nuclide/Source/Client
Marco Hladik b1b81e8728 Added env_sprite (non-looping)
Added fixes to the VIP selection algorithm
Particle fixes and tweaks
Change how ModelGib calls are broadcast due to PVS issues on maps like cs_militia
Fixed scoreboard coloring
Fixed the random-number generation in some occasions
Added gibmodels being able to have a random selection of submodels
Added monetary rewards
Added penalties for injuring/killing hostages
Misc fixes to func_door and func_button in terms of triggering events
2016-12-10 15:25:16 +01:00
..
Defs.h Added info_map_parameters (setting buyrestrictions) 2016-12-07 01:05:06 +01:00
Draw.c Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Entities.c Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Event.c Added the scoreboard 2016-12-10 00:03:13 +01:00
HUD.c Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
HUDOrbituaries.c Added the scoreboard 2016-12-10 00:03:13 +01:00
Init.c Added the scoreboard 2016-12-10 00:03:13 +01:00
progs.src Added the scoreboard 2016-12-10 00:03:13 +01:00
Project Reload times are now the real ones 2016-12-02 00:33:44 +01:00
Sound.c Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
VGUI.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUI.h Added loading for texternal MOTD/Mapinfo files 2016-12-05 01:22:52 +01:00
VGUIBuyMenu.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUIMOTD.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUIObjects.c Added the scoreboard 2016-12-10 00:03:13 +01:00
VGUIScoreboard.c Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
VGUITeamSelect.c Added the scoreboard 2016-12-10 00:03:13 +01:00
View.c Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later. 2016-12-05 19:06:24 +01:00