w_hammer: Added missing attack-delay on the serverside... oops.
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2 changed files with 2 additions and 0 deletions
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@ -163,6 +163,7 @@ void w_hammer_release(void)
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hitsound = 4;
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}
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}
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pl.w_attack_next = 1.0f;
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} else if (pl.a_ammo1 == 2) {
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if (trace_ent.takedamage) {
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hitsound = floor(random(1, 4));
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@ -172,6 +173,7 @@ void w_hammer_release(void)
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hitsound = 4;
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}
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}
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pl.w_attack_next = 0.75f;
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} else {
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return;
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}
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