nuclide/Source
Marco Hladik b1b81e8728 Added env_sprite (non-looping)
Added fixes to the VIP selection algorithm
Particle fixes and tweaks
Change how ModelGib calls are broadcast due to PVS issues on maps like cs_militia
Fixed scoreboard coloring
Fixed the random-number generation in some occasions
Added gibmodels being able to have a random selection of submodels
Added monetary rewards
Added penalties for injuring/killing hostages
Misc fixes to func_door and func_button in terms of triggering events
2016-12-10 15:25:16 +01:00
..
Client Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Server Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Shared Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Builtins.h Added the scoreboard 2016-12-10 00:03:13 +01:00
Globals.h Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Math.h Improved pathfinding, early breakable model stuff 2016-12-03 20:25:03 +01:00