Commit graph

7 commits

Author SHA1 Message Date
d18d7bf561 Change all references to .items to .g_items because fteqw assumes too much and ruins the 3d-view when certain bits are set. 2019-03-13 17:19:59 +01:00
9d869d5c0a Fix damage overlay for splitscreen games
Starting to mess with decal colours. DO NOT TOUCH. This is awaiting engine fixes potentially.
2019-03-12 01:22:50 +01:00
5b58351619 w_chainsaw: move towards the victim you're cutting with that thing. Ala scihunt 2019-03-06 20:23:31 +01:00
2df5e2884e scihunt: fix weapon order 2019-03-06 20:05:07 +01:00
3eb5cec34c w_hammer: Added missing attack-delay on the serverside... oops. 2019-03-06 17:04:35 +01:00
94c0e57810 Rewrote the Hammer code to be more according to scihunts' behaviour 2019-03-06 17:01:57 +01:00
5055d92c5b Merging the Xylemon's changes to Scientist Hunt that got sent via a patch. Thanks Xylemon!
Also changed the way game-init works. Still gotta rename the Game_Worldspawn to reflect what it actually does now.
TODO: Add a Game_InitEnts alongside Game_Init?
2019-03-06 14:11:23 +01:00