Marco Hladik
d78d12fd71
Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
2018-02-12 07:24:08 -08:00
5633ad7d59
Fixed the player models not looking up/down in the external view
2018-01-29 21:51:13 -08:00
84aea16001
Added a IP-Connect option by request
2018-01-29 21:18:17 -08:00
4b3ef40880
Fixed mp_timelimit! Thanks to wastelandpanda for reporting this.
2018-01-29 20:32:00 -08:00
0eaf9f5bc3
Added mp_halftime and fixed the behaviour of not flushing the round before a second player joins.
2018-01-29 10:14:30 -08:00
f78ece6005
Added mp_winlimit and fixed a bug with selecting the C4 Bomb as well as changed the way input works during freezetime.
2018-01-29 09:03:22 -08:00
c94019bfea
Progs update
2018-01-24 10:36:09 -08:00
e016772037
Adjusting a few things, as well as adding a soon-custom gfx.wad
2018-01-11 22:07:12 -08:00
da4450c0b1
pm_bunnyspeedcap will also affect landing slowdowns. Aka you can bunnyhop again once that's off.
2018-01-07 12:39:31 -08:00
f011126858
Fixed the crouch-stay bug on a new round trigger, tried fixing crouching-jumping a little so you can't hover across the map
2018-01-01 12:20:51 -08:00
d37546c131
Fixes for ArmouryEntity and fixed grenade weapon switching.
2017-12-28 19:56:54 -08:00
6f682653b1
Added invlast, added buyammo1 and buyammo2 commands.
2017-12-28 19:16:30 -08:00
acd61228d1
Stepping and crouch fixes, because we needed those. Badly.
2017-12-28 15:01:05 -08:00
b003b933b4
Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
2017-12-28 05:31:31 -08:00
2eec3d477b
Recompiled the .dat files because it seems I forgot to.
2017-12-19 14:28:43 -08:00
47c43544bf
Big improvements to sprays. No more infokeys, support for colored sprays and much more.
2017-12-19 13:02:01 -08:00
057420ed4c
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
2017-12-01 13:02:58 -06:00
54a8b696f5
Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-27 00:51:39 -06:00
25200dc989
Added checks for invalid team items.
2017-11-27 00:50:40 -06:00
c320b6ae4e
Delete csprogs.lno
2017-11-22 15:39:12 -06:00
b76d39796c
Fixed a possible problem with hostages being rescued... multiple times in one frame.
2017-11-22 15:34:09 -06:00
581190b98f
Fixed overview FOV at 90.
2017-11-22 13:27:11 -06:00
979c1d1d95
Added sv_autoreload for those who really want it
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Tweaked shell ejections just a little bit
2017-11-20 23:51:19 -06:00
57bf1c9576
Added shell ejection to the view
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Added headshot notification
Health goes red now when it's below 25 or equals
Fixed a CSQC error with no overview present
Fixed spacing in the muliplayer server browser
2017-11-20 11:16:42 -06:00
6c3c7dc381
Changed dlight positions a little, since the seat/splitscreen stuff changed the view viewmodels are positioned.s
2017-11-19 20:39:25 -06:00
cd6263299e
Fixed #79 by updating the spectator check
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Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
2ec9213437
Added sv_voxannounce, which will advertise the time remaining
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Added support for c4bombs to align to walls
Fixed the infamous crouch-defusal bug
Reworked the way the Glock does Burst-Fire
Added support for voice overlays when pressing the Voice Communication key
Fixed some bad grammar I must have written while either drunk or lazily copy/pasting things
2017-11-18 15:21:39 -06:00
7770b250d5
Fixed #65
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Fixed #66
Fixed #67
Fixed #72
2017-11-18 00:30:20 -06:00
794b08d64c
Added a hostname field to the menu
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Fixed that a dropped C4 Bomb could not be picked up again
2017-11-17 15:45:48 -06:00
251d8908b2
Fixed a stupid assumption about footsteps
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Got rid of an unused serverinfo key
Some prediction improvements
2017-11-17 15:20:51 -06:00
e18f0dae6d
Added splitscreen stuff (experimental)
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Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
73ff73851f
Fixed some equipment purchases
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Added sounds when purchasing equipment
Redid the way rounds get restarted when an opponent joins
Fixed a bug that'd cause the bomb to never reset once planted
Added mapcycle support ( new cvar: mapcyclefile for server owners)
2017-11-15 20:25:20 -06:00
ec5d21b91b
Added the weapon recoil/viewkick
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Added support for newlines in MOTDs
D
Server owners can now specify custom MOTDs with the cvar 'motdfile', e.g. 'motdfile coolmotd.txt'
2017-11-15 15:36:55 -06:00
faa0ddf24a
Fixed shit, once again.
2017-11-13 23:39:04 -06:00
d86ddeff76
Fixed a potential client crash with cl_thirdperson set to 1
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Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
cbe9b42d93
Message of the day is now actually being networked. Hurray for infokeys.
2017-11-12 18:43:16 -06:00
d0f0322fc5
Tweaked configs and added slighty better chat logging to the server
2017-11-12 16:23:18 -06:00
8fd82126df
Fixed the TMP weapon selection showing the P90 sprite
2017-11-12 14:45:40 -06:00
eba1491409
Fixes #59 by actually testing this shoddy code I wrote
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Adds color sliders for the HUD, Crosshair etc. in the Player options
Fixed some other small things someone might notice
2017-11-12 13:57:23 -06:00
4568b0a31c
Fixes #55 by not letting events play on (dead, world) players.
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Fixes a bug in which the bomb would not be removed after the round ends when players killed eachother first.
2017-11-11 16:13:40 -06:00
3c1f53ac3d
kill command kevlar fix. fixes #53
2017-11-11 15:46:04 -06:00
b409c6426a
Fixed a few things with joining
2017-11-11 04:34:08 -06:00
24c0898f47
Fixed the weapon-magazine-drop problem.
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Fixed the sniper rifle zooms.
Fixed the kill command.
2017-11-11 01:25:59 -06:00
79ff25a686
Added nickname field to the options menu, as well as fixed the controls menu
2017-11-10 21:27:26 -06:00
1d76c69a66
HDPI Mode added... because 4K display users!
2017-11-10 19:05:48 -06:00
9ddf09029c
Changed fullscreen/windowed behaviour, config saving behaviour
2017-11-10 18:44:32 -06:00
edc1ca3e1e
More fixed and functionality for the server browser.
2017-11-10 18:35:21 -06:00
5b214fffbd
Server browser filter fix
2017-11-10 18:16:44 -06:00
f767bf8340
A couple more video options before I get overrun by Phoronix readers! Aaa!
2017-11-10 16:50:18 -06:00
633f9e2c1c
First simple configuration options for Audio and Video
2017-11-10 15:46:46 -06:00