31 KiB
31 KiB
1 | xanim | ai_bayonet_back_death |
---|---|---|
2 | xanim | ai_bayonet_left_death |
3 | xanim | ai_bayonet_right_death |
4 | xanim | ai_bayonet_shoulder_death |
5 | xanim | ai_bayonet_stab_melee |
6 | xanim | ai_bayonet_thrust_death |
7 | xanim | ai_deadly_wounded_flamedA_hit |
8 | xanim | ai_deadly_wounded_flamedA_loop |
9 | xanim | ai_deadly_wounded_flamedA_die |
10 | xanim | ai_deadly_wounded_flamedB_hit |
11 | xanim | ai_deadly_wounded_flamedB_loop |
12 | xanim | ai_deadly_wounded_flamedB_die |
13 | xanim | ai_deadly_wounded_leg_L_hit |
14 | xanim | ai_deadly_wounded_leg_L_loop |
15 | xanim | ai_deadly_wounded_leg_L_die |
16 | xanim | ai_deadly_wounded_leg_R_hit |
17 | xanim | ai_deadly_wounded_leg_R_loop |
18 | xanim | ai_deadly_wounded_leg_R_die |
19 | xanim | ai_deadly_wounded_torso_hit |
20 | xanim | ai_deadly_wounded_torso_loop |
21 | xanim | ai_deadly_wounded_torso_die |
22 | xanim | ai_flame_death_a |
23 | xanim | ai_flame_death_b |
24 | xanim | ai_flame_death_c |
25 | xanim | ai_flame_death_crouch_a |
26 | xanim | ai_flame_death_crouch_b |
27 | xanim | ai_flame_death_crouch_c |
28 | xanim | ai_flame_death_crouch_d |
29 | xanim | ai_flame_death_crouch_e |
30 | xanim | ai_flame_death_crouch_f |
31 | xanim | ai_flame_death_crouch_g |
32 | xanim | ai_flame_death_crouch_h |
33 | xanim | ai_flame_death_d |
34 | xanim | ai_flame_death_e |
35 | xanim | ai_flame_death_f |
36 | xanim | ai_flame_death_g |
37 | xanim | ai_flame_death_h |
38 | xanim | ai_flame_wounded_crouch_a |
39 | xanim | ai_flame_wounded_crouch_b |
40 | xanim | ai_flame_wounded_crouch_c |
41 | xanim | ai_flame_wounded_crouch_d |
42 | xanim | ai_flame_wounded_stand_a |
43 | xanim | ai_flame_wounded_stand_b |
44 | xanim | ai_flame_wounded_stand_c |
45 | xanim | ai_flame_wounded_stand_d |
46 | xanim | ai_gib_bothlegs_death |
47 | xanim | ai_gib_bothlegs_gib |
48 | xanim | ai_gib_bothlegs_loop |
49 | xanim | ai_gib_leftarm_back_death |
50 | xanim | ai_gib_leftarm_back_gib |
51 | xanim | ai_gib_leftarm_back_loop |
52 | xanim | ai_gib_leftarm_front_death |
53 | xanim | ai_gib_leftarm_front_gib |
54 | xanim | ai_gib_leftarm_front_loop |
55 | xanim | ai_gib_leftleg_back_death |
56 | xanim | ai_gib_leftleg_back_gib |
57 | xanim | ai_gib_leftleg_back_loop |
58 | xanim | ai_gib_leftleg_front_death |
59 | xanim | ai_gib_leftleg_front_gib |
60 | xanim | ai_gib_leftleg_front_loop |
61 | xanim | ai_gib_rightarm_back_death |
62 | xanim | ai_gib_rightarm_back_gib |
63 | xanim | ai_gib_rightarm_back_loop |
64 | xanim | ai_gib_rightarm_front_death |
65 | xanim | ai_gib_rightarm_front_gib |
66 | xanim | ai_gib_rightarm_front_loop |
67 | xanim | ai_gib_rightleg_back_death |
68 | xanim | ai_gib_rightleg_back_gib |
69 | xanim | ai_gib_rightleg_back_loop |
70 | xanim | ai_gib_rightleg_front_death |
71 | xanim | ai_gib_rightleg_front_gib |
72 | xanim | ai_gib_rightleg_front_loop |
73 | xanim | ai_gib_torso_death |
74 | xanim | ai_gib_torso_gib |
75 | xanim | ai_gib_torso_loop |
76 | xanim | back_pain |
77 | xanim | balcony_stumble_forward |
78 | xanim | balcony_tumble_railing36_forward |
79 | xanim | balcony_tumble_railing44_forward |
80 | xanim | bog_melee_R_attack |
81 | xanim | bog_melee_R_attack |
82 | xanim | bog_melee_R_defend |
83 | xanim | bog_melee_r_defend |
84 | xanim | casual_crouch_idle |
85 | xanim | casual_crouch_idle_in |
86 | xanim | casual_crouch_point |
87 | xanim | casual_crouch_twitch |
88 | xanim | casual_stand_idle |
89 | xanim | casual_stand_idle_trans_in |
90 | xanim | casual_stand_idle_twitch |
91 | xanim | casual_stand_idle_twitchB |
92 | xanim | casual_stand_v2_idle |
93 | xanim | casual_stand_v2_twitch_radio |
94 | xanim | casual_stand_v2_twitch_shift |
95 | xanim | casual_stand_v2_twitch_talk |
96 | xanim | clear_left_idle |
97 | xanim | combat_run_fast_3 |
98 | xanim | combat_run_fast_pistol |
99 | xanim | combatrun_forward_1 |
100 | xanim | combatrun_head_2 |
101 | xanim | combatrun_head_4 |
102 | xanim | combatrun_head_6 |
103 | xanim | combatrun_head_8 |
104 | xanim | corner_left_crouch_aimbehind2alert |
105 | xanim | corner_left_crouch_aimright2alert |
106 | xanim | corner_left_crouch_aimstraight2alert |
107 | xanim | corner_left_crouch_alert2aimbehind |
108 | xanim | corner_left_crouch_alert2aimleft |
109 | xanim | corner_left_crouch_alert2aimright |
110 | xanim | corner_left_crouch_alert2aimstraight |
111 | xanim | corner_left_crouch_alert2look |
112 | xanim | corner_left_crouch_alertlookidle |
113 | xanim | corner_left_crouch_behind2left |
114 | xanim | corner_left_crouch_left2behind |
115 | xanim | corner_left_crouch_left2straight |
116 | xanim | corner_left_crouch_look2alert |
117 | xanim | corner_left_crouch_right2straight |
118 | xanim | corner_left_crouch_straight2left |
119 | xanim | corner_left_crouch_straight2right |
120 | xanim | corner_left_stand_aimbehind2alert |
121 | xanim | corner_left_stand_aimleft2alert |
122 | xanim | corner_left_stand_aimright2alert |
123 | xanim | corner_left_stand_aimstraight2alert |
124 | xanim | corner_left_stand_alert2aimbehind |
125 | xanim | corner_left_stand_alert2aimleft |
126 | xanim | corner_left_stand_alert2aimright |
127 | xanim | corner_left_stand_alert2aimstraight |
128 | xanim | corner_left_stand_alert2look |
129 | xanim | corner_left_stand_alertlookidle |
130 | xanim | corner_left_stand_behind2left |
131 | xanim | corner_left_stand_left2behind |
132 | xanim | corner_left_stand_left2straight |
133 | xanim | corner_left_stand_look2alert |
134 | xanim | corner_left_stand_right2straight |
135 | xanim | corner_left_stand_straight2left |
136 | xanim | corner_left_stand_straight2right |
137 | xanim | corner_right_crouch_aimbehind2alert |
138 | xanim | corner_right_crouch_aimleft2alert |
139 | xanim | corner_right_crouch_aimright2alert |
140 | xanim | corner_right_crouch_aimstraight2alert |
141 | xanim | corner_right_crouch_alert2aimbehind |
142 | xanim | corner_right_crouch_alert2aimleft |
143 | xanim | corner_right_crouch_alert2aimright |
144 | xanim | corner_right_crouch_alert2aimstraight |
145 | xanim | corner_right_crouch_alert2look |
146 | xanim | corner_right_crouch_alertlookidle |
147 | xanim | corner_right_crouch_behind2right |
148 | xanim | corner_right_crouch_left2straight |
149 | xanim | corner_right_crouch_look2alert |
150 | xanim | corner_right_crouch_right2behind |
151 | xanim | corner_right_crouch_right2straight |
152 | xanim | corner_right_crouch_straight2left |
153 | xanim | corner_right_crouch_straight2right |
154 | xanim | corner_right_stand_aim_45left |
155 | xanim | corner_right_stand_aim_45right |
156 | xanim | corner_right_stand_aimbehind2alert |
157 | xanim | corner_right_stand_aimleft2alert |
158 | xanim | corner_right_stand_aimright2alert |
159 | xanim | corner_right_stand_aimstraight2alert |
160 | xanim | corner_right_stand_alert2aimbehind |
161 | xanim | corner_right_stand_alert2aimleft |
162 | xanim | corner_right_stand_alert2aimright |
163 | xanim | corner_right_stand_alert2aimstraight |
164 | xanim | corner_right_stand_alert2look |
165 | xanim | corner_right_stand_alertlookidle |
166 | xanim | corner_right_stand_behind2right |
167 | xanim | corner_right_stand_left2straight |
168 | xanim | corner_right_stand_look2alert |
169 | xanim | corner_right_stand_right2behind |
170 | xanim | corner_right_stand_right2straight |
171 | xanim | corner_right_stand_straight2left |
172 | xanim | corner_right_stand_straight2right |
173 | xanim | corner_standl_alert_2_look |
174 | xanim | corner_standl_alert_idle |
175 | xanim | corner_standl_alert_twitch01 |
176 | xanim | corner_standl_alert_twitch02 |
177 | xanim | corner_standl_alert_twitch03 |
178 | xanim | corner_standl_alert_twitch04 |
179 | xanim | corner_standl_alert_twitch05 |
180 | xanim | corner_standl_alert_twitch06 |
181 | xanim | corner_standl_alert_twitch07 |
182 | xanim | corner_standL_blindfire_v1 |
183 | xanim | corner_standL_blindfire_v2 |
184 | xanim | corner_standL_deathA |
185 | xanim | corner_standL_deathB |
186 | xanim | corner_standL_flinch |
187 | xanim | corner_standl_grenade_a |
188 | xanim | corner_standl_grenade_b |
189 | xanim | corner_standl_look |
190 | xanim | corner_standl_look_2_alert |
191 | xanim | corner_standl_look_2_alert_fast_v1 |
192 | xanim | corner_standl_look_idle |
193 | xanim | corner_standL_pain |
194 | xanim | corner_standL_painB |
195 | xanim | corner_standL_painC |
196 | xanim | corner_standL_painD |
197 | xanim | corner_standL_painE |
198 | xanim | corner_standL_rambo_jam |
199 | xanim | corner_standL_rambo_set |
200 | xanim | corner_standl_reload_b_2_alert |
201 | xanim | corner_standl_reload_v1 |
202 | xanim | corner_standl_trans_a_2_alert |
203 | xanim | corner_standl_trans_a_2_alert_v2 |
204 | xanim | corner_standl_trans_a_2_b |
205 | xanim | corner_standl_trans_a_2_b_v2 |
206 | xanim | corner_standl_trans_alert_2_a |
207 | xanim | corner_standl_trans_alert_2_a_v2 |
208 | xanim | corner_standl_trans_alert_2_a_v3 |
209 | xanim | corner_standl_trans_alert_2_b |
210 | xanim | corner_standl_trans_alert_2_b_v2 |
211 | xanim | corner_standl_trans_b_2_a |
212 | xanim | corner_standl_trans_b_2_a_v2 |
213 | xanim | corner_standl_trans_b_2_alert |
214 | xanim | corner_standl_trans_b_2_alert_v2 |
215 | xanim | corner_standl_trans_in_1 |
216 | xanim | corner_standl_trans_in_2 |
217 | xanim | corner_standl_trans_in_3 |
218 | xanim | corner_standl_trans_in_4 |
219 | xanim | corner_standl_trans_in_6 |
220 | xanim | corner_standl_trans_in_7 |
221 | xanim | corner_standl_trans_in_8 |
222 | xanim | corner_standl_trans_out_1 |
223 | xanim | corner_standl_trans_out_2 |
224 | xanim | corner_standl_trans_out_3 |
225 | xanim | corner_standl_trans_out_4 |
226 | xanim | corner_standl_trans_out_6 |
227 | xanim | corner_standl_trans_out_7 |
228 | xanim | corner_standl_trans_out_8 |
229 | xanim | corner_standr_alert_2_look |
230 | xanim | corner_standr_alert_idle |
231 | xanim | corner_standr_alert_twitch01 |
232 | xanim | corner_standr_alert_twitch02 |
233 | xanim | corner_standr_alert_twitch03 |
234 | xanim | corner_standr_alert_twitch04 |
235 | xanim | corner_standr_alert_twitch05 |
236 | xanim | corner_standr_alert_twitch06 |
237 | xanim | corner_standr_alert_twitch07 |
238 | xanim | corner_standr_blindfire_v1 |
239 | xanim | corner_standr_blindfire_v2 |
240 | xanim | corner_standR_death_grenade_hit |
241 | xanim | corner_standR_death_grenade_idle |
242 | xanim | corner_standR_death_grenade_slump |
243 | xanim | corner_standR_deathA |
244 | xanim | corner_standR_deathB |
245 | xanim | corner_standR_flinch |
246 | xanim | corner_standR_flinchB |
247 | xanim | corner_standr_grenade_a |
248 | xanim | corner_standr_grenade_b |
249 | xanim | corner_standr_look |
250 | xanim | corner_standr_look_2_alert |
251 | xanim | corner_standr_look_2_alert_fast |
252 | xanim | corner_standr_look_idle |
253 | xanim | corner_standR_pain |
254 | xanim | corner_standR_painB |
255 | xanim | corner_standR_painC |
256 | xanim | corner_standR_rambo_dive_v1 |
257 | xanim | corner_standR_rambo_dive_v2 |
258 | xanim | corner_standR_rambo_jam |
259 | xanim | corner_standR_rambo_med |
260 | xanim | corner_standR_rambo_short |
261 | xanim | corner_standr_reload_b_2_alert |
262 | xanim | corner_standr_reload_v1 |
263 | xanim | corner_standr_trans_a_2_alert |
264 | xanim | corner_standr_trans_a_2_alert_v2 |
265 | xanim | corner_standr_trans_a_2_b |
266 | xanim | corner_standr_trans_a_2_b_v2 |
267 | xanim | corner_standr_trans_alert_2_a |
268 | xanim | corner_standr_trans_alert_2_a_v2 |
269 | xanim | corner_standr_trans_alert_2_b |
270 | xanim | corner_standr_trans_alert_2_b_v2 |
271 | xanim | corner_standr_trans_alert_2_b_v3 |
272 | xanim | corner_standr_trans_b_2_a |
273 | xanim | corner_standr_trans_b_2_alert |
274 | xanim | corner_standr_trans_b_2_alert_v2 |
275 | xanim | corner_standr_trans_b_2_alert_v3 |
276 | xanim | corner_standr_trans_in_1 |
277 | xanim | corner_standr_trans_in_2 |
278 | xanim | corner_standr_trans_in_3 |
279 | xanim | corner_standr_trans_in_4 |
280 | xanim | corner_standr_trans_in_6 |
281 | xanim | corner_standr_trans_in_8 |
282 | xanim | corner_standr_trans_in_9 |
283 | xanim | corner_standr_trans_out_1 |
284 | xanim | corner_standr_trans_out_2 |
285 | xanim | corner_standr_trans_out_3 |
286 | xanim | corner_standr_trans_out_4 |
287 | xanim | corner_standr_trans_out_6 |
288 | xanim | corner_standr_trans_out_8 |
289 | xanim | corner_standr_trans_out_9 |
290 | xanim | CornerCrL_alert_2_stand |
291 | xanim | CornerCrL_alert_idle |
292 | xanim | CornerCrL_grenadeA |
293 | xanim | CornerCrL_grenadeB |
294 | xanim | cornercrl_look_fast |
295 | xanim | CornerCrL_reloadA |
296 | xanim | CornerCrL_reloadB |
297 | xanim | CornerCrL_stand_2_alert |
298 | xanim | CornerCrL_toploadA |
299 | xanim | CornerCrL_toploadB |
300 | xanim | CornerCrL_trans_A_2_alert |
301 | xanim | CornerCrL_trans_A_2_B |
302 | xanim | CornerCrL_trans_alert_2_A |
303 | xanim | CornerCrL_trans_alert_2_B |
304 | xanim | CornerCrL_trans_B_2_A |
305 | xanim | CornerCrL_trans_B_2_alert |
306 | xanim | CornerCrL_trans_IN_F |
307 | xanim | CornerCrL_trans_IN_L |
308 | xanim | CornerCrL_trans_IN_M |
309 | xanim | CornerCrL_trans_IN_MF |
310 | xanim | CornerCrL_trans_IN_ML |
311 | xanim | CornerCrL_trans_IN_MR |
312 | xanim | CornerCrL_trans_IN_R |
313 | xanim | CornerCrL_trans_OUT_F |
314 | xanim | CornerCrL_trans_OUT_L |
315 | xanim | CornerCrL_trans_OUT_M |
316 | xanim | CornerCrL_trans_OUT_MF |
317 | xanim | CornerCrL_trans_OUT_ML |
318 | xanim | CornerCrL_trans_OUT_MR |
319 | xanim | CornerCrL_trans_OUT_R |
320 | xanim | CornerCrR_alert_2_look |
321 | xanim | CornerCrR_alert_2_stand |
322 | xanim | CornerCrR_alert_idle |
323 | xanim | CornerCrR_alert_twitch_v1 |
324 | xanim | CornerCrR_alert_twitch_v2 |
325 | xanim | CornerCrR_alert_twitch_v3 |
326 | xanim | CornerCrR_grenadeA |
327 | xanim | CornerCrR_look_2_alert |
328 | xanim | CornerCrR_look_2_alert_fast |
329 | xanim | CornerCrR_look_idle |
330 | xanim | CornerCrR_reload_B_2_alert |
331 | xanim | CornerCrR_reloadA |
332 | xanim | CornerCrR_reloadB |
333 | xanim | CornerCrR_toploadA |
334 | xanim | CornerCrR_toploadB |
335 | xanim | CornerCrR_stand_2_alert |
336 | xanim | CornerCrR_trans_A_2_alert |
337 | xanim | CornerCrR_trans_A_2_B |
338 | xanim | CornerCrR_trans_alert_2_A |
339 | xanim | CornerCrR_trans_alert_2_B |
340 | xanim | CornerCrR_trans_B_2_A |
341 | xanim | CornerCrR_trans_B_2_alert |
342 | xanim | CornerCrR_trans_IN_F |
343 | xanim | CornerCrR_trans_IN_L |
344 | xanim | CornerCrR_trans_IN_M |
345 | xanim | CornerCrR_trans_IN_MF |
346 | xanim | CornerCrR_trans_IN_ML |
347 | xanim | CornerCrR_trans_IN_MR |
348 | xanim | CornerCrR_trans_IN_R |
349 | xanim | CornerCrR_trans_OUT_F |
350 | xanim | CornerCrR_trans_OUT_L |
351 | xanim | CornerCrR_trans_OUT_M |
352 | xanim | CornerCrR_trans_OUT_MF |
353 | xanim | CornerCrR_trans_OUT_ML |
354 | xanim | CornerCrR_trans_OUT_MR |
355 | xanim | CornerCrR_trans_OUT_R |
356 | xanim | CornerStndL_alert_2_lean |
357 | xanim | CornerStndL_lean_2_alert |
358 | xanim | CornerStndL_lean_aim_2 |
359 | xanim | CornerStndL_lean_aim_4 |
360 | xanim | CornerStndL_lean_aim_5 |
361 | xanim | CornerStndL_lean_aim_6 |
362 | xanim | CornerStndL_lean_aim_8 |
363 | xanim | CornerStndL_lean_auto |
364 | xanim | CornerStndL_lean_fire |
365 | xanim | CornerStndL_lean_idle |
366 | xanim | CornerStndL_lean_rechamber |
367 | xanim | CornerStndL_lean_reload |
368 | xanim | CornerStndL_lean_topload |
369 | xanim | CornerStndL_topload |
370 | xanim | CornerStndR_alert_2_lean |
371 | xanim | CornerStndR_lean_2_alert |
372 | xanim | CornerStndR_lean_aim_2 |
373 | xanim | CornerStndR_lean_aim_4 |
374 | xanim | CornerStndR_lean_aim_5 |
375 | xanim | CornerStndR_lean_aim_6 |
376 | xanim | CornerStndR_lean_aim_8 |
377 | xanim | CornerStndR_lean_auto |
378 | xanim | CornerStndR_lean_fire |
379 | xanim | CornerStndR_lean_idle |
380 | xanim | CornerStndR_lean_rechamber |
381 | xanim | CornerStndR_lean_reload |
382 | xanim | CornerStndR_lean_topload |
383 | xanim | CornerStndR_topload |
384 | xanim | covercrouch_aim_2_hide |
385 | xanim | covercrouch_aim2_add |
386 | xanim | covercrouch_aim4_add |
387 | xanim | covercrouch_aim5 |
388 | xanim | covercrouch_aim6_add |
389 | xanim | covercrouch_aim8_add |
390 | xanim | covercrouch_blindfire_1 |
391 | xanim | covercrouch_blindfire_2 |
392 | xanim | covercrouch_blindfire_3 |
393 | xanim | covercrouch_blindfire_4 |
394 | xanim | covercrouch_death_1 |
395 | xanim | covercrouch_death_2 |
396 | xanim | covercrouch_death_3 |
397 | xanim | covercrouch_grenadeA |
398 | xanim | covercrouch_grenadeB |
399 | xanim | covercrouch_hide_2_aim |
400 | xanim | covercrouch_hide_2_lean |
401 | xanim | covercrouch_hide_2_stand |
402 | xanim | covercrouch_hide_idle |
403 | xanim | covercrouch_hide_look |
404 | xanim | covercrouch_lean_2_hide |
405 | xanim | covercrouch_lean_aim5 |
406 | xanim | covercrouch_rechamber_aim |
407 | xanim | covercrouch_reload_hide |
408 | xanim | covercrouch_run_in_L |
409 | xanim | covercrouch_run_in_M |
410 | xanim | covercrouch_run_in_ML |
411 | xanim | covercrouch_run_in_MR |
412 | xanim | covercrouch_run_in_R |
413 | xanim | covercrouch_run_out_L |
414 | xanim | covercrouch_run_out_M |
415 | xanim | covercrouch_run_out_ML |
416 | xanim | covercrouch_run_out_MR |
417 | xanim | covercrouch_run_out_R |
418 | xanim | covercrouch_stand_2_hide |
419 | xanim | covercrouch_topload_hide |
420 | xanim | covercrouch_twitch_1 |
421 | xanim | covercrouch_twitch_2 |
422 | xanim | covercrouch_twitch_3 |
423 | xanim | covercrouch_twitch_4 |
424 | xanim | coverstand_aim_2_hide |
425 | xanim | coverstand_blindfire_1 |
426 | xanim | coverstand_blindfire_2 |
427 | xanim | coverstand_death_left |
428 | xanim | coverstand_death_right |
429 | xanim | coverstand_grenadeA |
430 | xanim | coverstand_grenadeB |
431 | xanim | coverstand_hide_2_aim |
432 | xanim | coverstand_hide_idle |
433 | xanim | coverstand_hide_idle_twitch01 |
434 | xanim | coverstand_hide_idle_twitch02 |
435 | xanim | coverstand_hide_idle_twitch03 |
436 | xanim | coverstand_hide_idle_twitch04 |
437 | xanim | coverstand_hide_idle_twitch05 |
438 | xanim | coverstand_look_idle |
439 | xanim | coverstand_look_movedown |
440 | xanim | coverstand_look_movedown_fast |
441 | xanim | coverstand_look_moveup |
442 | xanim | coverstand_look_quick |
443 | xanim | coverstand_look_quick_v2 |
444 | xanim | coverstand_mini_approach_1 |
445 | xanim | coverstand_mini_approach_2 |
446 | xanim | coverstand_mini_approach_3 |
447 | xanim | coverstand_mini_approach_4 |
448 | xanim | coverstand_mini_approach_6 |
449 | xanim | coverstand_pain_groin |
450 | xanim | coverstand_pain_leg |
451 | xanim | coverstand_react01 |
452 | xanim | coverstand_react02 |
453 | xanim | coverstand_react03 |
454 | xanim | coverstand_react04 |
455 | xanim | coverstand_reloadA |
456 | xanim | coverstand_topload |
457 | xanim | coverstand_trans_IN_L |
458 | xanim | coverstand_trans_IN_M |
459 | xanim | coverstand_trans_IN_ML |
460 | xanim | coverstand_trans_IN_MR |
461 | xanim | coverstand_trans_IN_R |
462 | xanim | coverstand_trans_OUT_L |
463 | xanim | coverstand_trans_OUT_M |
464 | xanim | coverstand_trans_OUT_ML |
465 | xanim | coverstand_trans_OUT_MR |
466 | xanim | coverstand_trans_OUT_R |
467 | xanim | CQB_stand_aim2 |
468 | xanim | CQB_stand_aim4 |
469 | xanim | CQB_stand_aim5 |
470 | xanim | CQB_stand_aim6 |
471 | xanim | CQB_stand_aim8 |
472 | xanim | cqb_stand_idle |
473 | xanim | CQB_stand_reload_knee |
474 | xanim | CQB_stand_reload_steady |
475 | xanim | cqb_stand_twitch |
476 | xanim | crew_model3_driver_fire |
477 | xanim | crew_model3_driver_idle |
478 | xanim | crew_model3_driver_prefire |
479 | xanim | crew_model3_loader_left_fire |
480 | xanim | crew_model3_loader_left_idle |
481 | xanim | crew_model3_loader_left_prefire |
482 | xanim | crew_model3_loader_right_fire |
483 | xanim | crew_model3_loader_right_idle |
484 | xanim | crew_model3_loader_right_prefire |
485 | xanim | crouch_2_prone |
486 | xanim | crouch_2_prone_firing |
487 | xanim | crouch_2run_180 |
488 | xanim | crouch_2run_F |
489 | xanim | crouch_2run_L |
490 | xanim | crouch_2run_R |
491 | xanim | crouch_aim_down |
492 | xanim | crouch_aim_straight |
493 | xanim | crouch_aim_up |
494 | xanim | crouch_alert_a_idle |
495 | xanim | crouch_alert_a_twitch |
496 | xanim | crouch_alert_b_idle1 |
497 | xanim | crouch_alert_b_twitch1 |
498 | xanim | crouch_death_clutchchest |
499 | xanim | crouch_fastwalk_b |
500 | xanim | crouch_fastwalk_f |
501 | xanim | crouch_fastwalk_l |
502 | xanim | crouch_fastwalk_r |
503 | xanim | crouch_grenade_return_throw |
504 | xanim | crouch_grenade_throw |
505 | xanim | crouch_pain_holdstomach |
506 | xanim | crouch_shoot_auto_down |
507 | xanim | crouch_shoot_auto_straight |
508 | xanim | crouch_shoot_auto_up |
509 | xanim | crouch_shoot_down |
510 | xanim | crouch_shoot_run_back |
511 | xanim | crouch_shoot_run_forward |
512 | xanim | crouch_shoot_run_left |
513 | xanim | crouch_shoot_run_right |
514 | xanim | crouch_shoot_straight |
515 | xanim | crouch_shoot_up |
516 | xanim | crouch2crouchrun_back |
517 | xanim | crouch2crouchrun_forward |
518 | xanim | crouch2crouchrun_left |
519 | xanim | crouch2crouchrun_right |
520 | xanim | crouch2crouchwalk_straight |
521 | xanim | crouch2prone_gunsupport |
522 | xanim | crouch2stand |
523 | xanim | crouchrun_loop_back |
524 | xanim | crouchrun_loop_forward_1 |
525 | xanim | crouchrun_loop_forward_2 |
526 | xanim | crouchrun_loop_left |
527 | xanim | crouchrun_loop_right |
528 | xanim | crouchrun2prone_left |
529 | xanim | crouchrun2prone_right |
530 | xanim | crouchrun2prone_straight |
531 | xanim | crouchwalk_loop |
532 | xanim | death_explosion_back13 |
533 | xanim | death_explosion_forward13 |
534 | xanim | death_explosion_left11 |
535 | xanim | death_explosion_right13 |
536 | xanim | death_explosion_run_b_v1 |
537 | xanim | death_explosion_run_b_v2 |
538 | xanim | death_explosion_run_f_v1 |
539 | xanim | death_explosion_run_f_v2 |
540 | xanim | death_explosion_run_f_v3 |
541 | xanim | death_explosion_run_f_v4 |
542 | xanim | death_explosion_run_l_v1 |
543 | xanim | death_explosion_run_l_v2 |
544 | xanim | death_explosion_run_r_v1 |
545 | xanim | death_explosion_run_r_v2 |
546 | xanim | death_explosion_stand_B_v1 |
547 | xanim | death_explosion_stand_B_v2 |
548 | xanim | death_explosion_stand_B_v3 |
549 | xanim | death_explosion_stand_b_v4 |
550 | xanim | death_explosion_stand_F_v1 |
551 | xanim | death_explosion_stand_F_v2 |
552 | xanim | death_explosion_stand_F_v3 |
553 | xanim | death_explosion_stand_F_v4 |
554 | xanim | death_explosion_stand_L_v1 |
555 | xanim | death_explosion_stand_L_v2 |
556 | xanim | death_explosion_stand_l_v3 |
557 | xanim | death_explosion_stand_R_v1 |
558 | xanim | death_explosion_stand_R_v2 |
559 | xanim | death_explosion_stand_up_v1 |
560 | xanim | death_explosion_stand_up_v2 |
561 | xanim | death_explosion_up10 |
562 | xanim | death_run_forward_crumple |
563 | xanim | death_run_onfront |
564 | xanim | death_run_onleft |
565 | xanim | death_stand_dropinplace |
566 | xanim | door_kick_in |
567 | xanim | dying_back_aim_4 |
568 | xanim | dying_back_aim_6 |
569 | xanim | dying_back_death_v1 |
570 | xanim | dying_back_death_v2 |
571 | xanim | dying_back_death_v3 |
572 | xanim | dying_back_death_v4 |
573 | xanim | dying_back_fire |
574 | xanim | dying_back_idle |
575 | xanim | dying_back_twitch_A |
576 | xanim | dying_back_twitch_B |
577 | xanim | dying_crawl |
578 | xanim | dying_crawl_2_back |
579 | xanim | dying_crawl_back |
580 | xanim | dying_crawl_death_v1 |
581 | xanim | dying_crawl_death_v2 |
582 | xanim | dying_crouch_2_back |
583 | xanim | dying_crouch_2_crawl |
584 | xanim | dying_stand_2_back_v1 |
585 | xanim | dying_stand_2_back_v2 |
586 | xanim | dying_stand_2_back_v3 |
587 | xanim | dying_stand_2_crawl_v1 |
588 | xanim | dying_stand_2_crawl_v2 |
589 | xanim | dying_stand_2_crawl_v3 |
590 | xanim | exposed_aim_2 |
591 | xanim | exposed_aim_4 |
592 | xanim | exposed_aim_5 |
593 | xanim | exposed_aim_6 |
594 | xanim | exposed_aim_8 |
595 | xanim | exposed_crouch_2_stand |
596 | xanim | exposed_crouch_aim_2 |
597 | xanim | exposed_crouch_aim_4 |
598 | xanim | exposed_crouch_aim_5 |
599 | xanim | exposed_crouch_aim_6 |
600 | xanim | exposed_crouch_aim_8 |
601 | xanim | exposed_crouch_death_fetal |
602 | xanim | exposed_crouch_death_flip |
603 | xanim | exposed_crouch_death_twist |
604 | xanim | exposed_crouch_idle_alert_v1 |
605 | xanim | exposed_crouch_idle_alert_v2 |
606 | xanim | exposed_crouch_idle_alert_v3 |
607 | xanim | exposed_crouch_pain_chest |
608 | xanim | exposed_crouch_pain_flinch |
609 | xanim | exposed_crouch_pain_headsnap |
610 | xanim | exposed_crouch_pain_left_arm |
611 | xanim | exposed_crouch_pain_right_arm |
612 | xanim | exposed_crouch_rechamber_v1 |
613 | xanim | exposed_crouch_reload |
614 | xanim | exposed_crouch_shoot_auto_v2 |
615 | xanim | exposed_crouch_shoot_burst3 |
616 | xanim | exposed_crouch_shoot_burst4 |
617 | xanim | exposed_crouch_shoot_burst5 |
618 | xanim | exposed_crouch_shoot_burst6 |
619 | xanim | exposed_crouch_shoot_semi1 |
620 | xanim | exposed_crouch_shoot_semi2 |
621 | xanim | exposed_crouch_shoot_semi3 |
622 | xanim | exposed_crouch_shoot_semi4 |
623 | xanim | exposed_crouch_shoot_semi5 |
624 | xanim | exposed_crouch_topload |
625 | xanim | exposed_crouch_turn_aim_2 |
626 | xanim | exposed_crouch_turn_aim_4 |
627 | xanim | exposed_crouch_turn_aim_6 |
628 | xanim | exposed_crouch_turn_aim_8 |
629 | xanim | exposed_crouch_turn_left |
630 | xanim | exposed_crouch_turn_right |
631 | xanim | exposed_death |
632 | xanim | exposed_death_02 |
633 | xanim | exposed_death_falltoknees |
634 | xanim | exposed_death_falltoknees_02 |
635 | xanim | exposed_death_firing |
636 | xanim | exposed_death_firing_02 |
637 | xanim | exposed_death_groin |
638 | xanim | exposed_death_headshot |
639 | xanim | exposed_death_headtwist |
640 | xanim | exposed_death_neckgrab |
641 | xanim | exposed_death_nerve |
642 | xanim | exposed_death_twist |
643 | xanim | exposed_dive_grenade_B |
644 | xanim | exposed_dive_grenade_F |
645 | xanim | exposed_grenadethrowb |
646 | xanim | exposed_grenadethrowc |
647 | xanim | exposed_idle_alert_v1 |
648 | xanim | exposed_idle_alert_v2 |
649 | xanim | exposed_idle_alert_v3 |
650 | xanim | exposed_idle_reactA |
651 | xanim | exposed_idle_reactB |
652 | xanim | exposed_idle_twitch |
653 | xanim | exposed_idle_twitch_v4 |
654 | xanim | exposed_pain_2_crouch |
655 | xanim | exposed_pain_back |
656 | xanim | exposed_pain_dropgun |
657 | xanim | exposed_pain_groin |
658 | xanim | exposed_pain_left_arm |
659 | xanim | exposed_pain_leg |
660 | xanim | exposed_pain_right_arm |
661 | xanim | exposed_rechamber_v1 |
662 | xanim | exposed_reload |
663 | xanim | exposed_reloadb |
664 | xanim | exposed_reloadc |
665 | xanim | exposed_shoot_auto_v2 |
666 | xanim | exposed_shoot_auto_v3 |
667 | xanim | exposed_shoot_burst3 |
668 | xanim | exposed_shoot_burst4 |
669 | xanim | exposed_shoot_burst5 |
670 | xanim | exposed_shoot_burst6 |
671 | xanim | exposed_shoot_semi1 |
672 | xanim | exposed_shoot_semi2 |
673 | xanim | exposed_shoot_semi3 |
674 | xanim | exposed_shoot_semi4 |
675 | xanim | exposed_shoot_semi5 |
676 | xanim | exposed_squat_down_grenade_F |
677 | xanim | exposed_squat_idle_grenade_F |
678 | xanim | exposed_squat_up_grenade_F |
679 | xanim | exposed_stand_2_crouch |
680 | xanim | exposed_topload |
681 | xanim | exposed_tracking_turn135L |
682 | xanim | exposed_tracking_turn135R |
683 | xanim | exposed_tracking_turn180L |
684 | xanim | exposed_tracking_turn45L |
685 | xanim | exposed_tracking_turn45R |
686 | xanim | exposed_tracking_turn90L |
687 | xanim | exposed_tracking_turn90R |
688 | xanim | exposed_turn_aim_2 |
689 | xanim | exposed_turn_aim_4 |
690 | xanim | exposed_turn_aim_6 |
691 | xanim | exposed_turn_aim_8 |
692 | xanim | exposed2_aim_2 |
693 | xanim | exposed2_aim_4 |
694 | xanim | exposed2_aim_5 |
695 | xanim | exposed2_aim_6 |
696 | xanim | exposed2_aim_8 |
697 | xanim | exposed2_crouch_2_stand |
698 | xanim | exposed2_dive_grenade_B |
699 | xanim | exposed2_dive_grenade_F |
700 | xanim | exposed2_grenadethrowb |
701 | xanim | exposed2_grenadethrowc |
702 | xanim | exposed2_idle_alert_v1 |
703 | xanim | exposed2_idle_alert_v2 |
704 | xanim | exposed2_idle_alert_v3 |
705 | xanim | exposed2_idle_reactA |
706 | xanim | exposed2_idle_reactB |
707 | xanim | exposed2_idle_twitch |
708 | xanim | exposed2_idle_twitch_v4 |
709 | xanim | exposed2_pain_2_crouch |
710 | xanim | exposed2_pain_back |
711 | xanim | exposed2_pain_dropgun |
712 | xanim | exposed2_pain_groin |
713 | xanim | exposed2_pain_left_arm |
714 | xanim | exposed2_pain_leg |
715 | xanim | exposed2_pain_right_arm |
716 | xanim | exposed2_rechamber_v1 |
717 | xanim | exposed2_reload |
718 | xanim | exposed2_reloadb |
719 | xanim | exposed2_shoot_auto_v2 |
720 | xanim | exposed2_shoot_auto_v3 |
721 | xanim | exposed2_shoot_burst3 |
722 | xanim | exposed2_shoot_burst4 |
723 | xanim | exposed2_shoot_burst5 |
724 | xanim | exposed2_shoot_burst6 |
725 | xanim | exposed2_shoot_semi1 |
726 | xanim | exposed2_shoot_semi2 |
727 | xanim | exposed2_shoot_semi3 |
728 | xanim | exposed2_shoot_semi4 |
729 | xanim | exposed2_shoot_semi5 |
730 | xanim | exposed2_squat_down_grenade_F |
731 | xanim | exposed2_squat_idle_grenade_F |
732 | xanim | exposed2_stand_2_crouch |
733 | xanim | exposed2_tracking_turn135L |
734 | xanim | exposed2_tracking_turn135R |
735 | xanim | exposed2_tracking_turn180L |
736 | xanim | exposed2_tracking_turn45L |
737 | xanim | exposed2_tracking_turn45R |
738 | xanim | exposed2_tracking_turn90L |
739 | xanim | exposed2_tracking_turn90R |
740 | xanim | exposed2_turn_aim_2 |
741 | xanim | exposed2_turn_aim_4 |
742 | xanim | exposed2_turn_aim_6 |
743 | xanim | exposed2_turn_aim_8 |
744 | xanim | generic_lookupleft |
745 | xanim | generic_lookupright |
746 | xanim | generic_talker_allies |
747 | xanim | generic_talker_axis |
748 | xanim | grenade_return_running_kick_forward_1 |
749 | xanim | grenade_return_running_kick_forward_2 |
750 | xanim | grenade_return_running_throw_forward |
751 | xanim | grenade_return_standing_throw_forward_1 |
752 | xanim | grenade_return_standing_throw_forward_2 |
753 | xanim | grenade_return_standing_throw_overhand_forward |
754 | //xanim | grenadehide_crouch2left // MikeD: Not in any animtree |
755 | //xanim | grenadehide_crouch2right // MikeD: Not in any animtree |
756 | //xanim | grenadehide_left // MikeD: Not in any animtree |
757 | //xanim | grenadehide_left2crouch // MikeD: Not in any animtree |
758 | //xanim | grenadehide_right // MikeD: Not in any animtree |
759 | //xanim | grenadehide_right2crouch // MikeD: Not in any animtree |
760 | xanim | jump_across_72 |
761 | xanim | jump_down_56 |
762 | xanim | jump_down_96 |
763 | xanim | jump_over_high_wall |
764 | xanim | jump_over_low_wall |
765 | xanim | ladder_climbdown |
766 | xanim | ladder_climboff |
767 | xanim | ladder_climbon |
768 | xanim | ladder_climbup |
769 | xanim | ladder_climbon_bottom_walk |
770 | xanim | melee_1 |
771 | xanim | minorpain_chest_back |
772 | xanim | minorpain_chest_front |
773 | xanim | minorpain_chest_left |
774 | xanim | minorpain_chest_right |
775 | xanim | minorpain_head_back |
776 | xanim | minorpain_head_front |
777 | xanim | minorpain_head_left |
778 | xanim | minorpain_head_right |
779 | xanim | minorpain_leftarm_back |
780 | xanim | minorpain_leftarm_front |
781 | xanim | minorpain_leftarm_left |
782 | xanim | minorpain_leftarm_right |
783 | xanim | minorpain_rightarm_back |
784 | xanim | minorpain_rightarm_front |
785 | xanim | minorpain_rightarm_left |
786 | xanim | minorpain_rightarm_right |
787 | xanim | p_swim_forward |
788 | xanim | p_swim_left |
789 | xanim | p_swim_right |
790 | xanim | p_swim_tread |
791 | xanim | pb_laststand_death |
792 | xanim | pb_laststand_idle |
793 | xanim | pistol_crouch2crouchrun_forward |
794 | xanim | pistol_crouchaim_idle |
795 | xanim | pistol_crouchaimstraight2stand |
796 | xanim | pistol_crouchrun_loop_forward_1 |
797 | xanim | pistol_death_1 |
798 | xanim | pistol_death_2 |
799 | xanim | pistol_death_3 |
800 | xanim | pistol_death_4 |
801 | xanim | pistol_stand_aim_2_add |
802 | xanim | pistol_stand_aim_2_alt |
803 | xanim | pistol_stand_aim_4_add |
804 | xanim | pistol_stand_aim_4_alt |
805 | xanim | pistol_stand_aim_5 |
806 | xanim | pistol_stand_aim_6_add |
807 | xanim | pistol_stand_aim_6_alt |
808 | xanim | pistol_stand_aim_8_add |
809 | xanim | pistol_stand_aim_8_alt |
810 | xanim | pistol_stand_fire_A |
811 | xanim | pistol_stand_idle_alert |
812 | xanim | pistol_stand_pain_chest |
813 | xanim | pistol_stand_pain_groin |
814 | xanim | pistol_stand_pain_head |
815 | xanim | pistol_stand_pain_leftshoulder |
816 | xanim | pistol_stand_pain_rightshoulder |
817 | xanim | pistol_stand_pullout |
818 | xanim | pistol_stand_reload_A |
819 | xanim | pistol_stand_switch |
820 | xanim | pistol_stand_turn180L |
821 | xanim | pistol_stand_turn45L |
822 | xanim | pistol_stand_turn45R |
823 | xanim | pistol_stand_turn90L |
824 | xanim | pistol_stand_turn90R |
825 | xanim | pistol_stand_turn135L |
826 | xanim | pistol_stand_turn135R |
827 | xanim | pistol_standaim_idle |
828 | xanim | precombatrun1 |
829 | xanim | prone_2_crouch |
830 | xanim | prone_2_crouch_firing |
831 | xanim | prone_2_stand |
832 | xanim | prone_2_stand_firing |
833 | xanim | prone_2_stand_nodelta |
834 | xanim | prone_aim_2_add |
835 | xanim | prone_aim_4_add |
836 | xanim | prone_aim_5 |
837 | xanim | prone_aim_6_add |
838 | xanim | prone_aim_8_add |
839 | xanim | prone_aim_feet_45down |
840 | xanim | prone_aim_feet_45up |
841 | xanim | prone_aim_idle |
842 | xanim | prone_aim2crawl |
843 | xanim | prone_crawl |
844 | xanim | prone_crawl2aim |
845 | xanim | prone_death_quickdeath |
846 | xanim | prone_fire_1 |
847 | xanim | prone_fire_2 |
848 | xanim | prone_fire_burst |
849 | xanim | prone_grenade_a |
850 | xanim | prone_idle |
851 | xanim | prone_melee |
852 | xanim | prone_paina_holdchest |
853 | xanim | prone_painb_holdhead |
854 | xanim | prone_reaction_A |
855 | xanim | prone_reaction_B |
856 | xanim | prone_reload |
857 | xanim | prone_shoot_auto_left |
858 | xanim | prone_shoot_auto_right |
859 | xanim | prone_shoot_auto_straight |
860 | xanim | prone_shoot_left |
861 | xanim | prone_shoot_right |
862 | xanim | prone_shoot_straight |
863 | xanim | prone_turn_left |
864 | xanim | prone_turn_right |
865 | xanim | prone_twitch_ammocheck |
866 | xanim | prone_twitch_ammocheck2 |
867 | xanim | prone_twitch_look |
868 | xanim | prone_twitch_lookfast |
869 | xanim | prone_twitch_lookup |
870 | xanim | prone_twitch_scan |
871 | xanim | prone_twitch_scan2 |
872 | xanim | prone2crouch_straight |
873 | xanim | prone2crouchrun_straight |
874 | xanim | pt_flinch_back |
875 | xanim | pt_flinch_forward |
876 | xanim | pt_flinch_grenade_back |
877 | xanim | pt_flinch_grenade_forward |
878 | xanim | pt_flinch_grenade_left |
879 | xanim | pt_flinch_grenade_right |
880 | xanim | pt_flinch_left |
881 | xanim | pt_flinch_pistol_back |
882 | xanim | pt_flinch_pistol_forward |
883 | xanim | pt_flinch_pistol_left |
884 | xanim | pt_flinch_pistol_right |
885 | xanim | pt_flinch_right |
886 | xanim | pt_laststand_fire |
887 | xanim | pt_laststand_reload |
888 | xanim | reload_prone_rifle |
889 | xanim | reload_stand_rifle |
890 | xanim | RPG_conceal_2_standR |
891 | //xanim | RPG_conceal_idle // MikeD: Not in any animtree |
892 | xanim | rpg_crouch_aim_2 |
893 | xanim | rpg_crouch_aim_4 |
894 | xanim | rpg_crouch_aim_5 |
895 | xanim | rpg_crouch_aim_6 |
896 | xanim | rpg_crouch_aim_8 |
897 | xanim | RPG_crouch_fire |
898 | xanim | RPG_crouch_idle |
899 | xanim | RPG_crouch_reload |
900 | xanim | RPG_crouch_throw |
901 | xanim | rpg_stand_aim_2 |
902 | xanim | rpg_stand_aim_4 |
903 | xanim | rpg_stand_aim_5 |
904 | xanim | rpg_stand_aim_6 |
905 | xanim | rpg_stand_aim_8 |
906 | xanim | rpg_stand_death |
907 | xanim | rpg_stand_death_stagger |
908 | xanim | RPG_stand_fire |
909 | xanim | RPG_stand_idle |
910 | xanim | RPG_stand_reload |
911 | xanim | RPG_stand_throw |
912 | xanim | RPG_standR_2_conceal |
913 | xanim | run_2_crouch_180L |
914 | xanim | run_2_crouch_90L |
915 | xanim | run_2_crouch_90R |
916 | xanim | run_2_crouch_F |
917 | xanim | run_2_melee_charge |
918 | xanim | run_2_stand_180L |
919 | xanim | run_2_stand_90L |
920 | xanim | run_2_stand_90R |
921 | xanim | run_2_stand_F_6 |
922 | xanim | run_CQB_F_search_v1 |
923 | xanim | run_CQB_F_search_v2 |
924 | xanim | run_death_facedown |
925 | xanim | run_death_fallonback |
926 | xanim | run_death_fallonback_02 |
927 | xanim | run_death_roll |
928 | xanim | run_lowready_B |
929 | xanim | run_lowready_F |
930 | xanim | run_lowready_L |
931 | xanim | run_lowready_R |
932 | xanim | run_lowready_reload |
933 | xanim | run_n_gun_B |
934 | xanim | run_n_gun_F |
935 | xanim | run_n_gun_L |
936 | xanim | run_n_gun_R |
937 | xanim | run_pain_fallonknee |
938 | xanim | run_pain_fallonknee_02 |
939 | xanim | run_pain_fallonknee_03 |
940 | xanim | run_pain_stomach |
941 | xanim | run_pain_stumble |
942 | xanim | saw_gunner_firing_add |
943 | xanim | saw_gunner_firing_mg_add |
944 | xanim | saw_gunner_idle |
945 | xanim | saw_gunner_idle_mg |
946 | xanim | saw_gunner_lowwall_firing |
947 | xanim | saw_gunner_lowwall_firing_mg |
948 | xanim | saw_gunner_lowwall_idle |
949 | xanim | saw_gunner_lowwall_idle_mg |
950 | xanim | saw_gunner_prone_firing |
951 | xanim | saw_gunner_prone_firing_mg |
952 | xanim | saw_gunner_prone_idle |
953 | xanim | saw_gunner_prone_idle_mg |
954 | xanim | saw_gunner_run_fast |
955 | xanim | saw_gunner_run_slow |
956 | xanim | shotgun_aim_2 |
957 | xanim | shotgun_aim_4 |
958 | xanim | shotgun_aim_5 |
959 | xanim | shotgun_aim_6 |
960 | xanim | shotgun_aim_8 |
961 | xanim | shotgun_crouch_aim_2 |
962 | xanim | shotgun_crouch_aim_4 |
963 | xanim | shotgun_crouch_aim_5 |
964 | xanim | shotgun_crouch_aim_6 |
965 | xanim | shotgun_crouch_aim_8 |
966 | xanim | shotgun_CQBrun_pullout |
967 | xanim | shotgun_CQBrun_putaway |
968 | xanim | shotgun_crouch_fire |
969 | xanim | shotgun_crouch_reload |
970 | xanim | shotgun_stand_fire_1A |
971 | xanim | shotgun_stand_fire_1B |
972 | xanim | shotgun_stand_reload_A |
973 | xanim | shotgun_stand_reload_B |
974 | xanim | shotgun_stand_reload_C |
975 | xanim | slide_across_car |
976 | xanim | slide_across_car_2_cover |
977 | xanim | slide_across_car_death |
978 | xanim | sprint1_loop |
979 | xanim | stand_2_melee_1 |
980 | xanim | stand_2_prone |
981 | xanim | stand_2_prone_firing |
982 | xanim | stand_2_prone_nodelta |
983 | xanim | stand_2_run_180_med |
984 | xanim | stand_2_run_F_2 |
985 | xanim | stand_2_run_L |
986 | xanim | stand_2_run_R |
987 | xanim | stand_aim_down |
988 | xanim | stand_aim_straight |
989 | xanim | stand_aim_up |
990 | xanim | stand_alert_1 |
991 | xanim | stand_alert_2 |
992 | xanim | stand_alert_3 |
993 | xanim | stand_alertb_idle1 |
994 | xanim | stand_alertb_twitch1 |
995 | xanim | stand_grenade_return_throw |
996 | xanim | stand_grenade_throw |
997 | xanim | stand_shoot_auto_down |
998 | xanim | stand_shoot_auto_straight |
999 | xanim | stand_shoot_auto_up |
1000 | xanim | stand_shoot_down |
1001 | //xanim | stand_shoot_run_back // MikeD: Not in any animtree |
1002 | //xanim | stand_shoot_run_forward // MikeD: Not in any animtree |
1003 | //xanim | stand_shoot_run_left // MikeD: Not in any animtree |
1004 | //xanim | stand_shoot_run_right // MikeD: Not in any animtree |
1005 | xanim | stand_shoot_straight |
1006 | xanim | stand_shoot_up |
1007 | // xanim | stand_walk_stop_lff // MikeD: Not in any animtree |
1008 | //xanim | stand_walk_stop_rff // MikeD: Not in any animtree |
1009 | xanim | stand2prone_onehand |
1010 | xanim | standunarmed_idle_loop |
1011 | xanim | traverse_jumpdown_40 |
1012 | xanim | traverse_jumpdown_56 |
1013 | xanim | traverse_jumpdown_96 |
1014 | xanim | traverse_stepup_52 |
1015 | xanim | traverse_wallhop |
1016 | xanim | traverse_wallhop_3 |
1017 | xanim | traverse_window_death_end |
1018 | xanim | traverse_window_death_start |
1019 | xanim | traverse_window_M_2_run |
1020 | xanim | traverse_window_M_2_stop |
1021 | xanim | traverse40 |
1022 | xanim | traverse40_2_cover |
1023 | xanim | traverse40_death_end |
1024 | xanim | traverse40_death_end_2 |
1025 | xanim | traverse40_death_start |
1026 | xanim | traverse40_death_start_2 |
1027 | xanim | traverse90 |
1028 | xanim | traverse90_end_death |
1029 | xanim | traverse90_IN_M |
1030 | xanim | traverse90_IN_ML |
1031 | xanim | traverse90_IN_MR |
1032 | xanim | traverse90_start_death |
1033 | xanim | walk_aim_2 |
1034 | xanim | walk_aim_4 |
1035 | xanim | walk_aim_6 |
1036 | xanim | walk_aim_8 |
1037 | xanim | walk_backward |
1038 | xanim | walk_CQB_F |
1039 | xanim | walk_left |
1040 | xanim | walk_lowready_B |
1041 | xanim | walk_lowready_F |
1042 | xanim | walk_lowready_L |
1043 | xanim | walk_lowready_R |
1044 | xanim | walk_right |
1045 | xanim | windowclimb |
1046 | xanim | wounded_bellycrawl_death |
1047 | xanim | wounded_bellycrawl_forward |
1048 | xanim | wounded_crawl2bellycrawl |
1049 | //xanim | wounded_run_forward1 // MikeD: Not in any animtree |