Yamagi Burmeister
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2fd39786b9
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Cleanup weapon.c and add sanity checks
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2013-01-06 15:53:37 +01:00 |
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Yamagi Burmeister
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39cbfb5f0c
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Cleanup view.c and add sanity checks
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2013-01-06 15:53:37 +01:00 |
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Yamagi Burmeister
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0ac8329672
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Cleanup trail.c and add sanity checks
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2013-01-06 15:53:37 +01:00 |
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Yamagi Burmeister
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b8052668b2
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Cleanup hud.c and add sanity checks
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2013-01-06 15:53:37 +01:00 |
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Yamagi Burmeister
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09a9023fe3
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Cleanup client.c, add sanity checks and rip baseq2 stuff out
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2013-01-06 15:53:37 +01:00 |
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Yamagi Burmeister
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8c53db8c05
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Cleanup g_weapon.c and add sanity checks
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2013-01-05 17:27:08 +01:00 |
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Yamagi Burmeister
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a96616d85f
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Cleanup g_utils.c and add sanity checks
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2013-01-05 16:56:44 +01:00 |
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Yamagi Burmeister
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b6b88565ef
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Cleanup g_turret.c and add sanity checks
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2013-01-05 14:57:53 +01:00 |
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Yamagi Burmeister
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93563d1541
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Cleanup g_trigger.c and add sanity checks
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2013-01-05 14:31:42 +01:00 |
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Yamagi Burmeister
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abcd2d98c7
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Clean up g_target.c and add sanity checks
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2013-01-05 13:54:21 +01:00 |
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Yamagi Burmeister
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81adfbff59
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Clean g_svcmds.c up and add sanity checks
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2013-01-05 13:30:05 +01:00 |
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Yamagi Burmeister
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214bd0a6f5
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Clean up g_spawn.c and add sanity checks
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2013-01-05 13:24:38 +01:00 |
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Yamagi Burmeister
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437c52de42
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Cleanup g_phys.c and add sanity checks
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2013-01-05 13:15:15 +01:00 |
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Yamagi Burmeister
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8caf0ff519
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Cleanup g_monster.c and add sanity checks
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2013-01-05 12:58:11 +01:00 |
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Yamagi Burmeister
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6e48d1aa2a
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Merge branch 'master' into cleanup
Conflicts:
CHANGELOG
src/g_combat.c
src/g_func.c
src/g_items.c
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2013-01-05 12:34:59 +01:00 |
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Joshua Scoggins
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b0d33ae5ad
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Added sparc64 support to the ARCH string of savegame.c
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2012-11-30 20:57:46 -08:00 |
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Joshua Scoggins
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3ef341a21a
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Added OpenBSD and MacOS X to savegame.c
Now the OS field will be correct when dealing with OSX and OpenBSD
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2012-11-30 20:55:26 -08:00 |
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Joshua Scoggins
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18b4b74f56
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Added ia64 to the arch define of savegame.c
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2012-11-30 20:48:23 -08:00 |
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Yamagi Burmeister
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834e3c7846
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Fix several warnings to enable a clean Windows build
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2012-06-30 19:45:36 +02:00 |
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Yamagi Burmeister
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7a5414243a
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Add Windows platform define
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2012-06-26 14:56:01 +02:00 |
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Yamagi Burmeister
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68d43b4bc5
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Use randk() instead of rand()
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2012-06-26 14:36:40 +02:00 |
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Yamagi Burmeister
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88bbdc4779
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Sync shared.c and shared.h with baseq2, import rand.c
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2012-06-26 14:33:37 +02:00 |
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Yamagi Burmeister
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ad3fe0b674
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Prevent potential division by zero
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2012-06-26 14:22:07 +02:00 |
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Yamagi Burmeister
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3e063fe549
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Fix potential nulllpointer dereferences
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2012-06-26 14:17:18 +02:00 |
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Yamagi Burmeister
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0226b07f48
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Remove several dead assignements
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2012-06-26 14:11:56 +02:00 |
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Yamagi Burmeister
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aed38232d3
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Fix logic bug (found by caedes and his compiler)
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2012-06-26 13:22:03 +02:00 |
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Yamagi Burmeister
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f29e0c6ca6
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Fix logic bug (found by caedes and his compiler)
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2012-02-22 11:47:14 +00:00 |
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Yamagi Burmeister
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e8f166520e
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Cleanup g_misc.c and add sanity checks
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2011-10-18 10:00:46 +00:00 |
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Yamagi Burmeister
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c48f0633b3
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Cleanup g_main.c and add sanity checks
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2011-10-18 09:32:11 +00:00 |
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Yamagi Burmeister
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462d5a8610
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Remove unused functions
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2011-10-18 09:23:57 +00:00 |
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Yamagi Burmeister
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a9162b17f5
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Cleanup g_items.c and add sanity checks
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2011-10-18 09:21:30 +00:00 |
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Yamagi Burmeister
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ea92f471e4
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Cleanup g_func.c and add sanity checks
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2011-10-18 09:01:54 +00:00 |
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Yamagi Burmeister
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a04f4d9afe
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Cleanup g_combat.c and add sanity checks
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2011-10-18 08:41:30 +00:00 |
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Yamagi Burmeister
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b6a4204049
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Cleanup g_cmds.c and add sanity checks
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2011-10-18 08:34:04 +00:00 |
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Yamagi Burmeister
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848fbea4ce
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Cleanup g_chase.c and add sanity checks
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2011-10-18 08:28:12 +00:00 |
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Yamagi Burmeister
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f0a577d6b7
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Reformat g_ai.c and add sanity checks
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2011-10-18 08:23:19 +00:00 |
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Yamagi Burmeister
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ff6254c4b0
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Fix nuking of blocking entities and let the killbox work correctly
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2011-10-12 07:47:18 +00:00 |
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Yamagi Burmeister
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de831a67a4
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Add missing savegame tables and fileheaders
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2011-10-11 14:04:22 +00:00 |
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Yamagi Burmeister
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62f3b1319f
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Rearrange files and add a new Makefile
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2011-10-11 14:00:27 +00:00 |
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Yamagi Burmeister
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e78bcb1cd2
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Port the fixed savegame system from quake 2
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2011-10-11 13:23:25 +00:00 |
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Yamagi Burmeister
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ec9958f82a
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Calculate a real bounding box for rotating entities
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2011-10-11 13:21:59 +00:00 |
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Yamagi Burmeister
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9e03494cfb
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Don't crash when there is too much gibs or debris
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2011-10-11 13:18:40 +00:00 |
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Yamagi Burmeister
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8a29fa1c66
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Remove static.
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2011-10-11 10:07:52 +00:00 |
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Yamagi Burmeister
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f455f1fed6
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Initialize some variables
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2011-07-02 08:35:07 +00:00 |
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Yamagi Burmeister
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eec6f17dff
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Behebt einen potentiellen Nullpointer beim Herausfinden, ob der Spieler
vor einem Monster steht.
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2011-01-23 14:40:50 +00:00 |
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Yamagi Burmeister
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13a7258453
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Ändere einige Details in der Ausgabe der Spiele
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2010-10-27 13:33:37 +00:00 |
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Yamagi Burmeister
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c96e9bf140
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Fix infantry shooting animation
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2010-10-01 15:57:39 +00:00 |
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Yamagi Burmeister
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809ce5941f
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Fix the weapprev command by porting the apropriate code from rogue
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2010-10-01 15:37:17 +00:00 |
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Yamagi Burmeister
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097b00032e
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Der gleiche cl_gun == 2 und fov > 91 Fix wie im Hauptspiel für CTF und
beide Addons.
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2010-01-28 20:59:40 +00:00 |
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Yamagi Burmeister
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7c77178d37
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No-Op Änderung, entfernt sinnlosen Code
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2010-01-28 16:58:02 +00:00 |
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