scihunt: fix weapon order

This commit is contained in:
Marco Cawthorne 2019-03-06 20:05:07 +01:00
parent 3eb5cec34c
commit 2df5e2884e
3 changed files with 8 additions and 8 deletions

View file

@ -14,11 +14,14 @@ weapon_t w_null = {};
weapon_t g_weapons[] = {
w_null,
w_crowbar,
w_hammer,
w_chainsaw,
w_glock,
w_python,
w_mp5,
w_shotgun,
w_crossbow,
w_cannon,
w_rpg,
w_gauss,
w_egon,
@ -26,10 +29,7 @@ weapon_t g_weapons[] = {
w_handgrenade,
w_satchel,
w_tripmine,
w_snark,
w_cannon,
w_chainsaw,
w_hammer
w_snark
};
void Weapons_Init(void)

View file

@ -34,11 +34,14 @@ enum
{
WEAPON_NONE,
WEAPON_CROWBAR,
WEAPON_HAMMER,
WEAPON_CHAINSAW,
WEAPON_GLOCK,
WEAPON_PYTHON,
WEAPON_MP5,
WEAPON_SHOTGUN,
WEAPON_CROSSBOW,
WEAPON_CANNON,
WEAPON_RPG,
WEAPON_GAUSS,
WEAPON_EGON,
@ -46,10 +49,7 @@ enum
WEAPON_HANDGRENADE,
WEAPON_SATCHEL,
WEAPON_TRIPMINE,
WEAPON_SNARK,
WEAPON_CANNON,
WEAPON_CHAINSAW,
WEAPON_HAMMER
WEAPON_SNARK
};
/* What the weapons do support and stuff */

Binary file not shown.