.. |
ai_chat.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_chat.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_cmd.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_cmd.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_dmnet.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_dmnet.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_dmq3.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
ai_dmq3.c.orig
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_dmq3.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_main.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_main.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_team.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ai_team.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_aas.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_ai_char.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_ai_chat.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_ai_gen.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_ai_goal.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_ai_move.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_ai_weap.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
be_ea.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
bg_lib.c
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same as last commit
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2011-12-05 10:15:56 +01:00 |
bg_lib.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
bg_local.h
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fixed all compile warning in cgame
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2011-06-09 12:27:51 +02:00 |
bg_misc.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
bg_oums.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
bg_oums.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
bg_panimate.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
bg_pmove.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
bg_public.h
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
bg_slidemove.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
botai.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
botlib.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
chars.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_misc.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_active.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_active.c.orig
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_arenas.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_bot.c
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fixed all compile warning in game
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2011-06-09 13:31:41 +02:00 |
g_breakable.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_breakable.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_cinematic.c
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- fixed game Makefile
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2011-06-09 00:16:25 +02:00 |
g_cinematic.cpp
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- fixed game Makefile
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2011-06-09 00:16:25 +02:00 |
g_cinematic.h
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- fixed game Makefile
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2011-06-09 00:16:25 +02:00 |
g_client.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_cmds.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_cmds_old.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_combat.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_combat.c.old
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_combat.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_forcefield2.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_fx.c
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fx_plasma
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2011-12-27 14:50:34 +01:00 |
g_groups.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_items.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_local.h
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Removed old unused code from g_weapon.c
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2012-03-19 11:45:50 +01:00 |
g_log.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_lua.c
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Removed old unused code from g_weapon.c
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2012-03-19 11:45:50 +01:00 |
g_lua.h
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Started work on adding Mac support (non rpgxEF)
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2011-11-22 11:52:50 +01:00 |
g_main.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_mem.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_misc.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_missile.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_mover.c
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Minor fix for opening stasis_door-AP
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2011-12-14 23:36:48 +01:00 |
g_public.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_roff.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_roff.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_session.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_spawn.c
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Added md5 hash for sql, removed old sql stuff
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2011-12-16 11:14:13 +01:00 |
g_spawn.h
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Added entity fields startRGBA and endRGBA, minor bugfixes
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2011-12-05 11:07:34 +01:00 |
g_sql.c
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sql
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2011-12-27 12:28:54 +01:00 |
g_sql.h
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Prepped g_cmds.c for sql-input (I hope, lol)
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2012-01-07 15:48:43 +01:00 |
g_svcmds.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_syscalls.asm
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_syscalls.c
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More changes for sql
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2011-12-16 10:24:25 +01:00 |
g_target.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_team.c
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fixed all compile warning in game
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2011-06-09 13:31:41 +02:00 |
g_team.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_trigger.c
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Manual revert to make sure things are level here.
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2011-12-12 21:52:43 +01:00 |
g_turrets.c
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Renamed weapons in weapon_t ...
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2012-03-16 13:05:41 +01:00 |
g_ui.c
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fixed all compile warning in game
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2011-06-09 13:31:41 +02:00 |
g_usable.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_usable.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_utils.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
g_weapon.c
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Removed old unused code from g_weapon.c
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2012-03-19 11:45:50 +01:00 |
game.bat
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.def
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.dsp
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.dsw
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.opt
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.plg
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.q3asm
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.vcproj
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initial commit
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2011-06-01 14:20:56 +02:00 |
game.vcxproj
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Some minor fixes...
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2011-08-02 13:55:24 +02:00 |
game.vcxproj.filters
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Some minor fixes...
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2011-08-02 13:55:24 +02:00 |
game.vcxproj.user
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initial commit
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2011-06-01 14:20:56 +02:00 |
inv.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lapi.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lapi.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lauxlib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lauxlib.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lbaselib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lbitlib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lcode.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lcode.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lcorolib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lctype.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lctype.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ldblib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ldebug.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ldebug.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ldo.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ldo.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ldump.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lfunc.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lfunc.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lgc.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lgc.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
linit.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
liolib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
llex.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
llex.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
llimits.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lmathlib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lmem.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lmem.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
loadlib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lobject.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lobject.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lopcodes.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lopcodes.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
loslib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lparser.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lparser.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lstate.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lstate.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lstring.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lstring.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lstrlib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ltable.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ltable.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
ltablib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ltm.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ltm.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lua.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lua.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lua.hpp
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initial commit
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2011-06-01 14:20:56 +02:00 |
lua_cinematic.c
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Added/Updated Lua-descriptions for mover and cinematic (guesstimate)
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2011-12-09 10:41:49 +01:00 |
lua_cvar.c
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Added lua library cvar which allows to get the values of cvars in lua.
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2011-07-26 00:02:53 +02:00 |
lua_entity.c
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Removals were my mistake. Tought they were redundant with game-lib and mover-lib whereas they actually are not.
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2011-12-10 13:08:03 +01:00 |
lua_game.c
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Finished the update as good as I could.
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2011-12-09 15:52:19 +01:00 |
lua_mover.c
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Added/Updated Lua-descriptions for mover and cinematic (guesstimate)
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2011-12-09 10:41:49 +01:00 |
lua_qmath.c
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Added/Updated Lua-descriptions (some are guesstimates, tbc)
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2011-12-09 01:58:06 +01:00 |
lua_sound.c
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Added/Updated Lua-descriptions (some are guesstimates, tbc)
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2011-12-09 01:58:06 +01:00 |
lua_trace.c
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Added/Updated Lua-descriptions (some are guesstimates, tbc)
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2011-12-09 01:58:06 +01:00 |
lua_vector.c
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Added/Updated Lua-descriptions (some are guesstimates, tbc)
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2011-12-09 01:58:06 +01:00 |
lua_weapons.c
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Set maximum number of lua VMs to 3 on game: one for maps, one for lua mods, and one for customizeable weapons (WIP, slow progress).
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2011-07-26 13:08:07 +02:00 |
luac.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
luaconf.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lualib.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lundump.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lundump.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lvm.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lvm.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
lzio.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
lzio.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
Makefile
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Added missing md5.c and md5.h
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2012-01-13 13:04:03 +01:00 |
match.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
md5.c
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Added missing md5.c and md5.h
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2012-01-13 13:04:03 +01:00 |
md5.h
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Added missing md5.c and md5.h
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2012-01-13 13:04:03 +01:00 |
q_math.c
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changes not worth mentioning
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2011-12-05 17:04:34 +01:00 |
q_math.c.orig
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initial commit
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2011-06-01 14:20:56 +02:00 |
q_shared.c
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Critical bugfixes ...
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2011-12-08 19:30:38 +01:00 |
q_shared.h
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Added SVF_NOCLIENT to some entities
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2012-01-20 20:53:31 +01:00 |
q_shared.h.orig
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initial commit
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2011-06-01 14:20:56 +02:00 |
reds_bg_misc.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
sqlite3.c
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Added missing files
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2011-12-20 11:10:34 +01:00 |
sqlite3.h
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Added missing files
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2011-12-20 11:10:34 +01:00 |
surfaceflags.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
syn.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
tims_bg_misc.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
ToDo.txt
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Added ToDo.txt files to cgame, game, and ui.
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2011-12-05 10:33:40 +01:00 |