Commit graph

16 commits

Author SHA1 Message Date
Walter Julius Hennecke
a7cdbc0d95 Changed target_safezones to be freed after spawn again ....
... still can be toggled though :)
2012-07-28 00:16:21 +02:00
Walter Julius Hennecke
872f3326e0 target_safezone can now be toggled on and off
- target_safezone can now be toggled on and off
- added STARTON spawnflag
2012-07-27 00:50:55 +02:00
Walter Julius Hennecke
a0b1d4fc9e Added safe zones for self destruct ... 2012-07-27 00:18:35 +02:00
Walter Julius Hennecke
af3633db4d Added missing files ... 2012-07-26 22:48:42 +02:00
Walter Julius Hennecke
bbbcf322f2 fixed cam shake for self destruct 2012-07-26 19:25:48 +02:00
Harry Young
185451ad39 still need to learn things about git...
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-26 19:04:22 +02:00
Harry Young
51c98703cf Merge branch 'master' of git@github.com:UberGames/RPG-X2-rpgxEF.git
Conflicts:
	game/g_target.c
2012-07-26 18:53:16 +02:00
Harry Young
edcb550455 some fixes and some new stuff in here.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-26 18:50:31 +02:00
Walter Julius Hennecke
38fbd74209 Self destruct is now leathal 2012-07-26 17:43:42 +02:00
Walter Julius Hennecke
0b6c73beff Fixes to selfdestruct
Some fixes to selfdestruct .... not done yet still needs lots of debugging
...
2012-07-25 23:57:38 +02:00
Harry Young
31d1c720de Some fixes, however it won't compile due to a bug the compiler tells me about but taht I don't understand.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-25 18:22:43 +02:00
Harry Young
bb1797ba5c Minor fixes to the self destruct command
Added target_selfdestruct. I hope I got everything right so far...

I'd need someone to compile it for me. If I try to my game dies horribly...

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-07-25 17:31:17 +02:00
unknown
0d022b90e3 Updated DEVELOPER macro
Updated DEVELOPER macro:
- now uses cvar g_developer instead of developer
- now allows single statement, multistatement, block, and multiple blocks
  as argument
2012-07-07 00:35:20 +02:00
unknown
b2461f9868 New developer macro and changed output for entity errors and Warnings
Added a new macro DEVELOPER(X) that only executes the statement X if the
cvar developer != 0.
Changed output of Entity errors and warnings:
- only printed if developer is set
- color changed to yello for all
- Errors are now printed as: [Entity-Error] ErrorMessage
- Warnings are now printed as: [Entity-Warning] WarningMessage
2012-07-06 17:01:47 +02:00
Walter Julius Hennecke
a0a0ac525e Removed all #ifdefs that are no longer needed 2012-05-05 23:35:00 +02:00
Walter Julius Hennecke
27269ee319 initial commit 2012-05-05 13:49:28 +02:00