faa0ddf24a
Fixed shit, once again.
2017-11-13 23:39:04 -06:00
d86ddeff76
Fixed a potential client crash with cl_thirdperson set to 1
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Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
e4a0a778cc
Added a new sv cmd: vox
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Clients can test it with vox_test
2017-11-13 11:03:23 -06:00
cbe9b42d93
Message of the day is now actually being networked. Hurray for infokeys.
2017-11-12 18:43:16 -06:00
d0f0322fc5
Tweaked configs and added slighty better chat logging to the server
2017-11-12 16:23:18 -06:00
8fd82126df
Fixed the TMP weapon selection showing the P90 sprite
2017-11-12 14:45:40 -06:00
eba1491409
Fixes #59 by actually testing this shoddy code I wrote
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Adds color sliders for the HUD, Crosshair etc. in the Player options
Fixed some other small things someone might notice
2017-11-12 13:57:23 -06:00
4568b0a31c
Fixes #55 by not letting events play on (dead, world) players.
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Fixes a bug in which the bomb would not be removed after the round ends when players killed eachother first.
2017-11-11 16:13:40 -06:00
3c1f53ac3d
kill command kevlar fix. fixes #53
2017-11-11 15:46:04 -06:00
b409c6426a
Fixed a few things with joining
2017-11-11 04:34:08 -06:00
24c0898f47
Fixed the weapon-magazine-drop problem.
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Fixed the sniper rifle zooms.
Fixed the kill command.
2017-11-11 01:25:59 -06:00
79ff25a686
Added nickname field to the options menu, as well as fixed the controls menu
2017-11-10 21:27:26 -06:00
1d76c69a66
HDPI Mode added... because 4K display users!
2017-11-10 19:05:48 -06:00
9ddf09029c
Changed fullscreen/windowed behaviour, config saving behaviour
2017-11-10 18:44:32 -06:00
edc1ca3e1e
More fixed and functionality for the server browser.
2017-11-10 18:35:21 -06:00
5b214fffbd
Server browser filter fix
2017-11-10 18:16:44 -06:00
f767bf8340
A couple more video options before I get overrun by Phoronix readers! Aaa!
2017-11-10 16:50:18 -06:00
bcae0060bc
Configuration Update
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Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-10 15:49:19 -06:00
52d08ba727
Fixed the obnoxious grenade-bounce sound issue.
2017-10-27 00:22:57 -05:00
edc0f6ac8d
Fixed #41 and added HUD 'Caliber' graphics for the explosives
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Removed temporary menu cursor fix, because the SVN version of FTE addressed the cursor issue! Yay for Spike!
2017-10-26 19:43:38 -05:00
a6e7a22d95
Adds explosion sounds to the HE Grenade
2017-10-23 11:10:38 -04:00
8931e3cd18
Temporary fix for the menu/fullscreen issue on Linux
2017-10-22 01:24:11 -05:00
2d764ca306
Client mouse delta guff added
2017-10-22 01:00:40 -04:00
c28123ae68
Added menu/mouse delta guffins
2017-10-22 00:56:54 -04:00
c48199140f
Backing these changes, less menu crashes and (coming soon) usable options menu
2017-09-29 01:05:40 -05:00
076c2bf09e
Yeah, the ratio should probably be multiplied first...
2017-09-26 00:43:17 -05:00
3c591536dc
This should work a bit better.
2017-09-26 00:35:03 -05:00
54ab0cf6ed
Take kevlar out of the inventory once depleted.
2017-09-26 00:18:32 -05:00
b95120e965
Basic kevlar detection stuff
2017-09-26 00:10:21 -05:00
62eb3468b1
Disregard the last commit or something, misunderstood request.
2017-09-04 21:42:17 +02:00
1c27fb93f6
Using getimagesize to allow more variable btn_main.bmp files.
2017-08-30 16:54:27 +02:00
3188c43bc0
Cleaned a few things up and fixed doors being able to be triggered from above
2017-07-03 13:55:11 +02:00
dbde5342d7
Fixed range of TraceAttack weapons
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Fixed AWP inaccuracy
2017-07-03 05:11:53 +02:00
940fd4b084
Fixed hostage movement so that it fixes #22
2017-07-03 04:12:45 +02:00
d8987e4135
Implemented smoke and flash grenades.
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Fixed some equipment menu bug that caused you to money despite not getting any nades.
v_lefthanded exists now! Use only on the newest FTE SVN build though.
2017-07-02 22:49:22 +02:00
06d1cf7a3c
Weapon selection now cares about the grenade slot again.
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Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
d25eb3850f
Fixed multi_source trigger problem on complex maps like de_aztec
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Added env_spark
Added scope border type 1
Misc fixes
2017-07-01 02:39:15 +02:00
072820002c
Player drops primary weapon/bomb now upon death
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Few fixes here and there I guess
2017-06-27 02:04:25 +02:00
f19f73ffc8
Simplified a whole bunch of GUI stuff
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Basic, albeit mathematically lame angle correction for p_ weapons
2017-06-26 11:12:16 +02:00
79fa38562a
Made some tweaks to the bomb ( Fixes #13 )
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Fixed a crash related to grenades and func_breakables.
2017-06-26 00:04:06 +02:00
cb5a002c45
Fixed player animations
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Added weapon model to player models
Fixed networking of weapon events
Cleaned up the whole font business
2017-06-24 14:36:36 +02:00
ac3a42e49d
Translations now show, menu uses btn_main graphics and header files. The freecs dir will contain TGA copies of them until BMP support gets enabled.
2017-06-23 09:23:24 +02:00
5b0cc923a0
Server browser, scrollbars... lots of fun stuff.
2017-06-22 19:31:43 +02:00
dd83d09250
More work towards the new menu
2017-06-22 01:49:28 +02:00
e58ddeb566
Fixed weapon switching in reverse, fixed radius damages healing players on special occasions...
2017-06-21 21:07:23 +02:00
86e16754e3
Translation files.
2017-06-21 16:15:04 +02:00
f68a9b9f25
Work towards grenades, translations etc.
2017-06-21 14:50:02 +02:00
bc5f562d4f
You know, bug fixes.
2017-05-01 17:52:01 +02:00
4bcea672ff
More work on the menu: Added map menu, simple server browser...
2017-05-01 13:55:50 +02:00
47f3f3a411
Fixing spawn camera and trying to work the bomb timer
2017-05-01 02:12:13 +02:00