Commit graph

  • a1aa322d44
    Merge 22de518bbe into 5f2c42fa09 Emanuele Disco 2024-03-15 22:17:50 +0900
  • 15cc35c50e change README to reflect new updates Emanuele Disco 2024-03-12 10:47:26 +0900
  • fcb2d888bc ci: fix build on github workflow after rename of pk3 file to qzdoom Emanuele Disco 2024-03-04 09:48:45 +0900
  • 2a6e11473a update ZMusic reference to latest master commit Emanuele Disco 2024-03-04 09:30:35 +0900
  • 2b6a30457e replace pk3 in assets folder Emanuele Disco 2024-03-03 09:39:13 +0900
  • b115e4177c rename lzdoom.pk3 to qzdoom.pk3 Emanuele Disco 2024-03-03 09:36:53 +0900
  • ae4a817362 fix: when in cinemamode enable joystick movements only if the dominant grip is not pushed Emanuele Disco 2024-03-02 19:03:26 +0900
  • 6c743c50f1 add info to control_scheme enum because I can't remember the difference! Emanuele Disco 2024-02-26 18:33:33 +0900
  • 9bed866c5f fix build with latest PCVR branch moved some common functions inside the gzdoom branch since they are used with OpenVR as well Emanuele Disco 2024-02-26 15:04:51 +0900
  • 7b0adaad6c add webp codec library in preparation of merging gzdoom 4.11 Emanuele Disco 2024-02-19 16:11:09 +0900
  • b574a00fee add missing libvpx libraries Emanuele Disco 2024-02-15 21:18:44 +0900
  • 51ef68643f add new vpx support library necessary to build Android package Emanuele Disco 2024-02-15 17:42:57 +0900
  • 1852e1479f ci: update github workflow with new os versions, compilers, zmusic dependency and vcpkg for Windows Emanuele Disco 2024-02-06 23:43:56 +0900
  • 72e07c609c add zmusic support library as submodule and change android build Emanuele Disco 2024-02-06 13:06:03 +0900
  • ebe92a36ee rename lz_game_support pk3 back to game_support Emanuele Disco 2024-01-13 21:55:27 +0900
  • 0e598ca534 WIP make questzdoom available on PC (good for testing) (no VR yet) Emanuele Disco 2024-01-12 18:08:33 +0900
  • 22de518bbe Revert "feat: add merrychristmas mod" Emanuele Disco 2023-12-28 22:25:33 +0900
  • 750e77e646 ci: fix github workflow error on ndk installation on windows Emanuele Disco 2023-12-21 13:36:15 +0900
  • 97266df8c5 feat: disable launcher check to test on Pico Emanuele Disco 2023-08-15 08:40:10 +0900
  • 2e4a62dd11 feat: add merrychristmas mod Emanuele Disco 2023-11-24 21:00:36 +0900
  • 617312c643 feat: make possible to have profiles all in a folder named profiles instead of having them all in the program root directory Emanuele Disco 2023-08-16 12:26:34 +0900
  • a601c5a4cf fix: remove wrong implementation of weapon offset The implementation is done in the submodule Emanuele Disco 2023-08-14 02:17:16 +0900
  • 6bf2c604c3 ci: add retention-days to the upload artifact to limit the storage usage on github Emanuele Disco 2023-08-05 11:37:49 +0900
  • 805ac4ce48 Merge branch 'upstream/OpenXR' Emanuele Disco 2023-05-13 00:20:53 +0900
  • a978b403db fix: add back the resetDoomYaw when snap turning to avoid yaw desync in some cases Emanuele Disco 2023-05-07 00:11:29 +0900
  • 1dde2efc7b refactor: general cleanup removed jni_shutdown in VrCommon.h not used in other places, VR_Shutdown should be used instead Emanuele Disco 2023-05-04 16:36:39 +0900
  • 68359a7e90 Fix crash on quest firmware v53 OpenXR Simon 2023-04-28 19:48:06 +0100
  • 95a9b7476f feat: change turn speed based on joystick analog input when using smooth turn Emanuele Disco 2023-04-20 01:25:18 +0900
  • a7fe5ad731 fix: fix wrong offset applied to weapons Emanuele Disco 2023-04-20 00:50:51 +0900
  • 1f441aeb72 ci: fix github workflow after latest openxr changes Emanuele Disco 2023-02-07 13:34:06 +0900
  • 33924412ad build: remove buildToolsVersion to prevent warning messages and added ndkVersion to build.gradle since is the recommended way to set NDK version Emanuele Disco 2023-02-07 13:13:20 +0900
  • 82fe125116 build: untrack local.properties and remove it from source Emanuele Disco 2023-02-07 12:49:40 +0900
  • 6acdb02760 Merge branch 'origin/OpenXR' Emanuele Disco 2023-02-07 11:17:39 +0900
  • 7c0534ec41 Gradle changes to support building without dependency on the Meta OpenXR SDK package Simon 2023-02-06 21:53:12 +0000
  • 93587c7336 ci: fix revision update not working correctly Emanuele Disco 2023-01-29 12:34:29 +0900
  • 706d21a3c2 build: fix build on linux Emanuele Disco 2023-01-28 22:54:52 +0900
  • a8c48b32a5 ci: fix github workflow after new build changes Emanuele Disco 2023-01-28 23:12:23 +0900
  • ef6642ab33 build: restore gradle wrapper files since the gradle wrapper is used for external build on github workflow Emanuele Disco 2023-01-28 23:10:31 +0900
  • 03dd833d0f Merge branch 'OpenXR' Emanuele Disco 2023-01-28 23:05:48 +0900
  • 579d5f91cf Update gzdoom-g3.3mgw_mobile Simon 2023-01-27 19:21:16 +0000
  • 9a104896da Changes to make selection of openxr_loader.so automatic based on OPENXR_HMD Simon 2023-01-27 19:21:11 +0000
  • 05764d2013 fix: correct wrong offset applied to weapons Emanuele Disco 2023-01-28 02:24:20 +0900
  • 4f563df9e9 fix: invert controller feedback Emanuele Disco 2023-01-28 00:50:21 +0900
  • b3f1b2461c Merge branch 'OpenXR' Emanuele Disco 2023-01-26 20:47:13 +0900
  • b9edae307e Ensure Touches are cleared before input processed Simon 2023-01-25 23:06:42 +0000
  • 47487cdc1e Update gzdoom-g3.3mgw_mobile Simon 2023-01-25 09:48:49 +0000
  • 9e0a129d07 Default useVirtualScreen to false Simon 2023-01-25 09:45:36 +0000
  • 63bb383265 Fixed missing thumbstick click Simon 2023-01-21 20:26:13 +0000
  • 12a8506e3c Input refactoring and diagonal speed fix for Pico Simon 2023-01-21 15:09:35 +0000
  • a5e641dca5 Fix couple of issues Simon 2023-01-17 22:12:04 +0000
  • e39bb37ffb fix: fix return for SetRefreshRate method always returning 0 Emanuele Disco 2023-01-04 16:11:14 +0900
  • 600f048355 ci: change github workflow for meta quest and pico build Emanuele Disco 2022-12-29 21:45:31 +0900
  • 201b3291d7 build: fix build after openxr integration Emanuele Disco 2022-12-29 00:00:14 +0900
  • 8c179fad17 Merge branch 'origin/OpenXR' Emanuele Disco 2023-01-03 01:26:02 +0900
  • f6a238d5b6 ci: fix workflow failing to prepare pk3 files on windows os Emanuele Disco 2023-01-11 01:07:42 +0900
  • b61a1bfeea fix: address several compilation warnings Emanuele Disco 2023-01-03 13:34:07 +0900
  • 72c13d5977 ci: improved github workflow set fetch-depth back to 1 and add new git fetch for the submodule to fetch available tags up to 100 commits Emanuele Disco 2023-01-02 17:43:42 +0900
  • f00da2bff1 refactor: add missing log to GLES3JNILib_prepareEnvironment Emanuele Disco 2023-01-02 14:28:54 +0900
  • 342070ee78 ci: add action to install custom NDK for Ubuntu and Windows Server to the github workflow Emanuele Disco 2023-01-01 02:55:43 +0900
  • b980e7c34a ci: refactor and improve github workflow change os to linux, windows can also be added new matrix config hmd that can be used to build agains different headset, for now just meta, we can add pico as well Emanuele Disco 2022-12-31 00:30:34 +0900
  • aaa09bae6f ci: fix for questzdoom checkout, changed depth to all history Emanuele Disco 2022-12-24 02:59:55 +0900
  • 83010374f8 ci: add github workflow, push on tags only Emanuele Disco 2022-12-23 17:16:44 +0900
  • 500008d8dd build: add ndkVersion and format build.gradle replace gradle-wrapper.jar since it throws error when trying to retrieve the version Emanuele Disco 2022-12-23 17:12:22 +0900
  • 6f86d67fdc Several fixes Simon 2022-12-30 21:05:01 +0000
  • 3ea7df9cc3 Restored Thumbrest Touch Simon 2022-12-29 09:49:50 +0000
  • 20a8d2e40f First tranche of OpenXR changes Simon 2022-12-27 23:27:29 +0000
  • 97d1afb95c feat: remove merrychristmas mod Emanuele Disco 2022-12-20 13:11:21 +0900
  • 8f5428386f fix: moved the christmas mod in res folder so it doesn't show up in the mods section Emanuele Disco 2022-12-17 18:34:52 +0900
  • 527b0527ee feat: merry christmas! Added a temporary mod to experience Christmas in hell! Emanuele Disco 2022-12-17 01:12:39 +0900
  • b3794e0b4e feat: added PrepareEnvironment JNI callback that prepare the environment - removed the chdir call and moved inside the new method where we also set the progdir variable used by ExpandEnvVars - refactored and cleaned up the activity create method Emanuele Disco 2022-12-14 23:50:23 +0900
  • ee4291310c feat: added a reload function to the main activity that can be used to restart the game Emanuele Disco 2022-12-14 23:41:19 +0900
  • 75b46480d1 Merge remote-tracking branch 'origin/master' into questzdoom Emanuele Disco 2022-12-09 15:11:51 +0900
  • 70c131378d fix: request storage permission without the need of closing the app, if it is the first time installing the app it will crash since it can't find any iwad to start the game. Emanuele Disco 2022-12-08 20:12:02 +0900
  • 03c18de737 changed app version to 1.5.0 Emanuele Disco 2022-12-08 12:57:55 +0900
  • 95babe9607 feat: removed questzdoom info and credits from the cheat menu mod, moved into main menudef - also added the give all cheat under the command 'Give me everything!' Emanuele Disco 2022-12-08 02:53:15 +0900
  • ce1aa8ab1b - added three variables to offset the position of the weapon in vr Emanuele Disco 2022-12-05 00:14:50 +0900
  • 0f77d3ce61 - added local.properties to gitignore Emanuele Disco 2022-11-30 13:58:14 +0900
  • 23026e9b5f Revert "- copy cheat-menu and laser-sight mods only if they are not present in the mods folder" Emanuele Disco 2022-11-26 17:45:19 +0900
  • 570bf494c6 - changed event for main controller btn 2 to key BACKSPACE when dominant grip pushed Emanuele Disco 2022-11-19 16:01:02 +0900
  • 5f2c42fa09
    Merge pull request #26 from DrBeef/gbtesting master v1.5.0 Grant Bagwell 2022-11-09 23:14:05 +0100
  • 84b8113645 Update gzdoom-g3.3mgw_mobile gbtesting Emanuele Disco 2022-11-07 01:20:10 +0900
  • 2df7087169 - copy cheat-menu and laser-sight mods only if they are not present in the mods folder Emanuele Disco 2022-05-25 22:34:08 +0900
  • 0dc8495ae8 - removed fluidsynth unused folder - updated fluidsynth lite to version 1.1.11 Emanuele Disco 2022-04-18 21:49:11 +0900
  • 97f066669f - replaced fluidsynth.sf2 with the default sf2 file in lzdoom asset Emanuele Disco 2022-04-03 23:50:25 +0900
  • bf44809a31 - enabled offhand grip button event whether or not the two handed weapon option is turned on Emanuele Disco 2022-03-06 04:59:43 +0900
  • f5d006eb2e Merge branch 'beef_master' into questzdoom Emanuele Disco 2022-03-04 02:22:29 +0900
  • aab0df4a80 Update gzdoom-g3.3mgw_mobile v1.4.0 Simon 2022-03-02 21:28:11 +0000
  • dd422472d7 fix various build breaks Simon 2022-03-02 21:27:29 +0000
  • 73e0e73317 - fixed lzma compilation added flag -march=armv8+crc Emanuele Disco 2021-12-30 20:54:28 +0900
  • e1371f4bde Merge remote-tracking branch 'origin/master' into questzdoom Emanuele Disco 2021-11-12 13:47:26 +0900
  • 8b45ea7f89 Changes to laser-sight mod - replaced option 'Hide on slot 1' with 'Hide with melee weapon' Emanuele Disco 2021-11-06 01:18:16 +0900
  • 43dbb02581 - fixed laser-sight mod to work with offhand weapon Emanuele Disco 2021-10-22 02:18:10 +0900
  • 8773d849f9 - disabled snapturn when secondary button pressed, enabling 4 more buttons to be binded Emanuele Disco 2021-10-19 00:08:56 +0900
  • 0c96f9908a - cleaned up button events - added button events for main and offhand joystick with and without secondary button pressed - simplified implementation for wheel buttons events Emanuele Disco 2021-10-18 23:02:43 +0900
  • 70cb4046af - added two more button events to the main controller secondary button + joysitick up secondary button + joystick down they can be used to switch offhand weapon with new qzd update - moved default button events for joysticks way down to avoid conflict during key bindings with other buttons events Emanuele Disco 2021-10-12 01:35:38 +0900
  • 72feffbbef - added pitch adjust to offhand weapon Emanuele Disco 2021-10-05 14:48:58 +0900
  • b0b7a36d46 Update to latest changes from @emawind84 Simon 2021-11-02 22:51:52 +0000
  • 4fbcca0df6 Point to my fork of @emawind84 's repo Simon 2021-09-28 21:44:14 +0100
  • 4abfa88af8
    Merge pull request #20 from emawind84/questzdoom rebase1 Simon 2021-09-29 22:31:32 +0100
  • e0cc20f067 Update lzdoom.pk3 questzdoom Simon 2021-09-28 22:06:51 +0100