- don't typedef MATTGAMEVAR

This commit is contained in:
Christoph Oelckers 2021-12-31 13:12:20 +01:00
parent 4dbbe892ae
commit 3eb640658f

View file

@ -128,7 +128,7 @@ enum
};
typedef struct
struct MATTGAMEVAR
{
union
{
@ -141,7 +141,7 @@ typedef struct
GameVarValue initValue; // this is what gets copied to players/actors upon spawn. This is not the same as the default!
unsigned int dwFlags;
char szLabel[MAXVARLABEL];
} MATTGAMEVAR;
};
extern MATTGAMEVAR aGameVars[MAXGAMEVARS];
extern int iGameVarCount;