Mitchell Richters
|
7e7c1b1179
|
- Duke: Fix hitching going up/down on SE17 elevators, and Z interpolation while jumping, etc.
|
2022-10-30 16:51:24 +01:00 |
|
Mitchell Richters
|
ffc16635b2
|
- Blood: Make bobPhase a proper float.
|
2022-10-30 16:51:24 +01:00 |
|
Mitchell Richters
|
80f4124b17
|
- Duke: Fix integer division in shootrpg() .
* Stems from initial floatification in `- floatified Duke's shootrpg`.
|
2022-10-30 16:51:23 +01:00 |
|
Christoph Oelckers
|
520d838a8c
|
- use Scale wrappers in global code and parts of Duke.
|
2022-10-30 16:51:23 +01:00 |
|
Christoph Oelckers
|
1c82d19d37
|
- handled all remaining x/yrepeat in Blood.
|
2022-10-30 16:51:23 +01:00 |
|
Christoph Oelckers
|
1d48b0776e
|
- cleanup in Blood plus repeats in aiunicult.cpp
* removed the picWidth/Height functions because their one use can be easily inlined
* deleted the unused initvals in GENDUDEEXTRA
|
2022-10-30 16:51:23 +01:00 |
|
Christoph Oelckers
|
1085752e01
|
- added more Scale wrappers to spritetype.
|
2022-10-30 16:51:23 +01:00 |
|
Christoph Oelckers
|
8a8ef22e53
|
- mostly '>' comparisons with scale values.
|
2022-10-30 16:51:22 +01:00 |
|
Christoph Oelckers
|
f5e1709c37
|
- renamed yet another bunch of repeat variables.
|
2022-10-30 16:51:22 +01:00 |
|
Christoph Oelckers
|
78bf99434e
|
- removed some pointless comments.
|
2022-10-30 16:51:22 +01:00 |
|
Christoph Oelckers
|
4a3ff0bd50
|
- fixed two bad scale checks in Blood's fat zombie.
|
2022-10-30 16:51:22 +01:00 |
|
Christoph Oelckers
|
6a3a811a42
|
- repeats in the wall sprite renderer
|
2022-10-30 16:51:22 +01:00 |
|
Christoph Oelckers
|
a11a366697
|
- some automatic replacements.
|
2022-10-30 16:51:21 +01:00 |
|
Christoph Oelckers
|
730c0ef66d
|
- lots of repeats in RR's spawn code.
|
2022-10-30 16:51:21 +01:00 |
|
Christoph Oelckers
|
9d8df61324
|
- got rid of the int version of GetOffsetAndHeight.
|
2022-10-30 16:51:21 +01:00 |
|
Christoph Oelckers
|
a6fb831894
|
- scaling demessification in the voxel renderer
(needs thorough testing!!!)
|
2022-10-30 16:51:21 +01:00 |
|
Christoph Oelckers
|
91c318b708
|
- renamed most non-sprite xrepeat and yrepeat as refactpring aid.
These will be renamed back later but now they create too much search noise.
A few local variables have been permanently renamed to scale*.
|
2022-10-30 16:51:20 +01:00 |
|
Christoph Oelckers
|
c678298141
|
- wrap repeats in the renderer.
|
2022-10-30 16:51:20 +01:00 |
|
Christoph Oelckers
|
cf5d787f40
|
- manual repeats in Duke.
|
2022-10-30 16:51:20 +01:00 |
|
Christoph Oelckers
|
adb3cb888e
|
- manual repeats in Blood.
|
2022-10-30 16:51:20 +01:00 |
|
Christoph Oelckers
|
2589e7030c
|
- more repeats replaced by SetScale.
|
2022-10-30 16:51:19 +01:00 |
|
Mitchell Richters
|
b004de9fb0
|
- Remove leftover x/y repeats from - several manual replacements with SetScale. .
|
2022-10-30 16:51:19 +01:00 |
|
Christoph Oelckers
|
71d61b26df
|
- 34 more uses of SetScale.
|
2022-10-30 16:51:19 +01:00 |
|
Christoph Oelckers
|
e60fafec52
|
- got rid of most REPEAT_SCALE factors.
|
2022-10-30 16:51:19 +01:00 |
|
Christoph Oelckers
|
8c308c8d3e
|
- added ScaleY method to spritetype and used it to get rid of a large amount of 'yrepeat * REPEAT_SCALE'
|
2022-10-30 16:51:18 +01:00 |
|
Christoph Oelckers
|
8d1626de02
|
- yet more SetScale uses.
|
2022-10-30 16:51:18 +01:00 |
|
Christoph Oelckers
|
e6a97157d7
|
- several manual replacements with SetScale.
|
2022-10-30 16:51:18 +01:00 |
|
Christoph Oelckers
|
d8fac32459
|
- more simple SetScale replacements.
|
2022-10-30 16:51:17 +01:00 |
|
Christoph Oelckers
|
86d6ba43d4
|
- more automatic SetScale replacement, plus all of SetScale(0.5, 0.5);
|
2022-10-30 16:51:17 +01:00 |
|
Christoph Oelckers
|
c7c3b2a20c
|
- added a SetScale method to spritetype and used it for all places setting x/yrepeat to 0.
|
2022-10-30 16:51:17 +01:00 |
|
Christoph Oelckers
|
35fbc634de
|
- silence some warnings
|
2022-10-30 16:51:17 +01:00 |
|
Christoph Oelckers
|
30112e1289
|
- deal with clipdist in nnexts
|
2022-10-30 16:51:17 +01:00 |
|
Christoph Oelckers
|
9f19a1315b
|
- replaced most native_clipdist() calls
Only those in nnext using internal int storage remain.
|
2022-10-30 16:51:16 +01:00 |
|
Christoph Oelckers
|
e80c32cfd4
|
- handle magic clipdist values
|
2022-10-30 16:51:16 +01:00 |
|
Christoph Oelckers
|
a6e35edc6c
|
- replaced all set_native_clipdist
Note that truncation has to be preserved here to ensure the size stays the same as before so the MulScales were not resolved into their factors.
|
2022-10-30 16:51:16 +01:00 |
|
Christoph Oelckers
|
84dfe98f17
|
- replaced all set_native_clipdist in Blood
|
2022-10-30 16:51:16 +01:00 |
|
Christoph Oelckers
|
ed5b35453a
|
- ';;' cleanup
|
2022-10-30 16:51:15 +01:00 |
|
Christoph Oelckers
|
7ed45d713a
|
- refactor all oclipdist uses
|
2022-10-30 16:51:15 +01:00 |
|
Christoph Oelckers
|
d22c473c31
|
- manual set_const_clipdist replacements
|
2022-10-30 16:51:15 +01:00 |
|
Christoph Oelckers
|
48fda0cafd
|
- second batch of set_const_clipdist replacements
|
2022-10-30 16:51:15 +01:00 |
|
Christoph Oelckers
|
03d6826fce
|
- first batch of set_const_clipdist replacements
|
2022-10-30 16:51:14 +01:00 |
|
Christoph Oelckers
|
4af4983d3e
|
- floatified clipdist and replaced fClipdist wrapper.
This uses a new variable because a few things use clipdist as a flag byte
|
2022-10-30 16:51:14 +01:00 |
|
Christoph Oelckers
|
3577b53c4d
|
- GetWallSpritePosition also benefits from using .dot
|
2022-10-30 16:51:14 +01:00 |
|
Christoph Oelckers
|
f1baf5c69c
|
- use dot product for getslopeval as well
|
2022-10-30 16:51:13 +01:00 |
|
Christoph Oelckers
|
02f1f79333
|
- use .dot() for calculating slopes
|
2022-10-30 16:51:13 +01:00 |
|
Christoph Oelckers
|
e83d0930bf
|
- clean out the unused sintable stuff
|
2022-10-30 16:51:13 +01:00 |
|
Christoph Oelckers
|
88dcc37e94
|
- got rid of the wrappers for the SO angles.
|
2022-10-30 16:51:13 +01:00 |
|
Christoph Oelckers
|
7cb2545f4b
|
- let TranslateSector update the player's angle if not in vanilla mode.
|
2022-10-30 16:51:13 +01:00 |
|
Christoph Oelckers
|
ce9bda47fe
|
- deleted unused getwalldist function.
|
2022-10-30 16:51:12 +01:00 |
|
Mitchell Richters
|
215fc7d407
|
- SW: Optimise DoPlayerDeathHoriz() a bit.
|
2022-10-30 16:51:12 +01:00 |
|