Added External Haptics Intensity config

Affects level of all external haptics
This commit is contained in:
Simon 2021-06-14 22:14:29 +01:00
parent 8bd954828a
commit a3d2eca0d8
7 changed files with 9 additions and 9 deletions

View file

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.drbeef.questzdoom"
android:versionCode="26"
android:versionName="1.2.1" android:installLocation="auto" >
android:versionCode="27"
android:versionName="1.2.2" android:installLocation="auto" >
<!-- Tell the system this app requires OpenGL ES 3.1. -->
<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
@ -13,10 +13,6 @@
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />

View file

@ -1677,6 +1677,8 @@ FBaseCVar *FindCVarSub (const char *var_name, int namelen)
return var;
}
EXTERN_CVAR(Float, ext_haptic_level_global_intensity)
float C_GetExternalHapticLevelValue(const char *haptic_name)
{
char buffer[256];
@ -1684,10 +1686,10 @@ float C_GetExternalHapticLevelValue(const char *haptic_name)
FBaseCVar *pCVar = FindCVar(buffer, NULL);
if (pCVar != NULL)
{
return pCVar->GetGenericRep(CVAR_Float).Float;
return pCVar->GetGenericRep(CVAR_Float).Float * ext_haptic_level_global_intensity;
}
return 1.0;
return ext_haptic_level_global_intensity;
}
FBaseCVar *GetCVar(int playernum, const char *cvarname)

View file

@ -105,6 +105,7 @@ FRandom pr_cajump("CustomJump");
CVAR(Bool, vr_recoil, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
//External Haptics Level CVARs
CVAR(Float, ext_haptic_level_global_intensity, 1.0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR(Float, ext_haptic_level_damage_projectile, 1.0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR(Float, ext_haptic_level_pickup_weapon, 1.0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR(Float, ext_haptic_level_pickup, 1.0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)

View file

@ -41,7 +41,7 @@ const char *GetVersionString();
/** Lots of different version numbers **/
#define VERSIONSTR "DrBeef's QuestZDoom-1.2.1 (LZDoom 3.86)"
#define VERSIONSTR "DrBeef's QuestZDoom-1.2.2 (LZDoom 3.86)"
// The version as seen in the Windows resource
#define RC_FILEVERSION 3,86,0

View file

@ -2345,6 +2345,7 @@ OptionMenu VROptionsMenu protected
StaticText "Haptics"
Slider "Item Pickup Haptic Level", "vr_pickup_haptic_level", 0.0, 1.0, 0.1, 2
Slider "Quake Haptic Level", "vr_quake_haptic_level", 0.0, 1.0, 0.1, 2
Slider "External Haptics Intensity", "ext_haptic_level_global_intensity", 0.0, 2.0, 0.1, 2
StaticText ""
StaticText "Weapon"

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