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Update README.md
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README.md
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README.md
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@ -23,8 +23,9 @@ This port features..
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--------------------
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* Two handed weapon grip
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* Haptic Feedback
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* Awesome Haptic Feedback
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* Smooth Locomotion, Teleport locomotion, Smooth/Snap turn
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* All the cool mod support of LZDoom
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Copying the Full Game WAD files to your Oculus Quest
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@ -54,12 +55,12 @@ All these controls are for right-handed mode and are the basic/default mappings,
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* A Button - Open Door / Switch
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* B Button - Jump
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* Y Button -
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* X Button - Delete a button mapping in the menu
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* Y Button - Toggle AutoMap
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* X Button - Unmapped [Delete a button mapping in the menu]
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* Dominant-Hand Controller - Weapon orientation
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* Dominant-Hand Thumbstick - left/right Snap turn, up/down weapon change
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* Dominant-Hand Thumbstick click -
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* Dominant-Hand Thumbstick click - Unmapped
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* Dominant-Hand Trigger - Fire Weapon
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* Dominant Grip Button - When held down, secondary button functions are available
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@ -67,22 +68,22 @@ All these controls are for right-handed mode and are the basic/default mappings,
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* Off-Hand Thumbstick - locomotion / teleport
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* Off-Hand Trigger - Run
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* Off-Hand Grip Button - Weapon Stabilisation - two handed weapon mode
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* Off-Hand Thumbstick click -
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* Off-Hand Thumbstick click - Unmapped
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*Secondary Button Functions*
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Accessed by holding down the dominant hand grip button - All these can be reassigned in the options menu
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* A Button -
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* B Button -
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* Y Button -
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* X Button -
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* A Button - Unmapped
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* B Button - Unmapped
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* Y Button - Unmapped
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* X Button - Unmapped
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* Dominant-Hand Thumbstick click -
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* Dominant-Hand Trigger - Secondary Fire Weapon
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* Dominant-Hand Thumbstick click - Unmapped
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* Dominant-Hand Trigger - Alt Fire Weapon
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* Off-Hand Trigger -
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* Off-Hand Thumbstick click -
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* Off-Hand Trigger - Unmapped
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* Off-Hand Thumbstick click - Unmapped
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Things to note / FAQs:
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