Commit Graph

32 Commits

Author SHA1 Message Date
Simon a3d2eca0d8 Added External Haptics Intensity config
Affects level of all external haptics
2021-06-14 22:14:29 +01:00
Simon 035881dbdd Remove external haptics menu option
if it is present, then it will be used, no need for a toggle
2021-05-10 22:03:26 +01:00
Simon 7cde9314f7 Early impl of bHaptics
Just copied some stuff from Doom3Quest to see how well it works
2021-05-08 17:24:00 +01:00
Simon 1085c1cf73 Multiple Changes
- Secondary left handed control option that keeps right-handed buttons for A/B/X/Y
- Some CVAR changes thanks to VR_Bummser for better lighting on Quest 2
- Upgraded Gradle to 4.0.2 /  6.1.1
- Updated to SDK 1.42
2021-02-20 23:37:24 +00:00
Simon fede580be9 Update to LZDoom 3.86 2020-11-02 21:16:25 +00:00
Simon 7b667e72b2 Weapon Scale cvar now applies to Models too
..and added finer control of the mouse in the Total Chaos inventory
2020-06-08 19:15:23 +01:00
Simon e4d64f9b9f Made Doom Playable in Cinema Mode 2020-06-07 22:32:20 +01:00
Simon 4f3b54e84a Major Update - LZDoom 3.85
- Updated to LZDoom 3.85
- Fix for issue where multi-projectile weapons don't have projectile spread
- Configurable cinema mode toggle button
2020-05-28 23:57:00 +01:00
Simon 2eb41c6246 Aloow Slidey Movement Toggle
Remove's acceleration which could be a cause of motion sickness
2020-05-27 18:09:59 +01:00
Simon 649d27c982 Many fixes..
- Stair transitions are now smooth as butter!
- Ability to turn off two handed weapons and map grip button instead
- Ability to turn off "alt-key" dominant grip button  and map that to a single button instead
- Weapon no longer jitters or moves independently of player, it should be fixed to controller location (this should fix hexen weapon in water issue)
- Added comment to menu to tell people for to use < 10 angle for smooth turn
- Fix issue where orientation is wrong after using teleporter
2020-05-24 10:52:47 +01:00
Simon 7187af4df9 remove plane reflections 2020-05-20 15:40:08 +01:00
Simon 97906c50d1 Fix BFG
Fixes the BFG (now as devastating as it was before)
Many cvar defaults courtesy of VR_Bummser
2020-05-03 21:13:37 +01:00
Simon cb747ae419 HUD/Automap config menu
Also updated with KollegeMostrich's latest cheat menu / credits
2020-04-28 22:26:34 +01:00
Simon d739555967 Additional dyn lights changes
- Used correct dyn lights cvar now
- Default ScreenSize to 11 (transparent / alternative HUD mode)
2020-04-27 19:10:21 +01:00
Simon 92c100b12e Several Changes
- Changed some default cvar values for VR
- Ensure dynamic lights are always defaulted to off
- small menu tweak
- Exit cleanly if launcher not installed or no wads in the wads folder
2020-04-26 23:13:42 +01:00
Simon 46c9900185 Couple of improvement
- Clean exit (no crash)
- Menu option to switch thumbstick function (for left handers who like right-hander thumbsticks)
2020-04-15 20:48:44 +01:00
Simon c893d99b6c Implemented clean shutdown 2020-04-14 23:47:06 +01:00
Simon 7ec9b2932e Multiple improvements
- version number update
- pickup haptic level
- default world quaking to 0
- earth quake now triggers haptics
- Big changes to allow key mapping to work
  - X button will delete a mapping
  - Menu control uses only A/B (right-hand) X/Y (left-hand) due to mapping changes
2020-04-14 16:49:54 +01:00
Simon 2f8d200246 Prevent FAT_TEM width selector causing crash 2020-04-13 22:29:57 +01:00
Simon e313ddcab1 extra compression on pk3 2020-04-13 22:04:59 +01:00
Simon dd81030375 Y button toggle map
+Version number update
2020-04-13 17:38:29 +01:00
Simon d960d4bcf7 Several fixes
- Don't let Brutal Doom flashlight trigger haptics
- Haptic blip on item pickup
- Default world scale reduced slightly to 34
- HUD default tweak
2020-04-13 16:50:59 +01:00
Simon 6f371800c7 Properly fix the vr_recoil option
- Also added in the laser sight mod with permission courtesy of Alexander Kromm (m8f): https://github.com/mmaulwurff/laser-sight
- Slightly modified the laser sight mod to remove the beam option as this doesn't work correctly in VR
2020-04-09 10:11:32 +01:00
Simon 837d3aa54a Menu and haptic tweak 2020-04-08 23:26:09 +01:00
Simon 05f9c30e73 Finished Teleport Functionality
Now Doom Guy is the teleport location marker
2020-04-07 23:39:04 +01:00
Simon f29d7530c8 Teleport Changes 2020-04-07 18:07:58 +01:00
Simon c1f71d5c3e Couple of fixes
- Walking/running speed config (and menu options)
- Prevent weapon clipping on near Z plane so that iron sights can be used better
- Stop switch from left to right handed mode messing up control of menus
2020-04-05 19:02:54 +01:00
Simon 7ec233af45 Menu Order Change 2020-04-02 07:33:09 +01:00
Simon d1f2ecb88a VR Options Menu 2020-04-01 23:19:10 +01:00
Simon 6e5a4488a4 Tweaks and full model wepon location correct
Code taken from the OpenVR port
2020-03-15 23:16:38 +00:00
Simon 779178f798 WIP changes to lots of stuff.. 2020-03-05 22:30:08 +00:00
Simon 442b91479e More WIP 2020-03-03 00:02:44 +00:00