Simon
ee98743214
Ensure long running haptics stop on death
...
couple of minor unimportant fixes to do with weapon alignment editor too
2020-08-04 21:25:53 +01:00
Simon
d6ba7e70d8
several fixes
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- make weapon alignment code with for right handed properly
- made silenced luger far more accurate
- extended bem length in weapon align
- included latest weapons from baggyg
2020-08-03 10:34:56 +01:00
Simon
04801b7d19
a few fixes
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- Ensure right handed for wepaon calibration
- Fix issue with sniper mode fixing yaw after a shot is fired
2020-08-02 15:24:06 +01:00
Simon
ed5e665f26
Small tweaks
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- No need to slow movement when teleport active as user can do that in the menu
- default znear to 1.0
2020-08-01 11:57:35 +01:00
Simon
93a0b3f7e8
Fix small issue with commit of debugging code
2020-07-28 22:58:16 +01:00
Simon
776af8b434
Quite a lot going on here...
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- Fixed the inaccurate sniper rifle (was caused by CG_ZoomSway still in effect
- Made scope reticles draw at a better scale
- Binoculars can be zoomed in and out using trigger (will toggle back and forth between zoom in and out)
- Made the grenades have the same weight
2020-07-28 21:31:28 +01:00
Simon
3430c37d94
Fix Venom mod crash
2020-07-26 20:23:38 +01:00
Simon
caacaab87d
update version number
2020-07-25 15:55:24 +01:00
Simon
8e82238395
Fix scope lerp issue
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- Also disabled snap turn while in scope
- Made sure VR menu options show when menu is shown
2020-07-25 15:54:44 +01:00
Simon
48d9cb9e7b
VR Menu
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- ingame menu working
- Fix for scope "head aim" issue
2020-07-25 11:01:44 +01:00
Simon
52f60fc309
Work on VR Menu
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and movement speed slider
2020-07-24 22:33:40 +01:00
Simon
cc95db37f8
VR Menu in progress
2020-07-24 00:16:18 +01:00
Simon
443641b629
More improvements to mounted gun
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also prevent laser sight making a mess when the menu is active
2020-07-23 19:23:29 +01:00
Simon
c152d5a358
version number update
2020-07-22 23:51:27 +01:00
Simon
0bb213b1e3
Mde using the MG42 far more comfortable
2020-07-22 23:48:22 +01:00
Simon
a417cd0206
Turn off face culling on weapons
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just looks better even when weapon is missing surfaces
2020-07-22 18:18:56 +01:00
Simon
acad0a11e2
Adjusted knife scale/rotation
2020-07-21 22:34:22 +01:00
Simon
cda14f7f11
Weapons..
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- Start of Baggyg's changes to no-hand vr weapons - now have a scope switchable FG42
- FIx bug where door pushes you and makes yaw go out of sync
- Fix bug where returning knife to backpack causes weapon to fire repeatedly
2020-07-21 19:11:39 +01:00
Simon
04d2ac18ca
Few small changes..
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- Don't let the game run a graphics performance selection (pointless)
- Raised weapons slightly
- Ensured trilinear mip mapping by default
- Included copying of demo and weapons pack in base apk
2020-07-20 23:04:07 +01:00
Simon
7f7db6d4ad
Teleport Locomotion
2020-07-20 19:56:58 +01:00
Simon
8a98d203d9
Laser Sight
...
also some small fixes to the left-handed weapon orientation, now seems totally correct
2020-07-19 22:39:17 +01:00
Simon
2d44b6bd40
Left Handed Weapon Rendering (invert model etc)
2020-07-19 19:48:18 +01:00
Simon
460cf56d71
AKIMBO!
2020-07-19 15:41:27 +01:00
Simon
5fab5734fe
Weapon alignments and save games
2020-07-19 11:04:54 +01:00
Simon
e9ba317825
Hacky Dual Wield solution
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Increased vertex count to 6000 too
2020-07-16 23:52:04 +01:00
Simon
cd929657ab
Small Tweaks
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Increase base HUNK size
Prevent enemy pain causing haptics
2020-07-16 23:40:18 +01:00
Simon
c8bc1f14a5
More fixes
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- Some stereo depth to the binocular sights (looks better)
- make scopes work better when reloading
- Fix issue with altfire not switching scope on mauser correctly
- fix issue some weapons continuously firing
- Increase scope and binocular activation range
2020-07-16 22:57:01 +01:00
Simon
2469bd8cc8
Updated version number
2020-07-15 23:21:42 +01:00
Simon
6a1ad59805
Some nice changes...
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- You can now grab from the backpack:
- Grip Button - Grenades / Pineapple / Dynamite
- A Button - Knife
- B Button - Binoculars (move them to your face to activate)
- Fixed bug with scopes
- Improved HUD and fading
- X button now enables/disables HUD (might change this)
2020-07-15 23:16:44 +01:00
Simon
9bb1435b87
HUD now visible
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and has some stereo depth
2020-07-14 23:10:31 +01:00
Simon
565efdc14b
haptics for flamethrower and tesla
2020-07-14 20:27:41 +01:00
Simon
fc3a941f1f
Scope work...
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- Ability to detach the scope from the Mauser and use iron sights (use alt-fire)
- Player moves at 1/3 normal speed when scope is active
- Backpack will now provide grenades if player has them
2020-07-14 18:56:03 +01:00
Simon
f019166c08
Weapon Alignment Mode
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set control options to 99
2020-07-13 23:58:12 +01:00
Simon
20ea9c6817
Weapon Model Adjust
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- Angular adjustments now possible
- Improved knife haptics
- Weapon direction laser to allow weapon alignment (needs to be configurable)
2020-07-12 23:26:56 +01:00
Simon
39aac7000e
failed attempt at laser beam
2020-07-12 16:45:20 +01:00
Simon
04352f89be
Make knife true 6DoF weapon
2020-07-12 16:04:26 +01:00
Simon
d5a0bd09a2
Finishing touches to thowables
2020-07-12 08:50:23 +01:00
Simon
9afcd3110a
Throwable Grenades etc
2020-07-12 00:08:29 +01:00
Simon
fc2a648796
Further weapon offset changes
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and a couple of other little bits n' pieces
2020-07-11 17:51:11 +01:00
Simon
e8cb0d91f4
Weapon offset config
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Implemented configurable offsets for weapons so they can be tuned without changing code
2020-07-11 11:01:27 +01:00
Simon
632ae12597
default near clipping to low so weapon isn't clipped
2020-07-11 08:52:13 +01:00
Simon
0242fd1543
Suggested cvar defaults by VR_Bummser
2020-07-10 22:57:17 +01:00
Simon
3bb4b5f274
Few small fixes
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back pack
don't fire haptics when enemies fire etc
2020-07-10 22:46:52 +01:00
Simon
ff2c351549
So many improvements!!
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- Scoped Weapons/Binoculars now working perfectly
- Haptic Feedback implemented
-
2020-07-10 21:58:40 +01:00
Simon
7902c68107
Sniper rifle work...
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already working pretty well!
2020-07-09 23:53:06 +01:00
Simon
79f9d36d70
Implemented clean shutdown
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no crash on exit (stops debugger going nuts too)
2020-07-07 23:22:47 +01:00
Simon
ab47451b12
Weapon Scaling
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Now working correctly
Also implemented the height adjust (for seated play)
2020-07-07 19:13:13 +01:00
Simon
0389a33e5b
tiny fix + version increment
2020-07-06 23:28:15 +01:00
Simon
076392b618
Many fixes
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- Weapon 6DoF is now pretty good, apart from correcting the relative location to the controller, it now feels right
- If you have the binoculars you can activate them pressing X
- Pressing X whilst holding down the right grip button gives you ALL WEAPONS!
- Fixed crash when you die (I'd introduced it)
- Off-hand joystick click to Kick
- Weapon scale cvar that doesn't really work
2020-07-06 23:09:20 +01:00
Simon
062682addd
Start of 6DoF weapons..
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Not there yet, but good progress!
2020-07-05 23:24:18 +01:00
Simon
f92f75e136
Several changes
...
fixed menu mouse control
fixed skybox wobble
fixed player height
2020-07-05 10:49:07 +01:00
Simon
1684e5f9c2
Fixed rendering order (and don't draw crosshair)
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Now everything that should draw does at the right time..
only issue now is the skybox seems to have a life of its own!
2020-07-04 20:20:16 +01:00
Simon
1a8ae3ab0a
Make stuff draw in both eyes
2020-07-04 11:46:12 +01:00
Simon
380daf2711
Almost there..
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though head tracking is borked
2020-07-03 23:26:33 +01:00
Simon
8a8631f03e
Positional Tracking now seems to be working
2020-07-02 07:39:44 +01:00
Simon
8a4ad32dd1
Lots of change going on...
2020-07-01 23:49:41 +01:00
Simon
1f5a068b27
Now running...
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..and almost playable in some sort of rubbish way!
2020-07-01 00:03:19 +01:00
Simon
8ec8eb9adb
Now building..
...
but obviously won't run
2020-06-28 22:58:18 +01:00
Simon
15880317b4
Getting it building...
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..but not there yet
2020-06-28 14:41:34 +01:00
Simon
371ed1d9e2
Added RTCW source
2020-06-10 23:16:41 +01:00
Simon
ed2e26394c
Adding stuff
2020-06-10 19:20:11 +01:00