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actors.cpp
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- added a SetScale method to spritetype and used it for all places setting x/yrepeat to 0.
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2022-10-30 16:51:17 +01:00 |
actors_d.cpp
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- more simple SetScale replacements.
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2022-10-30 16:51:17 +01:00 |
actors_lava.cpp
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- remove C-style struct parameters.
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2022-10-04 18:44:16 +02:00 |
actors_r.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
animatesprites_d.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
animatesprites_r.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
bowling.cpp
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- replaced all set_native_clipdist
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2022-10-30 16:51:16 +01:00 |
ccmds.cpp
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- Remove horizon from gi->WarpToCoords() since we don't even print the horizon in our stats.
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2022-10-25 07:06:54 +02:00 |
cheats.cpp
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- restore Duke's cheats.
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2022-10-24 23:30:09 +02:00 |
concmd.h
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condef.h
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conlabel.h
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conlabeldef.h
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constants.h
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- floatified alterang and changed return type of furthestangle
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2022-10-21 00:00:01 +02:00 |
d_menu.cpp
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dispatch.cpp
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- refactor animatesprites API
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2022-10-22 12:09:54 +02:00 |
duke3d.h
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- Clean up chase cam backwards scaling since we're now using floats of the same scale.
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2022-10-25 07:07:14 +02:00 |
dukeactor.h
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- floatified movesprite_ex
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2022-10-21 00:00:04 +02:00 |
flags_d.cpp
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- floatified aim()
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2022-10-22 09:34:14 +02:00 |
flags_r.cpp
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- removed int_playerheight
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2022-10-22 11:33:14 +02:00 |
funct.h
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- build.h cleanup
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2022-10-30 16:51:09 +01:00 |
game.cpp
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- got new CVar system from GZDoom.
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2022-10-22 00:12:17 +02:00 |
game_misc.cpp
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- trivial changes
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2022-10-22 09:34:14 +02:00 |
gamedef.cpp
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- removed int_playerheight
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2022-10-22 11:33:14 +02:00 |
gameexec.cpp
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- replaced all set_native_clipdist
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2022-10-30 16:51:16 +01:00 |
gameloop.cpp
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- Duke: Floatify displayrooms() and flatten smoothratio back out to float.
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2022-10-16 10:59:04 +02:00 |
gamevar.cpp
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gamevar.h
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global.cpp
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- unlimited the number of active animations, also fixed a few bugs.
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2022-10-20 23:08:54 +02:00 |
global.h
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- removed int_playerheight
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2022-10-22 11:33:14 +02:00 |
hudweapon_d.cpp
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- Negate everything to do with PlayerHorizon::__horiz where appropriate, including some loose horizoff members.
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2022-10-30 16:51:11 +01:00 |
hudweapon_r.cpp
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- second part of final bsin replacement.
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2022-10-22 12:09:54 +02:00 |
inlines.h
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- eliminated int_xvel
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2022-10-22 11:33:16 +02:00 |
input.cpp
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- Rename PlayerHorizon::__horiz back to horiz .
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2022-10-30 16:51:12 +01:00 |
namelist_d.h
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namelist_r.h
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names.h
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names_d.h
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names_r.h
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noise.cpp
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- floatified RR noise code.
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2022-10-22 09:34:14 +02:00 |
player.cpp
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- Rename PlayerHorizon::__horiz back to horiz .
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2022-10-30 16:51:12 +01:00 |
player_d.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
player_r.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
player_w.cpp
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- Duke: Fix sign on 4x tangent offsets.
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2022-10-30 16:51:12 +01:00 |
prediction.cpp
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- Rename PlayerHorizon::__horiz back to horiz .
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2022-10-30 16:51:12 +01:00 |
prediction.h
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- Cut over to DAngle from fixedhoriz and remove the latter.
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2022-10-25 07:06:55 +02:00 |
premap.cpp
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- first batch of set_const_clipdist replacements
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2022-10-30 16:51:14 +01:00 |
premap_d.cpp
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- floatified exit position.
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2022-10-20 23:08:55 +02:00 |
premap_r.cpp
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- floatified exit position.
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2022-10-20 23:08:55 +02:00 |
render.cpp
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- Fix 4x horiz negation issues.
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2022-10-30 16:51:11 +01:00 |
savegame.cpp
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- split use of tempang between real angles and other counters.
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2022-10-22 11:33:16 +02:00 |
sbar.cpp
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sectors.cpp
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- split use of tempang between real angles and other counters.
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2022-10-22 11:33:16 +02:00 |
sectors_d.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
sectors_r.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
soundefs.h
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sounds.cpp
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- floatified Duke's sound frontend
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2022-10-22 09:34:14 +02:00 |
sounds.h
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- floatified Duke's sound frontend
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2022-10-22 09:34:14 +02:00 |
spawn.cpp
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
spawn_d.cpp
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- yet more SetScale uses.
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2022-10-30 16:51:18 +01:00 |
spawn_r.cpp
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- yet more SetScale uses.
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2022-10-30 16:51:18 +01:00 |
types.h
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- replaced all set_native_clipdist
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2022-10-30 16:51:16 +01:00 |
vmexports.cpp
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- split use of tempang between real angles and other counters.
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2022-10-22 11:33:16 +02:00 |
vmiterators.cpp
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