Server: Exec skill_[gamename].cfg as a fallback for skills
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@ -248,6 +248,10 @@ void worldspawn(void)
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lightstyle(9, "aaaaaaaazzzzzzzz");
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lightstyle(10, "mmamammmmammamamaaamammma");
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lightstyle(11, "abcdefghijklmnopqrrqponmlkjihgfedcba");
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/* sometimes we have extra overrides that the original does not
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provide. so we execute our mod-specific config here */
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localcmd(sprintf("exec skill_%s.cfg\n", cvar_string("game")));
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}
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float ConsoleCmd(string cmd)
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