- Blood: Add seemingly forgotten call to MarkSectorSeen().

* Automap wasn't updating upon movement into new sectors unless the automap was toggled on and off.
This commit is contained in:
Mitchell Richters 2022-09-02 15:21:54 +10:00 committed by Christoph Oelckers
parent d427fc3e02
commit 0baaad7c23

View file

@ -811,6 +811,9 @@ void viewDrawScreen(bool sceneonly)
#endif
}
UpdateDacs(0, true); // keep the view palette active only for the actual 3D view and its overlays.
MarkSectorSeen(gView->actor->sector());
if (automapMode != am_off)
{
DrawMap(gView->actor);