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8c62ea4f73
nuclide
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src
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Marco Hladik
8c62ea4f73
Update gs-entbase README
2020-06-12 16:30:09 +02:00
..
botlib
BotLib: Added initial files to the project.
2020-04-22 12:31:28 +02:00
client
Client: Add basic interpolation for when camera triggers are active. This mimics HL's sloppy behaviour somewhat. Will see a lot of changes.
2020-06-12 12:09:53 +02:00
gs-entbase
Update gs-entbase README
2020-06-12 16:30:09 +02:00
menu-fn
Switch to using spriteframe() for HUD sprites in valve, scihunt
2020-05-31 12:54:04 +02:00
plugins
Spring cleaning. Prepare for summer! Fixed lots of bugs too:
2020-04-12 15:50:42 +02:00
server
Server: Exec skill_[gamename].cfg as a fallback for skills
2020-06-12 10:20:17 +02:00
shared
func_friction: Added implementation of a friction modifier for player entities. This affects pmove.c as well.
2020-06-12 13:37:37 +02:00
vgui
Fix new compiler warnings.
2020-05-30 23:08:11 +02:00
Makefile
Opposing Force: Added stubs for the upcoming CTF logic.
2020-04-28 06:11:44 +02:00
mk_mapdef.sh
Added src/mk_mapdef.sh to generate Radiant compatible entity definition
2019-09-07 05:51:12 +02:00