rpgxef/code/game
Walter Julius Hennecke a9805d8eac Moved some functions
2014-03-19 16:32:04 +01:00
..
entityDefParser fixed entityDefParser 2013-08-02 23:34:54 +02:00
ai_chat.c Fixed some things ... 2012-09-10 12:55:24 +02:00
ai_chat.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
ai_cmd.c Reduced scope of some variables 2013-08-12 20:02:35 +02:00
ai_cmd.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
ai_dmnet.c Reduced scope of some variables 2013-08-12 20:02:35 +02:00
ai_dmnet.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
ai_dmq3.c Fixed warnings 2013-08-12 20:26:28 +02:00
ai_dmq3.c.orig Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
ai_dmq3.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
ai_main.c Fixed warnings 2013-08-12 20:26:28 +02:00
ai_main.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
ai_team.c Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
ai_team.h Refactoring of some function names 2013-10-13 22:06:17 +02:00
be_aas.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
be_ai_char.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
be_ai_chat.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
be_ai_gen.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
be_ai_goal.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
be_ai_move.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
be_ai_weap.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
be_ea.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
bg_collision.c Fixed an error and added an additional function. 2013-12-09 22:05:33 +01:00
bg_collision.h Fixed an error and added an additional function. 2013-12-09 22:05:33 +01:00
bg_lex.h Fix crash of bgLex on linux. No idea why this worked on Windows it should have crashed as well. 2013-10-10 23:36:08 +02:00
bg_lex.lex This commot fixes multiple issues: 2014-02-21 22:08:00 +01:00
bg_lex.yy.c This commot fixes multiple issues: 2014-02-21 22:08:00 +01:00
bg_lib.c Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
bg_lib.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
bg_list.c Updates to the list module. 2013-10-13 00:15:35 +02:00
bg_list.h Updates to the list module. 2013-10-13 00:15:35 +02:00
bg_local.h Added include guards to all cgame headers ... 2013-09-03 22:42:30 +02:00
bg_misc.c - started updating g_missile.c 2013-12-19 22:37:50 +01:00
bg_misc.h Replaced ray box intersection and added additinal function 2013-11-30 19:11:15 +01:00
bg_oums.c Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
bg_oums.h Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
bg_panimate.c Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
bg_pmove.c Added CG_Assert and UI_Assert 2013-12-20 22:06:25 +01:00
bg_public.h Updated version 2014-02-21 19:30:44 +01:00
bg_slidemove.c More reformating and cleanup 2012-10-17 16:26:50 +02:00
botai.h Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
botlib.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
chars.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
config.ld Lua documentation update and config.ld for LDoc 2013-04-29 23:45:53 +02:00
fx_misc.c Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
g_active.c Moved some functions 2014-03-19 16:32:04 +01:00
g_active.c.orig Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
g_active.h - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_arenas.c Moved some functions 2014-03-19 16:32:04 +01:00
g_bot.c some fixes 2013-08-12 22:44:39 +02:00
g_breakable.c Moved some functions 2014-03-19 16:32:04 +01:00
g_breakable.h - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_cinematic.c Work on cinematic cameras ... 2013-11-13 21:07:56 +01:00
g_cinematic.cpp Sync with RPG-X2-rpgxEF Repo 2012-10-15 13:05:45 +02:00
g_cinematic.h added missing include in g_cinematic.h ... 2013-07-08 21:08:45 +02:00
g_client.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_client.h - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_cmds.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_cmds.h Updates to g_cmds.c 2014-02-21 19:17:10 +01:00
g_cmds_old.c Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
g_combat.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_combat.c.old Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
g_combat.h - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_fx.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_groups.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
g_items.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_items.h More updates 2013-10-13 00:50:21 +02:00
g_local.c Updated G_Assert 2013-12-20 21:57:22 +01:00
g_local.h Moved some functions 2014-03-19 16:32:04 +01:00
g_log.c Implemented FS#24 2012-12-09 01:52:36 +01:00
g_logger.c Updated game logger and sql 2013-11-24 00:28:08 +01:00
g_logger.h Added new logger to function G_LoadLocationsFile ... 2013-10-09 21:59:25 +02:00
g_lua.c - Commented out unsued function from the lua vector library. 2014-03-13 22:54:45 +01:00
g_lua.h - Commented out unsued function from the lua vector library. 2014-03-13 22:54:45 +01:00
g_main.c Moved some functions 2014-03-19 16:32:04 +01:00
g_main.h Refactoring of some function names 2013-10-13 22:06:17 +02:00
g_mem.c same as last 2013-05-24 22:27:00 +02:00
g_misc.c - moved and renamed some functions 2014-03-19 00:54:26 +01:00
g_missile.c - moved and renamed some functions 2014-03-19 00:54:26 +01:00
g_missile.h - moved and renamed some functions 2014-03-19 00:54:26 +01:00
g_mover.c Moved some functions 2014-03-19 16:32:04 +01:00
g_mover.h Moved some functions 2014-03-19 16:32:04 +01:00
g_public.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
g_roff.h Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
g_session.c more fixes 2013-05-16 23:54:40 +02:00
g_spawn.c Moved some functions 2014-03-19 16:32:04 +01:00
g_spawn.h Updates to g_cmds.c 2014-02-21 19:17:10 +01:00
g_sql.c Updated game logger and sql 2013-11-24 00:28:08 +01:00
g_sql.h Replaced ray box intersection and added additinal function 2013-11-30 19:11:15 +01:00
g_svcmds.c Refactoring of some function names 2013-10-13 22:06:17 +02:00
g_syscalls.asm Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
g_syscalls.c more bugs ... umm fixes I mean 2013-08-13 21:56:47 +02:00
g_target.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_team.c Renamed and moved RPG-X related g_team.c functions to g_client.c 2012-11-16 00:02:59 +01:00
g_team.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
g_trigger.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_trigger.h More updates 2013-10-16 19:20:49 +02:00
g_turrets.c Moved some functions 2014-03-19 16:32:04 +01:00
g_ui.c Updated g_ui.c 2013-12-20 23:01:08 +01:00
g_usable.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_usable.h Refactoring of some function names 2013-10-13 22:06:17 +02:00
g_utils.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_utils.h Moved some functions 2014-03-19 16:32:04 +01:00
g_weapon.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
g_weapon.h Refactoring of some function names 2013-10-13 22:06:17 +02:00
g_xml.c Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
g_xml.h Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.def Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.dsp Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.dsw Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.opt Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.plg Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.q3asm Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.vcproj Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
game.vcxproj Moved some functions 2014-03-19 16:32:04 +01:00
game.vcxproj.filters Moved some functions 2014-03-19 16:32:04 +01:00
game.vcxproj.user Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
inv.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
lapi.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lapi.h Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
lauxlib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lauxlib.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lbaselib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lbitlib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lcode.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lcode.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lcorolib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lctype.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lctype.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ldblib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ldebug.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ldebug.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ldo.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ldo.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ldump.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lfunc.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lfunc.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lgc.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lgc.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
linit.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
liolib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
llex.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
llex.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
llimits.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lmathlib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lmem.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lmem.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
loadlib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lobject.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lobject.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lopcodes.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lopcodes.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
loslib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lparser.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lparser.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lstate.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lstate.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lstring.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lstring.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lstrlib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ltable.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ltable.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ltablib.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ltm.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
ltm.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lua.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lua.hpp Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
lua_cinematic.c Code reformating 2013-05-09 01:59:07 +02:00
lua_cvar.c Code reformating 2013-05-09 01:59:07 +02:00
lua_entity.c Removed commented and unused code. 2014-03-14 18:51:13 +01:00
lua_game.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
lua_mover.c Fixed some errors 2013-10-07 20:53:32 +02:00
lua_qmath.c Code reformating 2013-05-09 01:59:07 +02:00
lua_sound.c Add constants to lua libray trace and sound. 2014-03-14 00:30:50 +01:00
lua_trace.c Add constants to lua libray trace and sound. 2014-03-14 00:30:50 +01:00
lua_vector.c - Commented out unsued function from the lua vector library. 2014-03-13 22:54:45 +01:00
lua_weapons.c - updates to g_combat.c 2014-03-19 00:44:36 +01:00
luaconf.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lualib.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lundump.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lundump.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lvm.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lvm.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lzio.c Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
lzio.h Update Lua 5.2 -> Lua 5.2.2 2013-04-13 23:24:24 +02:00
match.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
md5.c cleanup and fixes 2012-11-12 21:53:18 +01:00
md5.h cleanup and fixes 2012-11-12 21:53:18 +01:00
memorypool.c Fixed a bug 2013-08-01 20:43:39 +02:00
memorypool.h Fixed a bug 2013-08-01 20:43:39 +02:00
q_math.c ... 2013-12-20 22:26:59 +01:00
q_math.c.orig Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
q_shared.c replaced some ints by int32_t 2013-06-26 21:30:06 +02:00
q_shared.h - started updating g_missile.c 2013-12-19 22:37:50 +01:00
q_shared.h.orig Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00
README-RPG-X2.txt Updated ReadMes 2012-08-04 15:24:25 +02:00
sqlite3.c Update to sqlite 3.7.16.2 2013-05-08 20:48:04 +02:00
sqlite3.h Update to sqlite 3.7.16.2 2013-05-08 20:48:04 +02:00
STEF Game Source License.doc Updated ReadMes 2012-08-04 15:24:25 +02:00
surfaceflags.h Added include guards to all cgame headers ... 2013-09-03 22:42:30 +02:00
syn.h Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
ToDo.txt Integrated RPG-X2 rpgxEF edition into the rpgxEF repo 2012-08-04 12:54:37 +02:00