Commit graph

98 commits

Author SHA1 Message Date
Walter Julius Hennecke
f2b7356ed4 More reformating and cleanup 2012-10-17 16:26:50 +02:00
Walter Julius Hennecke
14a2f98330 Reformating and cleanup (RPG-X)
- reformated code for better readablility
- removed old /unused code
2012-10-17 16:06:05 +02:00
Walter Julius Hennecke
6d5adbaee0 Cleanup (RPG-X)
- removed unused/old commented code
- removed unused client side cvars
2012-10-17 13:47:28 +02:00
Walter Julius Hennecke
1c5a60cc7b - 2012-10-16 11:32:01 +02:00
Harry Young
f98de9a8e1 Fixes to FX-System
fixed drip-entity (was stowing duration in wrong state-var)
fixed defaultstate for chunks-entity (material was 0 = none, fixed to 1 = metal)
disabled spawnfunction for all non-functional SP-Ports (I might look into them gain... maybe I just need to find their shaders)

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-10-15 14:50:09 +02:00
Walter Julius Hennecke
cde51336e8 Removed old/commented code 2012-10-15 13:13:25 +02:00
Walter Julius 'GSIO01' Hennecke
fa51ff5a70 Sync with RPG-X2-rpgxEF Repo 2012-10-15 13:05:45 +02:00
Walter Julius Hennecke
a4db04e5b1 Fix for linux compile ... 2012-10-08 12:46:02 +02:00
Walter Julius 'GSIO01' Hennecke
b05c3295f2 Important security updates 2012-09-21 17:47:53 +02:00
Walter Julius 'GSIO01' Hennecke
def5d8ffd6 Added missing svFlag to g_public.h 2012-09-18 04:00:07 +02:00
Walter Julius 'GSIO01' Hennecke
f8eab147d4 Fixed some things ...
- fixed some insecure code
- fixed alot of warnings
2012-09-10 21:26:13 +02:00
Walter Julius 'GSIO01' Hennecke
f75168cce5 Fixed some things ...
- fixed some insecure code
- fexed a lot of warnings
2012-09-10 12:55:24 +02:00
Walter Julius 'GSIO01' Hennecke
7f958b7651 Fixed some things ...
- fixed some unsecure code
- fixed lots of warnings
- removed some very long parts of commented code that is not used
anymore
2012-09-09 13:30:56 +02:00
Walter Julius 'GSIO01' Hennecke
725dfe17a1 Sync with RPG-X rpgxEF edition repo 2012-09-09 09:16:07 +02:00
Walter Julius 'GSIO01' Hennecke
40d05218c7 Added default gitignore file 2012-09-07 17:08:44 +02:00
lol
6dab122140 Added a missing file 2012-08-04 22:59:10 +02:00
Walter Julius Hennecke
71e23e32ac ... 2012-08-04 18:22:20 +02:00
Walter Julius Hennecke
0748cb7b59 Fixed compile errors and modified Makefile
- fixed compile errors while compiling the engine
- fixed a warning while compiling the engine
- modified Makefile to compile client, server and shared libs by default
2012-08-04 17:16:01 +02:00
Walter Hennecke
c8ca3f2f37 Updated ReadMes 2012-08-04 15:24:25 +02:00
Walter Julius Hennecke
eb333f2da6 Update README.txt
Updated the Readme
2012-08-04 16:03:58 +03:00
Walter Julius Hennecke
a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00
Walter Julius Hennecke
21151db397 Readded external lightmap support 2012-08-01 15:49:12 +02:00
Walter Julius Hennecke
b90a89ea61 Fixes and other
- removed all #ifdefs ELITEFORCE nad #ifdefs XTRA
- changes to fix shader remapping
2012-08-01 15:29:19 +02:00
Walter Julius Hennecke
c44406e24f Fixed wrong value for MAX_MODEL_BITS 2012-08-01 11:56:35 +02:00
unknown
ff0810a994 Updated MSVC10 project
Set preprocessors
2012-07-06 16:15:28 +02:00
unknown
781ae4561e fs_game adjustment 2012-07-06 16:07:29 +02:00
Veritas
1fe1561696 Changed default start location from /RPG-X2 to /rpgxEF 2012-06-05 18:01:48 -04:00
Walter Julius Hennecke
caa45cd867 added make-i386.sh 2012-05-05 20:10:54 +02:00
Walter Julius Hennecke
ad36255435 added make-i386.sh 2012-05-05 20:09:57 +02:00
Walter Hennecke
8571cebfa4 Fixes and OS X compile
- Fixed new client window icon
- Modified OS X make shell scripts
2012-01-26 13:30:54 +01:00
Walter Julius Hennecke
356413e1c4 . 2012-01-24 12:01:30 +01:00
Walter Julius Hennecke
e9bee0e1a6 Changed window mode Icon to RPG-X Icon 2012-01-24 11:54:27 +01:00
Walter Julius Hennecke
7862720ccd Added rpgxEF icon 2012-01-24 11:38:27 +01:00
Walter Julius Hennecke
5a468b8550 Modified Makefile
rpgxEF is now linked with correct binary names.
2012-01-24 11:24:21 +01:00
Walter Julius Hennecke
e42e39afc0 Added Readme file 2012-01-23 10:11:45 +01:00
Walter Julius Hennecke
6cd7b2554b Commit becuase of modified project file 2012-01-23 00:57:08 +01:00
Walter Julius Hennecke
d7c59c1a21 Fixed mp3 sound 2012-01-23 00:51:53 +01:00
Walter Julius Hennecke
c2b5d43bfe Current progress 2012-01-23 00:32:35 +01:00
Walter Julius Hennecke
61429f882f Some fixes 2012-01-23 00:05:51 +01:00
Walter Julius Hennecke
1e26694845 Fixed some #ifdef stuff 2012-01-22 23:39:52 +01:00
Walter Julius Hennecke
858dc0c831 Fixed mp3 codec issues
ADDED:
code/client/snd_codec_mp3.c
code/libmad/mad.h
code/libs/win32/libmad.a
code/libs/win32/libmad.dll.a
code/libs/win32/libmad.la
code/libs/win64/libmad.a
code/libs/win64/libmad.dll.a
code/libs/win64/libmad.la
2012-01-22 23:27:39 +01:00
Walter Julius Hennecke
344ecbba31 Made teh cross compile shell scripts executablew 2012-01-22 22:47:39 +01:00
Walter Julius Hennecke
ac826f207d Updated Makefile 2012-01-22 22:44:06 +01:00
Walter Julius Hennecke
9766c706a0 New version based on ioq3/ioEF head revision (unstested) 2012-01-22 22:34:33 +01:00
Walter Julius Hennecke
f721215800 Removed some stuff that somehow survided deletion 2012-01-22 22:33:24 +01:00
Walter Julius Hennecke
0e9dc46ba2 Removed old ioquake/ioEF head revision 2012-01-22 22:21:11 +01:00
Walter Julius Hennecke
0e225482a6 Added first changes towards rpgxEF (Note this won't compile yet) 2011-12-09 18:47:04 +01:00
Walter Julius Hennecke
cf8c93b07f Initial commit (which basicly is ioEF 1.8 without modifcations) 2011-12-09 18:15:18 +01:00