Christoph Oelckers
|
8bfedc327f
|
- add_int_zvel
|
2022-10-14 20:31:56 +02:00 |
|
Christoph Oelckers
|
6ddfd8e97a
|
- set_int_zvel
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
81fc066a5e
|
- use zvel's alias inittype where it's not being used for velocity.
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
70d0d0622b
|
- wrapped 0 assignments to zvel
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
a9d96864d3
|
- more zvel wrapping
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
3f7b423a4a
|
- zvel wrapping, part 1.
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
f78cfb590d
|
- minor cleanup
|
2022-10-14 20:31:54 +02:00 |
|
Christoph Oelckers
|
5d9a1d5ad5
|
- Facing
|
2022-10-14 20:31:54 +02:00 |
|
Christoph Oelckers
|
651bf324e3
|
- int_Actor* cleanup.
|
2022-10-14 20:31:54 +02:00 |
|
Christoph Oelckers
|
35d74c7f9f
|
- some MOVExy replacements.
|
2022-10-14 20:31:54 +02:00 |
|
Christoph Oelckers
|
05ad1e38e9
|
- renamed PLAYER::bob_amt and minor cleanup.
|
2022-10-14 20:31:54 +02:00 |
|
Christoph Oelckers
|
b9906ad5ce
|
- grate stuff
|
2022-10-14 20:31:54 +02:00 |
|
Christoph Oelckers
|
574a24aded
|
- some simple stuff
|
2022-10-14 20:31:54 +02:00 |
|
Christoph Oelckers
|
c7c9ab52ce
|
- the last remaining set_int_z calls in SW.
|
2022-10-14 20:31:53 +02:00 |
|
Christoph Oelckers
|
6b06d37d14
|
- the last uses of the int_Actor functions.
|
2022-10-14 20:31:53 +02:00 |
|
Christoph Oelckers
|
562ac2461d
|
- InitSkelSpell
|
2022-10-14 20:31:53 +02:00 |
|
Christoph Oelckers
|
d815d0dfeb
|
- two more functions
|
2022-10-14 20:31:53 +02:00 |
|
Christoph Oelckers
|
6a9972938e
|
- position in InitZillaRail
|
2022-10-14 20:31:53 +02:00 |
|
Christoph Oelckers
|
bd54c4e8e2
|
- floatified WeaponHitscanShootFeet
|
2022-10-14 20:31:53 +02:00 |
|
Christoph Oelckers
|
12d182db6d
|
- floatify InitEnemyUzi.
|
2022-10-14 20:31:52 +02:00 |
|
Christoph Oelckers
|
91a89cd0f5
|
- more SetZVelFromTarget.
|
2022-10-14 20:31:52 +02:00 |
|
Christoph Oelckers
|
c6d69da727
|
- serpent stuff
|
2022-10-14 20:31:52 +02:00 |
|
Christoph Oelckers
|
453c45e0dc
|
- floatified InitVulcanBoulder
|
2022-10-14 20:31:52 +02:00 |
|
Christoph Oelckers
|
43a108bfb6
|
- consolidated and floatified 4 occurences of the same formula.
|
2022-10-14 20:31:52 +02:00 |
|
Christoph Oelckers
|
5a580c145e
|
- Backend update from GZDoom.
|
2022-10-14 20:19:48 +02:00 |
|
Mitchell Richters
|
d63fb33dd0
|
- Pass DVector2 objects directly through to F2DDrawer::AddLine() and F2DDrawer::AddThickLine() .
* Since all the external code calling through to these methods are built on vectors, makes sense to pass them around by reference.
|
2022-10-14 18:19:04 +02:00 |
|
Mitchell Richters
|
9e93b417b7
|
- Blood: Some missed MaxSmoothRatio changes.
|
2022-10-14 18:19:03 +02:00 |
|
Mitchell Richters
|
e57ef59900
|
- Minor consistency fix with Duke and SW's automap code.
|
2022-10-14 18:19:03 +02:00 |
|
Mitchell Richters
|
5407de6924
|
- Use MaxSmoothRatio everywhere so refactoring is easier later on.
|
2022-10-14 18:19:03 +02:00 |
|
Mitchell Richters
|
04d20a52c3
|
- Duke: Set both orotscrnang and rotscrnang when being called from a script, since the former is an addition.
|
2022-10-14 18:19:03 +02:00 |
|
Mitchell Richters
|
0baaad7c23
|
- Blood: Add seemingly forgotten call to MarkSectorSeen() .
* Automap wasn't updating upon movement into new sectors unless the automap was toggled on and off.
|
2022-10-14 18:19:02 +02:00 |
|
Mitchell Richters
|
d427fc3e02
|
- Duke: Slightly tidy up CSTAT_SPRITE_ALIGNMENT_FACING automap code.
|
2022-10-14 18:19:02 +02:00 |
|
Mitchell Richters
|
7d85acac13
|
- Clean up remaining automap interfaces to finish the floatification.
* Even though we pre-calculate the sine/cosine needed in `DrawOverheadMap()`, Duke and SW require the full angle for their more mature automaps.
|
2022-10-14 18:19:02 +02:00 |
|
Mitchell Richters
|
a4ac9afa2f
|
- SW: Floatify automap draw code (same math as Duke's, fortunately).
|
2022-10-14 18:19:02 +02:00 |
|
Christoph Oelckers
|
ca27a2e47f
|
- floatified SpawnGrenadeExp
|
2022-10-14 18:19:02 +02:00 |
|
Christoph Oelckers
|
02ad203a79
|
- floatified SpawnCoolieExp
|
2022-10-14 18:19:01 +02:00 |
|
Christoph Oelckers
|
9d35e3efd4
|
- fix compiler warning
|
2022-10-14 18:19:01 +02:00 |
|
Christoph Oelckers
|
99b8457eb4
|
- FindDistance in DoExpDamageTest
|
2022-10-14 18:19:01 +02:00 |
|
Christoph Oelckers
|
e2fdb5fc02
|
- vneartag in ActorTrackDecide
|
2022-10-14 18:19:01 +02:00 |
|
Christoph Oelckers
|
91355e4b04
|
- floatified ActorDrop
|
2022-10-14 18:19:01 +02:00 |
|
Christoph Oelckers
|
cef65c4ba4
|
- very simple replacements
|
2022-10-14 18:19:01 +02:00 |
|
Christoph Oelckers
|
9a2929a9c6
|
- floatified BuildNearTagList calls
|
2022-10-14 18:19:00 +02:00 |
|
Christoph Oelckers
|
958ec46cbb
|
- floatified InitRipper2Hang
|
2022-10-14 18:19:00 +02:00 |
|
Christoph Oelckers
|
984dfb9889
|
- floatified InitRipperHang
|
2022-10-14 18:19:00 +02:00 |
|
Christoph Oelckers
|
975e08666c
|
- floatified 2 updatesectorz calls.
|
2022-10-14 18:19:00 +02:00 |
|
Christoph Oelckers
|
138e200510
|
- floatified UpdatePlayerUnderSprite
|
2022-10-14 18:19:00 +02:00 |
|
Christoph Oelckers
|
19f5eac518
|
- SpawnActor in SpawnShell
|
2022-10-14 18:19:00 +02:00 |
|
Christoph Oelckers
|
dd171cd158
|
- floatified GetRepeatFromHeight's input.
|
2022-10-14 18:18:59 +02:00 |
|
Christoph Oelckers
|
49b9863e42
|
- handle parts of CameraView
|
2022-10-14 18:18:59 +02:00 |
|
Christoph Oelckers
|
c6bb8cea89
|
- some simple replacements.
|
2022-10-14 18:18:59 +02:00 |
|