10 KiB
10 KiB
1 | include | flamethrower |
---|---|---|
2 | include | flamethrower_ai |
3 | include | footsteps_mud |
4 | include | footsteps_sand |
5 | include | footsteps_dust |
6 | include | jap_crate_barrel |
7 | include | common_banzai |
8 | include | common_player_us |
9 | ignore | code_post_gfx |
10 | ignore | common |
11 | xanim | ch_pel1a_collectible |
12 | // BSP / GSC | |
13 | col_map_sp | maps/pel1a.d3dbsp |
14 | rawfile | maps/_tree_snipers.gsc |
15 | rawfile | maps/pel1a.gsc |
16 | rawfile | maps/pel1a_anim.gsc |
17 | rawfile | maps/pel1a_amb.gsc |
18 | rawfile | maps/pel1a_fx.gsc |
19 | rawfile | maps/pel1a_status.gsc |
20 | rawfile | maps/createfx/pel1a_fx.gsc |
21 | rawfile | maps/createart/pel1a_art.gsc |
22 | rawfile | clientscripts/pel1a.csc |
23 | rawfile | clientscripts/pel1a_fx.csc |
24 | rawfile | clientscripts/createfx/pel1a_fx.csc |
25 | rawfile | clientscripts/pel1a_amb.csc |
26 | rawfile | maps/_sherman.gsc |
27 | rawfile | maps/_aircraft.gsc |
28 | rawfile | maps/_model3.gsc |
29 | rawfile | maps/_truck.gsc |
30 | // Client Scripts | |
31 | rawfile | clientscripts/pel1a.csc |
32 | rawfile | animtrees/tank.atr |
33 | rawfile | animtrees/pel1a_bunker_doors.atr |
34 | rawfile | animtrees/tree_sniper.atr |
35 | rawfile | shock/tankblast.shock |
36 | // Vision | |
37 | rawfile | vision/pel1a.vision |
38 | rawfile | vision/pel1a_intro.vision |
39 | rawfile | vehicles/zero |
40 | rawfile | maps/_coop_weaponswap.gsc |
41 | rawfile | maps/_coop_weaponswap.gsc |
42 | // Material | |
43 | // material | pel1a_introscreen |
44 | // material | pel1a_lightning1 |
45 | // material | pel1a_lightning2 |
46 | localize | pel1a |
47 | xanim | ch_holland3_traffic |
48 | xanim | Ai_walk_weary_a |
49 | xanim | Ai_walk_weary_b |
50 | xanim | Ai_walk_weary_c |
51 | xanim | Ai_walk_weary_d |
52 | xanim | patrol_bored_patrolwalk |
53 | xanim | ai_mortar_loadguy_setup |
54 | xanim | ai_mortar_loadguy_run |
55 | xanim | ai_mortar_loadguy_readyidle |
56 | xanim | ai_mortar_loadguy_pickup |
57 | xanim | ai_mortar_loadguy_fire |
58 | xanim | ai_mortar_aimguy_waittwitch |
59 | xanim | ai_mortar_aimguy_waitidle |
60 | xanim | ai_mortar_aimguy_readyidle_alone |
61 | xanim | ai_mortar_aimguy_readyidle |
62 | xanim | ai_mortar_aimguy_pickup_alone |
63 | xanim | ai_mortar_aimguy_pickup |
64 | xanim | ai_mortar_aimguy_fire_alone |
65 | xanim | ai_mortar_aimguy_fire |
66 | xanim | jump_across_100 |
67 | xanim | death_run_stumble |
68 | xanim | ch_peleliu1a_intro_char1 |
69 | xanim | ch_peleliu1a_intro_char2 |
70 | xanim | o_peleliu1a_intro_doorl |
71 | xanim | o_peleliu1a_intro_doorr |
72 | xanim | door_kick_in |
73 | xanim | ch_peleliu1_pushed_a_guy1_intro |
74 | xanim | ch_peleliu1_pushed_a_guy2_intro |
75 | xanim | ch_peleliu1_pushed_a_guy1_loop |
76 | xanim | ch_peleliu1_pushed_a_guy2_loop |
77 | xanim | ch_peleliu1_pushed_b_guy1_intro |
78 | xanim | ch_peleliu1_pushed_b_guy2_intro |
79 | xanim | ch_peleliu1_pushed_b_guy1_loop |
80 | xanim | ch_peleliu1_pushed_b_guy2_loop |
81 | xanim | ch_peleliu1a_outro_guy1 |
82 | xanim | ch_peleliu1a_outro_guy2 |
83 | xanim | ch_peleliu1a_outro_guy2_idle |
84 | xanim | ch_peleliu1a_outro_guy1_idle |
85 | xanim | ch_climb_tree_a |
86 | xanim | ch_fall_tree_a |
87 | xanim | ch_fall_tree_idle_a |
88 | xanim | o_fall_tree_rope_a |
89 | xanim | o_fall_tree_idle_rope_a |
90 | // Xmodels | |
91 | xmodel | dest_test_palm_spawnfrond1 |
92 | xmodel | dest_test_palm_spawnfrond2 |
93 | xmodel | anim_foliage_pacific_palmtree_hideout_rope |
94 | xmodel | vehicle_usa_tracked_shermanm4a3_green_d |
95 | xmodel | weapon_jap_mg_type92_notripod |
96 | xmodel | weapon_machinegun_tiger |
97 | xmodel | flammable_crate_d |
98 | xmodel | mortar_shell |
99 | xmodel | artillery_usa_mortar_81mm |
100 | xmodel | aircraft_bomb |
101 | xmodel | weapon_jap_katana |
102 | xmodel | viewmodel_usa_marine_arms |
103 | xmodel | viewmodel_usa_marine_player |
104 | xmodel | viewmodel_usa_colt45_pistol |
105 | xmodel | grenade_bag |
106 | // Weapons | |
107 | weapon | sp/shotgun |
108 | weapon | sp/sherman_Turret |
109 | weapon | sp/type97_frag |
110 | //weapon | sp/m1a1_coaxial_mg |
111 | weapon | sp/m2_flamethrower |
112 | weapon | sp/m8_white_smoke |
113 | weapon | sp/model3_Turret |
114 | weapon | sp/allied_coaxial_mg |
115 | weapon | sp/bar_bipod_stand |
116 | weapon | sp/bar_bipod_crouch |
117 | weapon | sp/bar_bipod_prone |
118 | weapon | sp/sherman_tank_mg |
119 | weapon | sp/corsair_mg |
120 | weapon | sp/thompson |
121 | weapon | sp/type100_smg |
122 | // FX | |
123 | fx | destructibles/fx_dest_tree_palm_snipe_leaf01 |
124 | fx | destructibles/fx_dest_tree_palm_snipe_leaf02 |
125 | fx | maps/mak/fx_dust_and_leaves_kickup_small |
126 | fx | weapon/napalm/fx_napalmExp_lg_blk_smk_01 |
127 | fx | weapon/artillery/fx_artillery_jap_200mm |
128 | fx | env/smoke/fx_smoke_plume_xlg_slow_blk_w |
129 | fx | env/smoke/fx_smoke_plume_sm_fast_blk_w |
130 | fx | env/smoke/fx_smoke_crater_w |
131 | fx | env/smoke/fx_smoke_plume_xsm_detail_slow_gry_w |
132 | fx | env/smoke/fx_battlefield_smokebank_ling_lg_w |
133 | fx | env/smoke/fx_battlefield_smokebank_ling_sm_w |
134 | fx | env/fire/fx_fire_blown_md_blk_smk_w |
135 | fx | env/fire/fx_fire_smoke_tree_brush_small_w |
136 | fx | env/fire/fx_fire_smoke_tree_trunk_med_w |
137 | fx | env/fire/fx_fire_smoke_tree_brush_detail |
138 | fx | maps/pel1/fx_bunker_dust_ceiling_impact_ambient |
139 | fx | env/light/fx_ray_sun_lrg |
140 | fx | env/light/fx_ray_sun_med |
141 | fx | explosions/large_vehicle_explosion |
142 | fx | destructibles/fx_barrelexp |
143 | fx | destructibles/fx_barrel_ignite |
144 | fx | destructibles/fx_barrel_fire_top |
145 | fx | destructibles/fx_ammoboxexp |
146 | fx | destructibles/fx_ammobox_ignite |
147 | fx | destructibles/fx_ammobox_fire_top |
148 | fx | vehicle/vexplosion/fx_vexplode_plane_lg_mid_air |
149 | fx | trail/fx_trail_plane_smoke_fire_damage_long |
150 | fx | vehicle/vexplosion/fx_Vexplode_stuka_crash_ground |
151 | fx | env/dirt/fx_dust_ceiling_impact_md_rocks |
152 | fx | weapon/mortar/fx_mortar_launch |
153 | fx | bio/player/fx_water_hit_player_bubbles |
154 | fx | bio/player/fx_player_water_waist_ripple |
155 | fx | bio/player/fx_player_water_knee_ripple |
156 | fx | bio/player/fx_footstep_water |
157 | fx | env/smoke/fx_smoke_plume_xlg_slow_blk_tall_w |
158 | fx | env/dirt/fx_dirt_falling_md |
159 | fx | maps/pel1/fx_metal_bunker_upward_explosion |
160 | fx | weapon/artillery/fx_artillery_jap_200mm_no_smoke |
161 | fx | env/fire/fx_fire_outward_burst |
162 | fx | weapon/mortar/fx_mortar_exp_dirt_medium |
163 | fx | explosions/fx_mortarexp_dirt |
164 | fx | maps/pel1a/fx_smoke_crater_w |
165 | fx | maps/pel1a/fx_smoke_rolling_thick |
166 | fx | maps/pel1a/fx_smoke_rolling_thick2 |
167 | fx | maps/pel1a/fx_fire_detail |
168 | fx | maps/pel1a/fx_godray_small_short |
169 | fx | maps/pel1a/fx_godray_large_short |
170 | fx | maps/pel1a/fx_godray_small_short2 |
171 | fx | maps/pel1a/fx_heathaze_md |
172 | fx | maps/pel1a/fx_dust_kick_up_emitter |
173 | fx | maps/pel1a/fx_dust_ambiance_tunnel |
174 | xmodel | char_usa_raider_gear_flametank |
175 | fx | vehicle/vexplosion/fx_vexplode_usa_sherman |
176 | xanim | crew_truck_guy1_climbout_fast |
177 | xanim | crew_truck_guy2_climbout_fast |
178 | xanim | crew_truck_guy5_climbout_fast |
179 | xanim | crew_truck_guy6_climbout_fast |
180 | xanim | crew_truck_guy8_drive_sit_idle |
181 | xanim | crew_truck_guy7_drive_sit_idle |
182 | xanim | crew_truck_guy6_drive_sit_idle |
183 | xanim | crew_truck_guy5_drive_sit_idle |
184 | xanim | crew_truck_guy4_drive_sit_idle |
185 | xanim | crew_truck_guy3_drive_sit_idle |
186 | xanim | crew_truck_guy2_drive_sit_idle |
187 | xanim | crew_truck_guy1_drive_sit_idle |
188 | xanim | crew_truck_passenger_drive_idle |
189 | xanim | crew_truck_driver_drive_idle |
190 | xanim | crew_truck_passenger_climbin |
191 | xanim | crew_truck_driver_climbin |
192 | xanim | crew_truck_guy1_climbin |
193 | xanim | crew_truck_guy2_climbin |
194 | xanim | crew_truck_guy3_climbin |
195 | xanim | crew_truck_guy4_climbin |
196 | xanim | crew_truck_guy5_climbin |
197 | xanim | crew_truck_guy6_climbin |
198 | xanim | crew_truck_guy7_climbin |
199 | xanim | crew_truck_guy8_climbin |
200 | xanim | crew_truck_guy8_climbout |
201 | xanim | crew_truck_guy7_climbout |
202 | xanim | crew_truck_guy6_climbout |
203 | xanim | crew_truck_guy5_climbout |
204 | xanim | crew_truck_guy4_climbout |
205 | xanim | crew_truck_guy3_climbout |
206 | xanim | crew_truck_guy2_climbout |
207 | xanim | crew_truck_guy1_climbout |
208 | xanim | crew_truck_passenger_climbout |
209 | xanim | crew_truck_driver_climbout |
210 | xanim | crew_truck_guy8_sit_idle |
211 | xanim | crew_truck_guy7_sit_idle |
212 | xanim | crew_truck_guy6_sit_idle |
213 | xanim | crew_truck_guy5_sit_idle |
214 | xanim | crew_truck_guy4_sit_idle |
215 | xanim | crew_truck_guy3_sit_idle |
216 | xanim | crew_truck_guy2_sit_idle |
217 | xanim | crew_truck_guy1_sit_idle |
218 | xanim | crew_truck_passenger_sit_idle |
219 | xanim | crew_truck_driver_sit_idle |
220 | xanim | crew_truck_driver_drive_reaction |
221 | xanim | crew_truck_passenger_drive_reaction |
222 | xanim | crew_truck_guy1_drive_reaction |
223 | xanim | crew_truck_guy2_drive_reaction |
224 | xanim | crew_truck_guy3_drive_reaction |
225 | xanim | crew_truck_guy4_drive_reaction |
226 | xanim | crew_truck_guy5_drive_reaction |
227 | xanim | crew_truck_guy6_drive_reaction |
228 | xanim | crew_truck_guy7_drive_reaction |
229 | xanim | crew_truck_guy8_drive_reaction |
230 | xanim | crew_truck_guy8_death_shot |
231 | xanim | crew_truck_guy7_death_shot |
232 | xanim | crew_truck_guy6_death_shot |
233 | xanim | crew_truck_guy5_death_shot |
234 | xanim | crew_truck_guy4_death_shot |
235 | xanim | crew_truck_guy3_death_shot |
236 | xanim | crew_truck_guy2_death_shot |
237 | xanim | crew_truck_guy1_death_shot |
238 | xanim | crew_truck_passenger_death_shot |
239 | xanim | crew_truck_driver_death_shot |
240 | xanim | crew_truck_guy8_death_fire |
241 | xanim | crew_truck_guy7_death_fire |
242 | xanim | crew_truck_guy6_death_fire |
243 | xanim | crew_truck_guy5_death_fire |
244 | xanim | crew_truck_guy4_death_fire |
245 | xanim | crew_truck_guy3_death_fire |
246 | xanim | crew_truck_guy2_death_fire |
247 | xanim | crew_truck_guy1_death_fire |
248 | xanim | crew_truck_passenger_death_fire |
249 | xanim | crew_truck_driver_death_fire |
250 | // rawfile | vehicles/truck |
251 | xanim | crew_tank1_passenger10_idle |
252 | xanim | crew_tank1_passenger10_dismount |
253 | xanim | crew_tank1_passenger9_idle |
254 | xanim | crew_tank1_passenger9_dismount |
255 | xanim | crew_tank1_passenger8_idle |
256 | xanim | crew_tank1_passenger8_dismount |
257 | xanim | crew_tank1_passenger7_idle |
258 | xanim | crew_tank1_passenger7_dismount |
259 | xanim | crew_tank1_passenger6_idle |
260 | xanim | crew_tank1_passenger6_dismount |
261 | xanim | crew_tank1_passenger5_idle |
262 | xanim | crew_tank1_passenger5_dismount |
263 | xanim | crew_tank1_passenger4_idle |
264 | xanim | crew_tank1_passenger4_dismount |
265 | xanim | crew_tank1_commander_idle |
266 | xanim | crew_tank1_commander_dismount |
267 | xanim | crew_tank1_commander_lookingaround |
268 | xanim | crew_tank1_passenger4_lookingaround |
269 | xanim | crew_tank1_passenger5_lookingaround |
270 | xanim | crew_tank1_passenger6_lookingaround |
271 | xanim | crew_tank1_passenger7_lookingaround |
272 | xanim | crew_tank1_passenger8_lookingaround |
273 | xanim | crew_tank1_passenger9_lookingaround |
274 | xanim | crew_tank1_passenger10_lookingaround |
275 | xanim | crew_tank1_passenger11_lookingaround |
276 | xanim | crew_tank1_passenger4_combatidle |
277 | xanim | crew_tank1_passenger5_combatidle |
278 | xanim | crew_tank1_passenger6_combatidle |
279 | xanim | crew_tank1_passenger4_combatdismount |
280 | xanim | crew_tank1_passenger5_combatdismount |
281 | xanim | crew_tank1_passenger6_combatdismount |