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- use zvel's alias inittype where it's not being used for velocity.
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parent
70d0d0622b
commit
81fc066a5e
2 changed files with 5 additions and 5 deletions
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@ -318,7 +318,7 @@ static void ReadSpriteV7(FileReader& fr, spritetype& spr, int& secno)
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spr.intowner = fr.ReadInt16();
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spr.xvel = fr.ReadInt16();
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spr.yvel = fr.ReadInt16();
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spr.zvel = fr.ReadInt16();
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spr.inittype = fr.ReadInt16();
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spr.lotag = fr.ReadInt16();
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spr.hitag = fr.ReadInt16();
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spr.extra = fr.ReadInt16();
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@ -344,7 +344,7 @@ static void ReadSpriteV6(FileReader& fr, spritetype& spr, int& secno)
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spr.angle = DAngle::fromBuild(spr.intangle);
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spr.xvel = fr.ReadInt16();
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spr.yvel = fr.ReadInt16();
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spr.zvel = fr.ReadInt16();
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spr.inittype = fr.ReadInt16();
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spr.intowner = fr.ReadInt16();
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secno = fr.ReadInt16();
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spr.statnum = fr.ReadInt16();
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@ -372,7 +372,7 @@ static void ReadSpriteV5(FileReader& fr, spritetype& spr, int& secno)
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spr.angle = DAngle::fromBuild(spr.intangle);
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spr.xvel = fr.ReadInt16();
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spr.yvel = fr.ReadInt16();
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spr.zvel = fr.ReadInt16();
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spr.inittype = fr.ReadInt16();
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spr.intowner = fr.ReadInt16();
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secno = fr.ReadInt16();
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spr.statnum = fr.ReadInt16();
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@ -2116,8 +2116,8 @@ inline uint8_t& SP_TAG3(DSWActor* actor) { return actor->spr.clipdist; }
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inline int16_t& SP_TAG4(DSWActor* actor) { return actor->spr.intangle; } // this may not be transitioned to a real angular type
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inline int16_t& SP_TAG5(DSWActor* actor) { return actor->spr.xvel; }
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inline int16_t& SP_TAG6(DSWActor* actor) { return actor->spr.yvel; }
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inline uint8_t& SP_TAG7(DSWActor* actor) { return MSB_VAR(actor->spr.zvel); }
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inline uint8_t& SP_TAG8(DSWActor* actor) { return LSB_VAR(actor->spr.zvel); }
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inline uint8_t& SP_TAG7(DSWActor* actor) { return MSB_VAR(actor->spr.inittype); }
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inline uint8_t& SP_TAG8(DSWActor* actor) { return LSB_VAR(actor->spr.inittype); }
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inline uint8_t& SP_TAG9(DSWActor* actor) { return MSB_VAR(actor->spr.intowner); }
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inline uint8_t& SP_TAG10(DSWActor* actor) { return LSB_VAR(actor->spr.intowner); }
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inline int8_t& SP_TAG11(DSWActor* actor) { return actor->spr.shade; }
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