cod5-sdk/zone_source/mp_makin.csv

1.8 KiB

1ignore,code_post_gfx_mp
2ignore,localized_code_post_gfx_mp
3ignore,common_mp
4ignore,localized_common_mp
5col_map_mp,maps/mp/mp_makin.d3dbsp
6sound,mp_makin,mp_makin,all_mp
7rawfile,maps/mp/mp_makin.gsc
8rawfile,maps/mp/mp_makin_fx.gsc
9rawfile,maps/mp/mp_makin_amb.gsc
10rawfile,maps/mp/createfx/mp_makin_fx.gsc
11// fog and dof
12rawfile,maps/mp/createart/mp_makin_art.gsc
13//uncomment these when you get them set-up,
14rawfile,clientscripts/mp/mp_makin.csc
15rawfile,clientscripts/mp/mp_makin_amb.csc
16rawfile,clientscripts/mp/mp_makin_fx.csc
17rawfile,clientscripts/mp/createfx/mp_makin_fx.csc
18//uncomment these when you actually have some
19material,compass_map_mp_makin
20material,compass_overlay_map_makin
21rawfile,vision/mp_makin.vision
22//include,mptypes_pacific
23include,water
24xmodel,skybox_mak1
25fx,maps/mp_maps/fx_mp_fire_small_detail
26fx,maps/mp_maps/fx_mp_fire_small
27fx,maps/mp_maps/fx_mp_fire_medium
28fx,maps/mp_maps/fx_mp_fire_large
29fx,maps/mp_maps/fx_mp_fire_tree_trunk
30fx,maps/mp_maps/fx_mp_insect_swarm
31fx,maps/mp_maps/fx_mp_battlesmoke_thick_large_area
32fx,maps/mp_maps/fx_mp_battlesmoke_thick_small_area
33fx,maps/mp_maps/fx_mp_fog_rolling_thick_large_area
34fx,maps/mp_maps/fx_mp_fog_rolling_thick_small_area
35fx,maps/mp_maps/fx_mp_godray_white_large
36fx,maps/mp_maps/fx_mp_godray_white_medium
37fx,maps/mp_maps/fx_mp_godray_white_small
38fx,maps/mp_maps/fx_mp_godray_yellow_large
39fx,maps/mp_maps/fx_mp_godray_yellow_medium
40fx,maps/mp_maps/fx_mp_godray_yellow_small
41fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor
42fx,maps/mp_maps/fx_mp_smoke_column_tall
43fx,maps/mp_maps/fx_mp_smoke_column_short
44fx,maps/mp_maps/fx_mp_light_glow_indoor_short
45fx,maps/mp_maps/fx_mp_smoke_ambiance_indoor_misty
46fx,maps/mp_maps/fx_mp_water_splash_small
47fx,maps/mp_maps/fx_mp_water_wake_flow
48fx,maps/mp_maps/fx_mp_light_glow_lantern