raze/source/games/duke/src
2022-10-30 16:51:18 +01:00
..
actors.cpp - added a SetScale method to spritetype and used it for all places setting x/yrepeat to 0. 2022-10-30 16:51:17 +01:00
actors_d.cpp - more simple SetScale replacements. 2022-10-30 16:51:17 +01:00
actors_lava.cpp - remove C-style struct parameters. 2022-10-04 18:44:16 +02:00
actors_r.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
animatesprites_d.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
animatesprites_r.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
bowling.cpp - replaced all set_native_clipdist 2022-10-30 16:51:16 +01:00
ccmds.cpp - Remove horizon from gi->WarpToCoords() since we don't even print the horizon in our stats. 2022-10-25 07:06:54 +02:00
cheats.cpp - restore Duke's cheats. 2022-10-24 23:30:09 +02:00
concmd.h
condef.h
conlabel.h
conlabeldef.h
constants.h - floatified alterang and changed return type of furthestangle 2022-10-21 00:00:01 +02:00
d_menu.cpp
dispatch.cpp - refactor animatesprites API 2022-10-22 12:09:54 +02:00
duke3d.h - Clean up chase cam backwards scaling since we're now using floats of the same scale. 2022-10-25 07:07:14 +02:00
dukeactor.h - floatified movesprite_ex 2022-10-21 00:00:04 +02:00
flags_d.cpp - floatified aim() 2022-10-22 09:34:14 +02:00
flags_r.cpp - removed int_playerheight 2022-10-22 11:33:14 +02:00
funct.h - build.h cleanup 2022-10-30 16:51:09 +01:00
game.cpp - got new CVar system from GZDoom. 2022-10-22 00:12:17 +02:00
game_misc.cpp - trivial changes 2022-10-22 09:34:14 +02:00
gamedef.cpp - removed int_playerheight 2022-10-22 11:33:14 +02:00
gameexec.cpp - replaced all set_native_clipdist 2022-10-30 16:51:16 +01:00
gameloop.cpp - Duke: Floatify displayrooms() and flatten smoothratio back out to float. 2022-10-16 10:59:04 +02:00
gamevar.cpp
gamevar.h
global.cpp - unlimited the number of active animations, also fixed a few bugs. 2022-10-20 23:08:54 +02:00
global.h - removed int_playerheight 2022-10-22 11:33:14 +02:00
hudweapon_d.cpp - Negate everything to do with PlayerHorizon::__horiz where appropriate, including some loose horizoff members. 2022-10-30 16:51:11 +01:00
hudweapon_r.cpp - second part of final bsin replacement. 2022-10-22 12:09:54 +02:00
inlines.h - eliminated int_xvel 2022-10-22 11:33:16 +02:00
input.cpp - Rename PlayerHorizon::__horiz back to horiz. 2022-10-30 16:51:12 +01:00
namelist_d.h
namelist_r.h
names.h
names_d.h
names_r.h
noise.cpp - floatified RR noise code. 2022-10-22 09:34:14 +02:00
player.cpp - Rename PlayerHorizon::__horiz back to horiz. 2022-10-30 16:51:12 +01:00
player_d.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
player_r.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
player_w.cpp - Duke: Fix sign on 4x tangent offsets. 2022-10-30 16:51:12 +01:00
prediction.cpp - Rename PlayerHorizon::__horiz back to horiz. 2022-10-30 16:51:12 +01:00
prediction.h - Cut over to DAngle from fixedhoriz and remove the latter. 2022-10-25 07:06:55 +02:00
premap.cpp - first batch of set_const_clipdist replacements 2022-10-30 16:51:14 +01:00
premap_d.cpp - floatified exit position. 2022-10-20 23:08:55 +02:00
premap_r.cpp - floatified exit position. 2022-10-20 23:08:55 +02:00
render.cpp - Fix 4x horiz negation issues. 2022-10-30 16:51:11 +01:00
savegame.cpp - split use of tempang between real angles and other counters. 2022-10-22 11:33:16 +02:00
sbar.cpp
sectors.cpp - split use of tempang between real angles and other counters. 2022-10-22 11:33:16 +02:00
sectors_d.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
sectors_r.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
soundefs.h
sounds.cpp - floatified Duke's sound frontend 2022-10-22 09:34:14 +02:00
sounds.h - floatified Duke's sound frontend 2022-10-22 09:34:14 +02:00
spawn.cpp - several manual replacements with SetScale. 2022-10-30 16:51:18 +01:00
spawn_d.cpp - yet more SetScale uses. 2022-10-30 16:51:18 +01:00
spawn_r.cpp - yet more SetScale uses. 2022-10-30 16:51:18 +01:00
types.h - replaced all set_native_clipdist 2022-10-30 16:51:16 +01:00
vmexports.cpp - split use of tempang between real angles and other counters. 2022-10-22 11:33:16 +02:00
vmiterators.cpp