raze/source/games/exhumed/src/menu.cpp

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//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h"
#include "build.h"
#include "exhumed.h"
#include "aistuff.h"
#include "player.h"
#include "sequence.h"
#include "names.h"
#include "engine.h"
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#include "c_bind.h"
#include "status.h"
#include "sound.h"
#include "names.h"
#include "input.h"
#include "view.h"
#include "raze_sound.h"
#include "v_2ddrawer.h"
#include "gamestate.h"
#include "statistics.h"
#include "v_draw.h"
#include <string>
#include "mapinfo.h"
#include <assert.h>
BEGIN_PS_NS
uint8_t energytile[66 * 66] = {0};
uint8_t *cur;
uint8_t *dest;
unsigned int nRandom = 0x41C6167E;
int dword_9AB57 = 0x1F;
int word_9AB5B = 0;
int keytimer = 0;
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
unsigned int menu_RandomBit2()
{
unsigned int result = nRandom & 1;
if (--dword_9AB57 > 0)
{
nRandom = (result << 31) | (nRandom >> 1);
}
else
{
dword_9AB57 = 31;
nRandom ^= nRandom >> 4;
}
return result;
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
void InitEnergyTile()
{
word_9AB5B = 0;
memset(energytile, 96, sizeof(energytile));
}
void DoEnergyTile()
{
nButtonColor += nButtonColor < 0 ? 8 : 0;
auto energy1 = GetWritablePixels(tileGetTextureID(kEnergy1));
auto energy2 = GetWritablePixels(tileGetTextureID(kEnergy2));
uint8_t* ptr1 = energy1 + 1984;
uint8_t* ptr2 = energy1 + 2048;
int nColor = nButtonColor + 161;
int i, j;
for (i = 0; i < 32; i++)
{
memset(ptr1, nColor, 64);
memset(ptr2, nColor, 64);
ptr1 -= 64;
ptr2 += 64;
nColor++;
if (nColor >= 168) {
nColor = 160;
}
}
if (nSmokeSparks)
{
uint8_t* c = &energytile[67]; // skip a line
uint8_t* ptrW = energy2;
for (i = 0; i < 64; i++)
{
for (j = 0; j < 64; j++)
{
uint8_t val = *c;
if (val != 96)
{
if (val > 158) {
*ptrW = val - 1;
}
else {
*ptrW = 96;
}
}
else
{
if (menu_RandomBit2()) {
*ptrW = *c;
}
else
{
uint8_t al = *(c + 1);
uint8_t ah = *(c - 1);
if (al <= ah) {
al = ah;
}
uint8_t cl = al;
al = *(c - 66);
if (cl <= al) {
cl = al;
}
al = *(c + 66);
if (cl <= al) {
cl = al;
}
al = *(c + 66);
if (cl <= al) {
cl = al;
}
al = *(c + 66);
if (cl <= al) {
cl = al;
}
al = *(c - 65);
if (cl <= al) {
cl = al;
}
al = *(c - 67);
if (cl > al) {
al = cl;
}
cl = al;
if (al <= 159) {
*ptrW = 96;
}
else
{
if (!menu_RandomBit2()) {
cl--;
}
*ptrW = cl;
}
}
}
c++;
ptrW++;
}
c += 2;
}
c = &energytile[67];
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ptrW = energy2;
// copy back to energytile[]
for (i = 0; i < 64; i++)
{
memcpy(c, ptrW, 64);
c += 66;
ptrW += 64;
}
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ptrW = energy2;
// kEnergy2 is 64 x 64
for (i = 0; i < 4096; i++)
{
if (ptrW[i] == 96) {
ptrW[i] = 0; // -1?
}
}
word_9AB5B--;
if (word_9AB5B <= 0)
{
int randSize = (RandomSize(5) & 0x1F) + 16;
int randSize2 = (RandomSize(5) & 0x1F) + 16;
int val = randSize << 5;
val += randSize;
val *= 2;
val += randSize2;
assert(val < 4356);
energytile[val] = 175;
word_9AB5B = 1;
}
}
}
END_PS_NS