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Adjusted knife scale/rotation
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cda14f7f11
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2 changed files with 2 additions and 2 deletions
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@ -53,7 +53,7 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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{
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//Set gun angles - We need to calculate all those we might need (including adjustments) for the client to then take its pick
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vec3_t rotation = {0};
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rotation[PITCH] = 10;
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rotation[PITCH] = 30;
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QuatToYawPitchRoll(pWeapon->HeadPose.Pose.Orientation, rotation, vr.weaponangles_knife);
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rotation[PITCH] = vr_weapon_pitchadjust->value;
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QuatToYawPitchRoll(pWeapon->HeadPose.Pose.Orientation, rotation, vr.weaponangles);
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@ -50,5 +50,5 @@ seta vr_weapon_adjustment_11 "0.50,-9.60,13.40,-22.42,0.80,-1.40,0.00"
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seta vr_weapon_adjustment_6 "0.54,-10.78,14.78,-19.89,0.00,7.20,-8.00"
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seta vr_weapon_adjustment_3 "0.60,-8.23,8.95,-9.46,-2.00,0.00,0.00"
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seta vr_weapon_adjustment_2 "0.50,-8.99,13.81,-21.90,-5.20,-4.20,0.00"
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seta vr_weapon_adjustment_1 "0.52,-4.62,8.89,-10.08,24.20,-2.80,-4.80"
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seta vr_weapon_adjustment_1 "0.60,-5.23,9.24,-10.73,22.60,13.50,29.30"
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