cod5-sdk/zone_source/mp_makin.csv
2008-11-20 00:00:00 +00:00

62 lines
1.8 KiB
Text

ignore,code_post_gfx_mp
ignore,localized_code_post_gfx_mp
ignore,common_mp
ignore,localized_common_mp
col_map_mp,maps/mp/mp_makin.d3dbsp
sound,mp_makin,mp_makin,all_mp
rawfile,maps/mp/mp_makin.gsc
rawfile,maps/mp/mp_makin_fx.gsc
rawfile,maps/mp/mp_makin_amb.gsc
rawfile,maps/mp/createfx/mp_makin_fx.gsc
// fog and dof
rawfile,maps/mp/createart/mp_makin_art.gsc
//uncomment these when you get them set-up,
rawfile,clientscripts/mp/mp_makin.csc
rawfile,clientscripts/mp/mp_makin_amb.csc
rawfile,clientscripts/mp/mp_makin_fx.csc
rawfile,clientscripts/mp/createfx/mp_makin_fx.csc
//uncomment these when you actually have some
material,compass_map_mp_makin
material,compass_overlay_map_makin
rawfile,vision/mp_makin.vision
//include,mptypes_pacific
include,water
xmodel,skybox_mak1
fx,maps/mp_maps/fx_mp_fire_small_detail
fx,maps/mp_maps/fx_mp_fire_small
fx,maps/mp_maps/fx_mp_fire_medium
fx,maps/mp_maps/fx_mp_fire_large
fx,maps/mp_maps/fx_mp_fire_tree_trunk
fx,maps/mp_maps/fx_mp_insect_swarm
fx,maps/mp_maps/fx_mp_battlesmoke_thick_large_area
fx,maps/mp_maps/fx_mp_battlesmoke_thick_small_area
fx,maps/mp_maps/fx_mp_fog_rolling_thick_large_area
fx,maps/mp_maps/fx_mp_fog_rolling_thick_small_area
fx,maps/mp_maps/fx_mp_godray_white_large
fx,maps/mp_maps/fx_mp_godray_white_medium
fx,maps/mp_maps/fx_mp_godray_white_small
fx,maps/mp_maps/fx_mp_godray_yellow_large
fx,maps/mp_maps/fx_mp_godray_yellow_medium
fx,maps/mp_maps/fx_mp_godray_yellow_small
fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor
fx,maps/mp_maps/fx_mp_smoke_column_tall
fx,maps/mp_maps/fx_mp_smoke_column_short
fx,maps/mp_maps/fx_mp_light_glow_indoor_short
fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor_misty
fx,maps/mp_maps/fx_mp_water_splash_small
fx,maps/mp_maps/fx_mp_water_wake_flow
fx,maps/mp_maps/fx_mp_light_glow_lantern