mirror of
https://github.com/DrBeef/QuestZDoom.git
synced 2025-04-24 10:08:52 +00:00
Y button toggle map
+Version number update
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parent
d960d4bcf7
commit
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6 changed files with 6 additions and 20 deletions
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.drbeef.questzdoom"
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android:versionCode="2"
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android:versionName="0.1.0" android:installLocation="auto" >
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android:versionCode="3"
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android:versionName="0.2.0" android:installLocation="auto" >
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<!-- Tell the system this app requires OpenGL ES 3.1. -->
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<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
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@ -887,21 +887,8 @@ void QzDoom_Vibrate(float duration, int channel, float intensity )
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vibration_channel_intensity[channel] = intensity;
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}
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void getVROrigins(vec3_t _weaponoffset, vec3_t _weaponangles, vec3_t _hmdPosition)
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{
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VectorCopy(weaponoffset, _weaponoffset);
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VectorCopy(weaponangles, _weaponangles);
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VectorCopy(hmdPosition, _hmdPosition);
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}
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void VR_DoomMain(int argc, char** argv);
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float VR_GetRawYaw()
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{
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return snapTurn;
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}
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void VR_GetMove( float *joy_forward, float *joy_side, float *hmd_forward, float *hmd_side, float *up, float *yaw, float *pitch, float *roll )
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{
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*joy_forward = remote_movementForward;
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@ -915,7 +902,6 @@ void VR_GetMove( float *joy_forward, float *joy_side, float *hmd_forward, float
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}
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/*
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================================================================================
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@ -316,7 +316,7 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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((pDominantTrackedRemoteNew->Buttons & domButton2) != 0) && dominantGripPushedNew ? 1 : 0,
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1, KEY_RSHIFT);
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//Toggle Map
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//No Binding
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Joy_GenerateButtonEvents(((pDominantTrackedRemoteOld->Buttons & ovrButton_Joystick) != 0) && dominantGripPushedOld ? 1 : 0,
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((pDominantTrackedRemoteNew->Buttons & ovrButton_Joystick) != 0) && dominantGripPushedNew ? 1 : 0,
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1, KEY_TAB);
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@ -336,7 +336,7 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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((pOffTrackedRemoteNew->Buttons & offButton1) != 0) && !dominantGripPushedNew ? 1 : 0,
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1, KEY_PAD_X);
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//Jump
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//Toggle Map
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Joy_GenerateButtonEvents(((pOffTrackedRemoteOld->Buttons & offButton2) != 0) && !dominantGripPushedOld ? 1 : 0,
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((pOffTrackedRemoteNew->Buttons & offButton2) != 0) && !dominantGripPushedNew ? 1 : 0,
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1, KEY_PAD_Y);
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@ -41,7 +41,7 @@ const char *GetVersionString();
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/** Lots of different version numbers **/
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#define VERSIONSTR "3.83a"
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#define VERSIONSTR "QuestZDoom Beta-0.2 - LZDoom 3.83a"
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 3,83,1
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@ -48,7 +48,7 @@ f8 togglemessages
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f9 quickload
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f11 bumpgamma
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f10 menu_quit
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tab togglemap
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pad_y togglemap
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pause pause
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sysrq screenshot
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t messagemode
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