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Update README.md
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@ -131,8 +131,8 @@ Credits
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I would like to thank the following teams and individuals for making this possible:
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* [The ZDoom Teams](https://zdoom.org/index) - For the excellent engine this based upon.
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* Emile Belanger - For being happy for me to use his Android build of LZDoom as a basis for this. See his other Android ports [here](http://www.beloko.com/)
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* Everyone involved in the GZ3Doom project (PC VR GZDoom implementation), from which a lot of the 6DoF weapon functionality for this project was taken or used as inspiration
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* [Emile Belanger](http://www.beloko.com/) - For being happy for me to use his Android build of LZDoom as a basis for this. See his other Android ports [here](http://www.beloko.com/)
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* Everyone involved in the GZ3Doom project (PC VR GZDoom implementation and its various forks), from which a lot of the 6DoF weapon functionality for this project was taken or used as inspiration
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* Baggyg - My long-time friend, in and out of cyberspace, whose roles in this have once again been varied and all helpful, also the creator of the excellent QuestZDoom Launcher, a must-have tool for playing mods in QUestZDoom - DO INSTALL THIS (you need to)!!!
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* VR_Bummser - Also a long time VR friend and huge contributor to the DrBeef port community, dedicated testing and [video production](https://www.youtube.com/user/MrNeitey/videos)
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* Daniel Teich - Art Director / Mod Logos / Launcher Art / Website Graphics / Mod Contributor
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