Petr Bartos
5367d94db4
Use proper angle for binoculars model; Do not draw second binoculars with akimbo
2023-10-14 16:07:50 +02:00
Petr Bartos
804e26bc2b
Small menu revamp
2023-10-14 15:44:53 +02:00
Petr Bartos
7a841b0a44
Configurable haptics intensity
2023-10-14 15:43:26 +02:00
Petr Bartos
67616a166f
Run (or teleport) with left grip when using akimbo
2023-10-14 11:36:54 +02:00
Petr Bartos
a1be85562f
Fix IRL crouch to not mess up AI
2023-10-14 11:04:05 +02:00
Petr Bartos
756cdca6fe
Fix segfault on reload after death
2023-10-13 17:46:02 +02:00
Petr Bartos
1d6418330b
IRL crouch
2023-10-12 20:58:59 +02:00
Petr Bartos
ce6d680ba9
Updated controls:
...
- HUD toggle moved to menu
- Removed right grip shortcuts (they were interfering with selector)
- X/Y for selecting items replaced by selector
- Trigger to toggle scope/silencer/akimbo moved to X (instead of HUD toggle)
2023-10-08 19:16:22 +02:00
Petr Bartos
0f6d6386e8
Real dual-wield for akimbo
2023-10-08 17:09:41 +02:00
Petr Bartos
86a6a87903
Remove old vr menu asets on start
2023-10-04 21:08:50 +02:00
Petr Bartos
92a94a399b
Hide weapon & hand model in menu
2023-10-04 20:45:50 +02:00
Petr Bartos
4000523483
Wheel selector
2023-10-04 20:40:06 +02:00
Petr Bartos
e8e72601e5
Cheat menu
2023-09-30 14:27:05 +02:00
Petr Bartos
a0730801a5
Use gesture
2023-09-27 16:13:08 +02:00
Petr Bartos
53a36c1ca3
Add weapon pitch to menu
2023-03-21 19:03:57 +01:00
Petr Bartos
cfe7b8b8bc
Menu cursor improvements
2023-03-20 22:39:58 +01:00
Petr Bartos
0c564179ea
Comfort vignette
2023-03-20 21:07:18 +01:00
Petr Bartos
89cc849147
Build additional pk3 files automatically; Rename menu pak to assets pak
2023-03-20 21:04:30 +01:00
Simon
6ee330d78f
Version Number Update to 1.3.0
2022-02-25 22:27:43 +00:00
Grant Bagwell
33233ef960
Merge pull request #15 from DrBeef/backpack
...
Backpack + Latency + Extras
2022-02-25 17:15:39 +01:00
Grant Bagwell
893463afad
Quick Save and Scope Mode Fix
...
Reinstated Quick Save and Load to be an offhand backpack reach.
Added a fallback check so people don't get stuck in scoped mode.
2022-02-25 17:13:07 +01:00
Grant Bagwell
de64e051f1
Extra Latency Mode
...
Helped with judders in some parts of the game.
Also removed the reliance on a particular NDK as that shouldn't be needed
2022-02-23 16:27:13 +01:00
Grant Bagwell
16265f09e7
Merge pull request #14 from radwan92/fix/backpack-and-misc
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Fix/backpack and misc
2022-02-01 16:04:32 +01:00
mietszczyslaw
dc4eea6895
fix: cleaned up backpack detection code
2022-01-08 00:18:43 +01:00
radwan92
d1bfb6e9a2
fix: backpack reach detection
2022-01-07 23:34:14 +01:00
radwan92
b856fd2ce6
fix: silent stepping
2022-01-07 23:29:12 +01:00
radwan92
2296e36b01
fix: specify required NDK version
2022-01-07 22:34:08 +01:00
radwan92
ba89997b27
fix: libs unpacking
2022-01-07 22:32:28 +01:00
Grant Bagwell
8e08eb4850
Merge pull request #13 from DrBeef/bhaptics
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Extra haptic for arms
2021-12-22 12:59:56 +01:00
Grant Bagwell
f6d3a07078
Extra haptic for arms
2021-12-22 12:54:21 +01:00
Simon
a805cefed8
Merge pull request #12 from DrBeef/bhaptics
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Bhaptics / Cybershoes
2021-07-20 19:51:25 +01:00
Grant Bagwell
3fc79e52ab
Adjusting default SS from Bummsers test values
2021-07-19 20:20:31 +02:00
Grant Bagwell
600475e91c
Haptics hopefully finished + Cybershoes
...
Also changed doors to always soft open
2021-07-16 00:54:51 +02:00
Grant Bagwell
b0d53d4bcd
Haptics (Release Candidate)
2021-06-27 23:39:21 +02:00
Grant Bagwell
31ec8e1f54
Finished Weapons + Damage
2021-06-09 19:02:20 +02:00
Grant Bagwell
cf8e4ac640
Haptics for Firing and Damage
2021-06-02 16:55:46 +02:00
Grant Bagwell
7898c7cdd8
Updates to Vibrate (to contain extra information)
2021-05-15 17:30:28 +02:00
Grant Bagwell
44abd7b7a1
JNI side finished
2021-05-03 21:58:50 +02:00
Grant Bagwell
0a97fa4b4f
Start of bHaptics work
2021-05-01 07:56:52 +02:00
Simon
142e971388
adjust positional factor based on refresh rate
2021-04-20 21:10:50 +01:00
Simon
a4c84f214a
Couple of changes
...
* Users can set refresh using the command line param -refresh, it won't allow higher than maximum HMD refresh rate
* Default SS for Q1 is 1.25 (as before), default for Q2 is 1.1 (it has a higher resolution anyway) and the default refresh is 90hz
2020-12-28 11:06:37 +00:00
Simon
08ef6278e1
Prevent enemy pistol fire triggering recoil on the player's pistol
2020-12-14 21:17:18 +00:00
Simon
dba88780fd
Ensure Quest 2 STAYS at 90 hz
...
VrApi was unnecessarily reducing it to 72hz!
2020-12-12 11:49:23 +00:00
Simon
8a77c03073
90hz Support for Quest 2
2020-12-10 20:48:58 +00:00
Simon
c45b6046a6
Updated to fix FOV issues
2020-10-18 22:20:07 +01:00
Simon
2aecd83db1
Fix for View Warping on Quest 2
2020-10-13 21:52:18 +01:00
Simon
aea9b72511
Update version for next hot-fix
2020-09-30 22:29:36 +01:00
Simon
8739789ceb
Make menus work a lot better by not snapping mouse to items
2020-09-30 22:27:40 +01:00
Simon
6dcf3a589d
Couple of fixes
...
- When resyncing client yaw with engine on a snap-turn, use HMD pitch rather than engine pitch (which caused a weird jitter)
- If FPS drops below 72, ensure that positional tracking is still consistent rather than suddenly moving the player a greater distance
2020-09-29 20:58:49 +01:00
Simon
ae448f8dd0
Oops forgot to commit this before the v1.1.1 release!
2020-09-04 21:28:43 +01:00