Commit graph

163 commits

Author SHA1 Message Date
Simon
7b667e72b2 Weapon Scale cvar now applies to Models too
..and added finer control of the mouse in the Total Chaos inventory
2020-06-08 19:15:23 +01:00
Simon
e4d64f9b9f Made Doom Playable in Cinema Mode 2020-06-07 22:32:20 +01:00
Simon
f35544b9b1 Functioning mouse cursor in Total Chaos
Using cinematic mode binding
Also enabled HDR by default
2020-06-06 14:41:41 +01:00
Simon
d115870210 Fix for seconday buttons toggle issue 2020-06-02 22:40:23 +01:00
Simon
528a5dcf06 Prevent weapon model clipping through walls/objects 2020-06-01 22:29:54 +01:00
Simon
802543ab30 Update p_map.cpp
Updated the comment to make it clearer what it is doing (I hope!)
2020-05-31 22:58:48 +01:00
Simon
af67930294 Fix strange aiming issue 2020-05-31 22:55:39 +01:00
Simon
f47f9593f8 Fix weapon projectile origin height when standing in water 2020-05-30 10:45:28 +01:00
Simon
a2dae210ca Command line param for FFR in case it makes any difference 2020-05-29 22:37:16 +01:00
Simon
3d9775bb0b Never allow crosshair to be drawn
it doesn't make sense in VR
2020-05-29 09:46:46 +01:00
Simon
68f41c63e7 Prevent weapon projectile spread fix causing laser sight jitter 2020-05-29 00:11:08 +01:00
Simon
4f3b54e84a Major Update - LZDoom 3.85
- Updated to LZDoom 3.85
- Fix for issue where multi-projectile weapons don't have projectile spread
- Configurable cinema mode toggle button
2020-05-28 23:57:00 +01:00
Simon
42b4cf7859 Definition of vr_momentum CVAR
Forgot to commit this in the last commit
2020-05-28 09:38:45 +01:00
Simon
2eb41c6246 Aloow Slidey Movement Toggle
Remove's acceleration which could be a cause of motion sickness
2020-05-27 18:09:59 +01:00
Simon
649d27c982 Many fixes..
- Stair transitions are now smooth as butter!
- Ability to turn off two handed weapons and map grip button instead
- Ability to turn off "alt-key" dominant grip button  and map that to a single button instead
- Weapon no longer jitters or moves independently of player, it should be fixed to controller location (this should fix hexen weapon in water issue)
- Added comment to menu to tell people for to use < 10 angle for smooth turn
- Fix issue where orientation is wrong after using teleporter
2020-05-24 10:52:47 +01:00
Simon
fc838d9859 Delete VrSamples-QzDoom.iml 2020-05-20 18:10:35 +01:00
Simon
7187af4df9 remove plane reflections 2020-05-20 15:40:08 +01:00
Grant Bagwell
21d987e8ab Project name fix 2020-05-20 16:33:59 +02:00
Grant Bagwell
d795526e39 Interpolation 2020-05-20 14:27:45 +02:00
Simon
c54706a73e Updating version for release 2020-05-19 22:48:43 +01:00
Simon
af48994220 Proper Crouch Fix 2020-05-19 22:17:39 +01:00
Simon
502d12fa1f Merge branch 'master' of https://github.com/DrBeef/QuestZDoom 2020-05-18 23:32:13 +01:00
Simon
4071417a7d Fixes crouching 2020-05-18 23:32:09 +01:00
Simon
0a29546bb9
Update README.md 2020-05-15 14:19:21 +01:00
Simon
96a322a7e7
Update README.md 2020-05-15 14:14:34 +01:00
Simon
efb5795dad
Update README.md 2020-05-15 14:13:40 +01:00
Simon
776c81dde8
Update README.md 2020-05-15 14:09:22 +01:00
Simon
f72bddd4bf
Update README.md 2020-05-13 21:50:36 +01:00
Simon
609b1f50ac
Update README.md 2020-05-13 21:49:50 +01:00
Simon
abf18aed86
Update README.md 2020-05-13 21:45:16 +01:00
Simon
c8d072d268
Update README.md 2020-05-13 20:20:34 +01:00
Simon
9ba23bd449 Fix incorrect Pitch calculation 2020-05-10 23:13:07 +01:00
Simon
97906c50d1 Fix BFG
Fixes the BFG (now as devastating as it was before)
Many cvar defaults courtesy of VR_Bummser
2020-05-03 21:13:37 +01:00
Simon
ba2e853411 Various cvar changes and HUD scaling improvement
also, prevent teleport once dead
2020-04-29 21:42:06 +01:00
Simon
cb747ae419 HUD/Automap config menu
Also updated with KollegeMostrich's latest cheat menu / credits
2020-04-28 22:26:34 +01:00
Simon
2ac5e76ee5 HUD Defualts / Weapon Skew Fix / ScreenSize fix 2020-04-27 23:48:11 +01:00
Simon
e7e5128d68 Update Ultimate-Cheat-Menu.zip 2020-04-27 20:23:28 +01:00
Simon
d739555967 Additional dyn lights changes
- Used correct dyn lights cvar now
- Default ScreenSize to 11 (transparent / alternative HUD mode)
2020-04-27 19:10:21 +01:00
Simon
92c100b12e Several Changes
- Changed some default cvar values for VR
- Ensure dynamic lights are always defaulted to off
- small menu tweak
- Exit cleanly if launcher not installed or no wads in the wads folder
2020-04-26 23:13:42 +01:00
Simon
89a9f9bbc4 Better error checking 2020-04-25 15:37:26 +01:00
Simon
755762da33 Exit if no wads or launcher installed 2020-04-25 15:27:58 +01:00
Simon
2a7c5f0b1d Update VrInputDefault.c 2020-04-23 20:21:00 +01:00
Simon
37fc26e239 Ultimate Cheat Menu
also fix yaw glitch on teleport
2020-04-23 20:19:12 +01:00
Simon
6070477b17 Several changes..
- New fluidsynth sound font file from: http://www.schristiancollins.com/generaluser.php
- Cheat Menu mod
- Prevent crash in Brutal Doom 64
2020-04-21 22:44:10 +01:00
Simon
cca936b5d9
Update README.md 2020-04-20 17:33:13 +01:00
Simon
43050f687b
Update README.md 2020-04-19 10:16:48 +01:00
Simon
e8d70191fc
Update README.md 2020-04-19 10:01:32 +01:00
Simon
37699b60f7
Update README.md 2020-04-19 10:00:07 +01:00
Simon
a86fb5d729
Update README.md 2020-04-18 20:47:30 +01:00
Simon
d8294e7464
Update README.md 2020-04-18 12:30:57 +01:00