Fix several warnings to enable a clean Windows build

This commit is contained in:
Yamagi Burmeister 2012-06-30 19:45:36 +02:00
parent 00fa861edc
commit 834e3c7846
8 changed files with 1 additions and 41 deletions

View file

@ -7,7 +7,6 @@ void UpdateChaseCam(edict_t *ent)
vec3_t forward, right;
trace_t trace;
int i;
vec3_t oldgoal;
vec3_t angles;
// is our chase target gone?
@ -25,7 +24,6 @@ void UpdateChaseCam(edict_t *ent)
targ = ent->client->chase_target;
VectorCopy(targ->s.origin, ownerv);
VectorCopy(ent->s.origin, oldgoal);
ownerv[2] += targ->viewheight;

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@ -395,10 +395,7 @@ void plat_blocked (edict_t *self, edict_t *other)
if (other)
{
/* Hack for entity without it's origin near the model */
vec3_t save;
VectorCopy(other->s.origin,save);
VectorMA (other->absmin, 0.5, other->size, other->s.origin);
BecomeExplosion1(other);
}
@ -1075,10 +1072,7 @@ void door_blocked (edict_t *self, edict_t *other)
if (other)
{
/* Hack for entitiy without their origin near the model */
vec3_t save;
VectorCopy(other->s.origin,save);
VectorMA (other->absmin, 0.5, other->size, other->s.origin);
BecomeExplosion1(other);
}
@ -1466,10 +1460,7 @@ void train_blocked (edict_t *self, edict_t *other)
if (other)
{
/* Hack for entity without an origin near the model */
vec3_t save;
VectorCopy(other->s.origin,save);
VectorMA (other->absmin, 0.5, other->size, other->s.origin);
BecomeExplosion1(other);
}
@ -1952,10 +1943,7 @@ void door_secret_blocked (edict_t *self, edict_t *other)
if (other)
{
/* Hack for entities without their origin near the model */
vec3_t save;
VectorCopy(other->s.origin,save);
VectorMA (other->absmin, 0.5, other->size, other->s.origin);
BecomeExplosion1(other);
}

View file

@ -494,7 +494,6 @@ qboolean SV_Push (edict_t *pusher, vec3_t move, vec3_t amove)
{
int i, e;
edict_t *check, *block;
vec3_t mins, maxs;
pushed_t *p;
vec3_t org, org2, move2, forward, right, up;
vec3_t realmins, realmaxs;
@ -512,13 +511,6 @@ qboolean SV_Push (edict_t *pusher, vec3_t move, vec3_t amove)
move[i] = 0.125 * (int)temp;
}
// find the bounding box
for (i=0 ; i<3 ; i++)
{
mins[i] = pusher->absmin[i] + move[i];
maxs[i] = pusher->absmax[i] + move[i];
}
// we need this for pushing things later
VectorSubtract (vec3_origin, amove, org);
AngleVectors (org, forward, right, up);

View file

@ -1044,7 +1044,6 @@ void heat_think (edict_t *self)
edict_t *target = NULL;
edict_t *aquire = NULL;
vec3_t vec;
vec3_t oldang;
int len;
int oldlen = 0;
@ -1081,11 +1080,8 @@ void heat_think (edict_t *self)
if (aquire != NULL)
{
VectorCopy (self->s.angles, oldang);
VectorSubtract (aquire->s.origin, self->s.origin, vec);
vectoangles (vec, self->s.angles);
VectorNormalize (vec);
VectorCopy (vec, self->movedir);
VectorScale (vec, 500, self->velocity);

View file

@ -19,7 +19,7 @@
#include <time.h>
typedef unsigned char byte;
typedef enum {false, true} qboolean;
typedef enum {false, true} qboolean;
#ifndef NULL
#define NULL ((void *)0)

View file

@ -511,10 +511,6 @@ void jorg_firebullet (edict_t *self)
void jorg_attack(edict_t *self)
{
vec3_t vec;
VectorSubtract (self->enemy->s.origin, self->s.origin, vec);
if (random() <= 0.75)
{
gi.sound (self, CHAN_VOICE, sound_attack1, 1, ATTN_NORM,0);

View file

@ -588,13 +588,9 @@ void makron_sight(edict_t *self, edict_t *other)
void makron_attack(edict_t *self)
{
vec3_t vec;
float r;
r = random();
VectorSubtract (self->enemy->s.origin, self->s.origin, vec);
if (r <= 0.3)
self->monsterinfo.currentmove = &makron_move_attack3;
else if (r <= 0.6)

View file

@ -1115,8 +1115,6 @@ void fixbot_fire_welder (edict_t *self)
{
vec3_t start;
vec3_t forward, right, up;
vec3_t end;
vec3_t dir;
vec3_t vec;
float r;
@ -1131,10 +1129,6 @@ void fixbot_fire_welder (edict_t *self)
AngleVectors (self->s.angles, forward, right, up);
G_ProjectSource (self->s.origin, vec, forward, right, start);
VectorCopy (self->enemy->s.origin, end);
VectorSubtract (end, start, dir);
gi.WriteByte (svc_temp_entity);
gi.WriteByte (TE_WELDING_SPARKS);
gi.WriteByte (10);