mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-10 07:11:34 +00:00
Reformating and cleanup (RPG-X)
- reformated code for better readablility - removed old /unused code
This commit is contained in:
parent
6d5adbaee0
commit
14a2f98330
2 changed files with 230 additions and 687 deletions
|
@ -83,7 +83,7 @@ gitem_t bg_itemlist[] =
|
|||
NULL, /* char *icon;*/
|
||||
NULL, /* char *pickup_name; */ /* for printing on pickup */
|
||||
0, /* int quantity; */ /* for ammo how much, or duration of powerup */
|
||||
0, /* itemType_t giType; */ /* IT_* flags */
|
||||
0, /* itemType_t giType; */ /* IT_* flags */
|
||||
0, /* int giTag; */
|
||||
"", /* char *precaches; */ /* string of all models and images this item will use */
|
||||
"" /* char *sounds; */ /* string of all sounds this item will use */
|
||||
|
@ -98,16 +98,16 @@ gitem_t bg_itemlist[] =
|
|||
*/
|
||||
{
|
||||
"weapon_null_hand",
|
||||
"sound/silence.wav", /* "sound/weapons/w_pkup.wav", */
|
||||
"models/weapons2/hand/hand_w.md3", /* "models/weapons2/imod/imod2_w.md3", */ /* world */
|
||||
"models/weapons2/hand/hand.md3", /* "models/weapons2/imod/imod2.md3", */ /* view */
|
||||
"icons/w_icon_hand", /* icon */
|
||||
" ", /* pickup */
|
||||
"sound/silence.wav",
|
||||
"models/weapons2/hand/hand_w.md3", /* world */
|
||||
"models/weapons2/hand/hand.md3", /* view */
|
||||
"icons/w_icon_hand", /* icon */
|
||||
" ", /* pickup */
|
||||
AMMO_IMOD_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_1,
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
|
||||
|
@ -180,15 +180,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_compressionrifle",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/prifle/prifle_w.md3", //world
|
||||
"models/weapons2/prifle/prifle.md3", //view
|
||||
/* icon */ "icons/w_icon_rifle",
|
||||
/* pickup */ "Phaser Compression Rifle",
|
||||
"models/weapons2/prifle/prifle_w.md3", /* world */
|
||||
"models/weapons2/prifle/prifle.md3", /* view */
|
||||
"icons/w_icon_rifle", /* icon */
|
||||
"Phaser Compression Rifle", /* pickup */
|
||||
AMMO_COMPRESSION_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_6,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_tetriondisruptor (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -196,15 +196,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_tr116",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/tr116/tr-116_w.md3",//world
|
||||
"models/weapons2/tr116/tr-116.md3", //view
|
||||
/* icon */ "icons/w_icon_tr116",
|
||||
/* pickup */ "TR-116",
|
||||
"models/weapons2/tr116/tr-116_w.md3", /* world*/
|
||||
"models/weapons2/tr116/tr-116.md3", /* view */
|
||||
"icons/w_icon_tr116", /* icon */
|
||||
"TR-116", /* pickup */
|
||||
AMMO_TETRION_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_7,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_grenadelauncher (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -212,15 +212,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_grenadelauncher",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/launcher/launcher_w.md3", //world
|
||||
"models/weapons2/launcher/launcher.md3", //view
|
||||
/* icon */ "icons/w_icon_grenade",
|
||||
/* pickup */ "Compound Grenade Launcher",
|
||||
"models/weapons2/launcher/launcher_w.md3", /* world */
|
||||
"models/weapons2/launcher/launcher.md3", /* view */
|
||||
"icons/w_icon_grenade", /* icon */
|
||||
"Compound Grenade Launcher", /* pickup */
|
||||
AMMO_GRENADE_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_8,
|
||||
/* precache */ "",
|
||||
/* sounds */ "sound/weapons/glauncher/bounce1.wav sound/weapons/glauncher/bounce2.wav"
|
||||
"", /* precache */
|
||||
"sound/weapons/glauncher/bounce1.wav sound/weapons/glauncher/bounce2.wav" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_quantumburst (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -228,15 +228,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_quantumburst",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/q_burst/q_burst_w.md3", //world
|
||||
"models/weapons2/q_burst/q_burst.md3", //view
|
||||
/* icon */ "icons/w_icon_quantum",
|
||||
/* pickup */ "Photon Burst",
|
||||
"models/weapons2/q_burst/q_burst_w.md3", /* world */
|
||||
"models/weapons2/q_burst/q_burst.md3", /* view */
|
||||
"icons/w_icon_quantum", /* icon */
|
||||
"Photon Burst", /* pickup */
|
||||
AMMO_QUANTUM_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_9,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_stasisweapon (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -244,15 +244,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_disruptor",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/alien_disruptor/disruptor_w.md3", //world
|
||||
"models/weapons2/alien_disruptor/disruptor.md3", //view
|
||||
/* icon */ "icons/w_icon_disruptor",
|
||||
/* pickup */ "Disruptor",
|
||||
"models/weapons2/alien_disruptor/disruptor_w.md3", /* world */
|
||||
"models/weapons2/alien_disruptor/disruptor.md3", /* view */
|
||||
"icons/w_icon_disruptor", /* icon */
|
||||
"Disruptor", /* pickup */
|
||||
AMMO_STASIS_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_10,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_borg_weapon (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -260,15 +260,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_medkit",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/medkit/medkit_w.md3", //world
|
||||
"models/weapons2/medkit/medkit.md3", //view
|
||||
/* icon */ "icons/w_icon_medkit",
|
||||
/* pickup */ "Medkit",
|
||||
"models/weapons2/medkit/medkit_w.md3", /* world */
|
||||
"models/weapons2/medkit/medkit.md3", /* view */
|
||||
"icons/w_icon_medkit", /* icon */
|
||||
"Medkit", /* pickup */
|
||||
AMMO_PHASER_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_11,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_voyager_hypo (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -276,15 +276,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_voyager_hypo",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/hypospray/hypospray_w.md3", //world
|
||||
"models/weapons2/hypospray/hypospray.md3", //view
|
||||
/* icon */ "icons/w_icon_hypo",
|
||||
/* pickup */ "Hypo",
|
||||
"models/weapons2/hypospray/hypospray_w.md3", /* world */
|
||||
"models/weapons2/hypospray/hypospray.md3", /* view */
|
||||
"icons/w_icon_hypo", /* icon */
|
||||
"Hypo", /* pickup */
|
||||
AMMO_PHASER_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_12,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_dreadnought (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -294,13 +294,13 @@ gitem_t bg_itemlist[] =
|
|||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/dermal_regen/dermal_regen_w.md3",
|
||||
"models/weapons2/dermal_regen/dermal_regen.md3",
|
||||
/* icon */ "icons/w_icon_dermalregen",
|
||||
/* pickup */ "Dermal Regenerator",
|
||||
"icons/w_icon_dermalregen",
|
||||
"Dermal Regenerator",
|
||||
AMMO_DREADNOUGHT_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_13,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_borg_assimilator (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -308,15 +308,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_toolkit",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/toolkit/toolkit_w.md3", //world
|
||||
"models/weapons2/toolkit/toolkit.md3", //view
|
||||
/* icon */ "icons/w_icon_toolkit",
|
||||
/* pickup */ "Toolkit",
|
||||
"models/weapons2/toolkit/toolkit_w.md3", /* world */
|
||||
"models/weapons2/toolkit/toolkit.md3", /* view */
|
||||
"icons/w_icon_toolkit", /* icon */
|
||||
"Toolkit", /* pickup */
|
||||
AMMO_PHASER_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_14,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED weapon_engtool (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -324,15 +324,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"weapon_hyperspanner",
|
||||
"sound/weapons/w_pkup.wav",
|
||||
"models/weapons2/hyperspanner/hyperspanner_w.md3", //world
|
||||
"models/weapons2/hyperspanner/hyperspanner.md3", //view
|
||||
/* icon */ "icons/w_icon_hyperspanner",
|
||||
/* pickup */ "Hyperspanner",
|
||||
"models/weapons2/hyperspanner/hyperspanner_w.md3", /* world */
|
||||
"models/weapons2/hyperspanner/hyperspanner.md3", /* view */
|
||||
"icons/w_icon_hyperspanner", /* icon */
|
||||
"Hyperspanner", /* pickup */
|
||||
AMMO_PHASER_CLIP,
|
||||
IT_WEAPON,
|
||||
WP_15,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
//
|
||||
|
@ -345,15 +345,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_compressionrifle",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/prifle_ammo.md3", //world
|
||||
"models/powerups/trek/prifle_ammo.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_phaser_sm",
|
||||
/* pickup */ "Phaser Compression Rifle Ammo",
|
||||
"icons/dm_phaser_sm", /* icon */
|
||||
"Phaser Compression Rifle Ammo", /* pickup */
|
||||
AMMO_COMPRESSION_CLIP,
|
||||
IT_AMMO,
|
||||
WP_6,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED ammo_imod (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -362,15 +362,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_imod",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/imod_ammo.md3", //world
|
||||
"models/powerups/trek/imod_ammo.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_imod",
|
||||
/* pickup */ "I-MOD Ammo",
|
||||
"icons/dm_imod", /* icon */
|
||||
"I-MOD Ammo", /* pickup */
|
||||
AMMO_IMOD_CLIP,
|
||||
IT_AMMO,
|
||||
WP_1,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED ammo_scavenger (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -379,15 +379,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_scavenger",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/scavenger_ammo.md3", //world
|
||||
"models/powerups/trek/scavenger_ammo.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_scav",
|
||||
/* pickup */ "Scavenger Weapon Ammo",
|
||||
"icons/dm_scav", /* icon */
|
||||
"Scavenger Weapon Ammo", /* pickup */
|
||||
AMMO_SCAVENGER_CLIP,
|
||||
IT_AMMO,
|
||||
WP_4,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED ammo_stasis (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -396,15 +396,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_stasis",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/stasis_ammo.md3", //world
|
||||
"models/powerups/trek/stasis_ammo.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_stasis_sm",
|
||||
/* pickup */ "Stasis Weapon Ammo",
|
||||
"icons/dm_stasis_sm", /* sounds */
|
||||
"Stasis Weapon Ammo", /* pickup */
|
||||
AMMO_STASIS_CLIP,
|
||||
IT_AMMO,
|
||||
WP_10,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED ammo_grenades (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -413,15 +413,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_grenades",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/glauncher_ammo.md3", //world
|
||||
"models/powerups/trek/glauncher_ammo.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_glauncher_sm",
|
||||
/* pickup */ "Compound Grenade Launcher Ammo",
|
||||
"icons/dm_glauncher_sm", /* icon */
|
||||
"Compound Grenade Launcher Ammo", /* pickup */
|
||||
AMMO_GRENADE_CLIP,
|
||||
IT_AMMO,
|
||||
WP_8,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED ammo_tetriondisruptor (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -430,15 +430,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_tetriondisruptor",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/tetrion_ammo.md3", //world
|
||||
"models/powerups/trek/tetrion_ammo.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_tetrion_sm",
|
||||
/* pickup */ "Tetryon Pulse Disruptor Ammo",
|
||||
"icons/dm_tetrion_sm", /* icon */
|
||||
"Tetryon Pulse Disruptor Ammo", /* pickup */
|
||||
AMMO_TETRION_CLIP,
|
||||
IT_AMMO,
|
||||
WP_7,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED ammo_quantumburst (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -447,15 +447,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_quantumburst",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/torpedo.md3", //world
|
||||
NULL,
|
||||
/* icon */ "icons/dm_torpedo_sm",
|
||||
/* pickup */ "Photon Burst Ammo",
|
||||
"models/powerups/trek/torpedo.md3", /* world */
|
||||
NULL,
|
||||
"icons/dm_torpedo_sm", /* icon */
|
||||
"Photon Burst Ammo", /* pickup */
|
||||
AMMO_QUANTUM_CLIP,
|
||||
IT_AMMO,
|
||||
WP_9,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED ammo_dreadnought (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -464,15 +464,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"ammo_dreadnought",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/arc_ammo.md3", //world
|
||||
"models/powerups/trek/arc_ammo.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_a_arc_sm",
|
||||
/* pickup */ "Dermal Regenerator Ammo",
|
||||
"icons/dm_a_arc_sm", /* icon */
|
||||
"Dermal Regenerator Ammo", /* pickup */
|
||||
AMMO_DREADNOUGHT_CLIP,
|
||||
IT_AMMO,
|
||||
WP_13,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
//
|
||||
|
@ -485,15 +485,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"item_armor_shard",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/armor_shard.md3", //world
|
||||
"models/powerups/trek/armor_shard.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/icon_shards",
|
||||
/* pickup */ "Incremental Shield Boost",
|
||||
"icons/icon_shards", /* icon */
|
||||
"Incremental Shield Boost", /* pickup */
|
||||
5,
|
||||
IT_ARMOR,
|
||||
0,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED item_armor_combat (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -502,15 +502,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"item_armor_combat",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/armor.md3", //world
|
||||
"models/powerups/trek/armor.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_armor_sm",
|
||||
/* pickup */ "Personal Deflector Screen",
|
||||
"icons/dm_armor_sm", /* icon */
|
||||
"Personal Deflector Screen", /* pickup */
|
||||
50,
|
||||
IT_ARMOR,
|
||||
0,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED item_armor_body (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -519,15 +519,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"item_armor_body",
|
||||
"sound/player/suitenergy.wav",
|
||||
"models/powerups/trek/armor2.md3", //world
|
||||
"models/powerups/trek/armor2.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_superarmor_sm",
|
||||
/* pickup */ "Isokinetic Deflector Screen",
|
||||
"icons/dm_superarmor_sm", /* icon */
|
||||
"Isokinetic Deflector Screen", /* pickup */
|
||||
100,
|
||||
IT_ARMOR,
|
||||
0,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
//
|
||||
|
@ -540,15 +540,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"item_hypo_small",
|
||||
"sound/player/pickuphealth.wav",
|
||||
"models/powerups/trek/hypo_single.md3", //world
|
||||
"models/powerups/trek/hypo_single.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_health_sm",
|
||||
/* pickup */ "Booster Hypospray",
|
||||
"icons/dm_health_sm", /* icon */
|
||||
"Booster Hypospray", /* pickup */
|
||||
5,
|
||||
IT_HEALTH,
|
||||
0,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED item_hypo (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -557,15 +557,15 @@ gitem_t bg_itemlist[] =
|
|||
{
|
||||
"item_hypo",
|
||||
"sound/player/suithealth.wav",
|
||||
"models/powerups/trek/hypo_double.md3", //world
|
||||
"models/powerups/trek/hypo_double.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_health2_sm",
|
||||
/* pickup */ "Emergency Hypospray",
|
||||
"icons/dm_health2_sm", /* icon */
|
||||
"Emergency Hypospray", /* pickup */
|
||||
25,
|
||||
IT_HEALTH,
|
||||
0,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
//
|
||||
|
@ -579,15 +579,15 @@ kind of resides in your inventory. when you use it _again_ it activates and anyo
|
|||
{
|
||||
"holdable_transporter",
|
||||
"sound/items/holdable.wav",
|
||||
"models/powerups/trek/transporter.md3", //world
|
||||
"models/powerups/trek/transporter.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_transport_sm",
|
||||
/* pickup */ "Personal Transporter Device",
|
||||
"icons/dm_transport_sm", /* icon */
|
||||
"Personal Transporter Device", /* pickup */
|
||||
60,
|
||||
IT_HOLDABLE,
|
||||
HI_TRANSPORTER,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED holdable_medkit (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -596,15 +596,15 @@ pick it up and it stays in your inventory until used, at which time it sets your
|
|||
{
|
||||
"holdable_medkit",
|
||||
"sound/items/holdable.wav",
|
||||
"models/powerups/trek/med_kit.md3", //world
|
||||
"models/powerups/trek/med_kit.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_health3_sm",
|
||||
/* pickup */ "Portable Medkit",
|
||||
"icons/dm_health3_sm", /* icon */
|
||||
"Portable Medkit", /* pickup */
|
||||
60,
|
||||
IT_HOLDABLE,
|
||||
HI_MEDKIT,
|
||||
/* precache */ "",
|
||||
/* sounds */ "sound/items/use_medkit.wav"
|
||||
"", /* precache */
|
||||
"sound/items/use_medkit.wav" /* sounds */
|
||||
},
|
||||
|
||||
//
|
||||
|
@ -617,15 +617,15 @@ for 30 seconds you run at %150 of your normal speed and your firing delays are 3
|
|||
{
|
||||
"item_haste",
|
||||
"sound/items/haste.wav",
|
||||
"models/powerups/trek/haste.md3", //world
|
||||
"models/powerups/trek/haste.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_haste",
|
||||
/* pickup */ "Temporal Accelerator",
|
||||
"icons/dm_haste", /* icon */
|
||||
"Temporal Accelerator", /* pickup */
|
||||
30,
|
||||
IT_POWERUP,
|
||||
PW_HASTE,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED item_invis (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -634,15 +634,15 @@ for 30 seconds you run at %150 of your normal speed and your firing delays are 3
|
|||
{
|
||||
"item_invis",
|
||||
"sound/items/invisibility.wav",
|
||||
"models/powerups/trek/invisible.md3", //world
|
||||
"models/powerups/trek/invisible.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_invisibility",
|
||||
/* pickup */ "Personal Cloaking Device",
|
||||
"icons/dm_invisibility", /* icon */
|
||||
"Personal Cloaking Device", /* pickup */
|
||||
20,
|
||||
IT_POWERUP,
|
||||
PW_INVIS,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED item_flight (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -651,15 +651,15 @@ for 30 seconds you run at %150 of your normal speed and your firing delays are 3
|
|||
{
|
||||
"item_flight",
|
||||
"sound/items/flight.wav",
|
||||
"models/powerups/trek/flight.md3", //world
|
||||
"models/powerups/trek/flight.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/dm_flight",
|
||||
/* pickup */ "Anti-Gravity Pack",
|
||||
"icons/dm_flight", /* icon */
|
||||
"Anti-Gravity Pack", /* pickup */
|
||||
30,
|
||||
IT_POWERUP,
|
||||
PW_FLIGHT,
|
||||
/* precache */ "",
|
||||
/* sounds */ "sound/items/flight.wav"
|
||||
"", /* precache */
|
||||
"sound/items/flight.wav" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED holdable_detpack (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -668,15 +668,15 @@ BLAMMO!
|
|||
{
|
||||
"holdable_detpack",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/detpak.md3", //world
|
||||
"models/powerups/trek/detpak.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/icon_detpack",
|
||||
/* pickup */ "Ultritium Explosive Charge",
|
||||
"icons/icon_detpack", /* icon */
|
||||
"Ultritium Explosive Charge", /* pickup */
|
||||
1, // 5,
|
||||
IT_HOLDABLE,
|
||||
HI_DETPACK,
|
||||
/* precache */ "",
|
||||
/* sounds */ "sound/weapons/detpacklatch.wav sound/weapons/explosions/detpakexplode.wav"
|
||||
"", /* precache */
|
||||
"sound/weapons/detpacklatch.wav sound/weapons/explosions/detpakexplode.wav" /* sounds */
|
||||
},
|
||||
|
||||
/*QUAKED holdable_shield (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
|
||||
|
@ -685,15 +685,15 @@ About 25 seconds or 250 hit points of a portashield.
|
|||
{
|
||||
"holdable_shield",
|
||||
"sound/player/pickupenergy.wav",
|
||||
"models/powerups/trek/shield_gen.md3", //world
|
||||
"models/powerups/trek/shield_gen.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/icon_shield",
|
||||
/* pickup */ "Portable Force Field",
|
||||
"icons/icon_shield", /* icon */
|
||||
"Portable Force Field", /* pickup */
|
||||
1,
|
||||
IT_HOLDABLE,
|
||||
HI_SHIELD,
|
||||
/* precache */ "",
|
||||
/* sounds */ "sound/weapons/detpacklatch.wav sound/movers/forceup.wav sound/ambience/spark5.wav"
|
||||
"", /* precache */
|
||||
"sound/weapons/detpacklatch.wav sound/movers/forceup.wav sound/ambience/spark5.wav" /* sounds */
|
||||
},
|
||||
|
||||
|
||||
|
@ -703,22 +703,22 @@ About 1 minute of a holographic decoy.
|
|||
{
|
||||
"Holographic_decoy",
|
||||
"sound/items/holdable.wav",
|
||||
"models/powerups/trek/decoy.md3", //world
|
||||
"models/powerups/trek/decoy.md3", /* world */
|
||||
NULL,
|
||||
/* icon */ "icons/icon_decoy",
|
||||
/* pickup */ "Holographic Decoy",
|
||||
"icons/icon_decoy", /* icon */
|
||||
"Holographic Decoy", /* pickup */
|
||||
1,
|
||||
IT_HOLDABLE,
|
||||
HI_DECOY,
|
||||
/* precache */ "",
|
||||
/* sounds */ ""
|
||||
"", /* precache */
|
||||
"" /* sounds */
|
||||
},
|
||||
|
||||
//
|
||||
// New Weapons
|
||||
//
|
||||
/*
|
||||
* New Weapons
|
||||
*/
|
||||
|
||||
// end of list marker
|
||||
/* end of list marker */
|
||||
{NULL}
|
||||
};
|
||||
|
||||
|
@ -939,21 +939,21 @@ giveItem_t bg_giveItem[] = {
|
|||
{ "ammo", TYPE_AMMO, 0 },
|
||||
{ "transporter", TYPE_HOLDABLE, HI_TRANSPORTER },
|
||||
{ "forcefield", TYPE_HOLDABLE, HI_SHIELD },
|
||||
{ "phaser", TYPE_WEAPON, WP_5 },
|
||||
{ "phaser_rifle", TYPE_WEAPON, WP_6 },
|
||||
{ "coffee", TYPE_WEAPON, WP_4 },
|
||||
{ "disruptor", TYPE_WEAPON, WP_10 },
|
||||
{ "coffee", TYPE_WEAPON, WP_4 },
|
||||
{ "admin_gun", TYPE_WEAPON, WP_8 },
|
||||
{ "tr-116", TYPE_WEAPON, WP_7 },
|
||||
{ "photon_burst", TYPE_WEAPON, WP_9 },
|
||||
{ "dermal_regen", TYPE_WEAPON, WP_13 },
|
||||
{ "hypospray", TYPE_WEAPON, WP_12 },
|
||||
{ "toolkit", TYPE_WEAPON, WP_14 },
|
||||
{ "medkit", TYPE_WEAPON, WP_11 },
|
||||
{ "tricorder", TYPE_WEAPON, WP_2 },
|
||||
{ "phaser", TYPE_WEAPON, WP_5 },
|
||||
{ "phaser_rifle", TYPE_WEAPON, WP_6 },
|
||||
{ "coffee", TYPE_WEAPON, WP_4 },
|
||||
{ "disruptor", TYPE_WEAPON, WP_10 },
|
||||
{ "coffee", TYPE_WEAPON, WP_4 },
|
||||
{ "admin_gun", TYPE_WEAPON, WP_8 },
|
||||
{ "tr-116", TYPE_WEAPON, WP_7 },
|
||||
{ "photon_burst", TYPE_WEAPON, WP_9 },
|
||||
{ "dermal_regen", TYPE_WEAPON, WP_13 },
|
||||
{ "hypospray", TYPE_WEAPON, WP_12 },
|
||||
{ "toolkit", TYPE_WEAPON, WP_14 },
|
||||
{ "medkit", TYPE_WEAPON, WP_11 },
|
||||
{ "tricorder", TYPE_WEAPON, WP_2 },
|
||||
{ "padd", TYPE_WEAPON, WP_3 },
|
||||
{ "hyperspanner", TYPE_WEAPON, WP_15 },
|
||||
{ "hyperspanner", TYPE_WEAPON, WP_15 },
|
||||
{ "cloak", TYPE_POWERUP, 0 },
|
||||
{ "flight", TYPE_POWERUP, 0 },
|
||||
{ "god", TYPE_POWERUP, 0 }
|
||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue