Commit graph

127 commits

Author SHA1 Message Date
Simon
c7c66e46a7 Revert "Arrange quick save icons horizontally"
This reverts commit 20f8fff3fe.

Also make the icons white
2023-04-12 08:37:36 +01:00
Simon
20f8fff3fe Arrange quick save icons horizontally 2023-04-11 21:00:09 +01:00
Simon
d3dcac8f9d Save game crash fix in JKO 2023-04-11 20:58:56 +01:00
Simon
a2ff16b576 Quick Save/Load in Selector
Haven't been able to test yet!
2023-04-10 19:42:06 +01:00
Simon Brown
67b7d26de8
Merge pull request #4 from DrBeef/TBDC
TBDC Scales in Code
2023-04-06 16:54:01 +01:00
Grant Bagwell
ccd63d4eec Forced for Extended Menu 2023-04-06 16:57:36 +02:00
Grant Bagwell
d6b3e8eb65 TBDC Scales in Code 2023-04-06 16:55:02 +02:00
Simon Brown
316c2a2904
Merge pull request #2 from DrBeef/TBDC
Team Beef Directors Cut
2023-04-06 10:02:01 +01:00
Simon
a271b61ac7 Switch to use Bummser's NPC file if TBDC is disabled 2023-04-06 09:58:18 +01:00
Grant Bagwell
95950f2390 Updated ratios per difficulty 2023-04-05 20:08:10 +02:00
Grant Bagwell
4c751fcb59 Y Close Datapad 2023-04-04 23:59:12 +02:00
Grant Bagwell
1939a26542 TBDC
Laser Saber deflections
Guns balancing.
2023-04-04 23:37:41 +02:00
Grant Bagwell
7175c872a9 Knockback settings TBDC 2023-04-03 00:36:46 +02:00
Grant Bagwell
cb52d310c1 TBDC Weapons 2023-04-02 23:18:28 +02:00
Petr Bartos
e3524e8e48 Add use haptic feedback; Fix use in 3rd person mode 2023-04-02 09:16:00 +01:00
Simon
52fcc8a49e Revert "Removed the no-backface-culling for weapons as it is no longer needed"
This reverts commit b899b99178.
2023-04-01 09:47:48 +01:00
Simon
5f56cf48fc Camera shake fix part 2 2023-03-30 22:16:37 +01:00
Simon
3dd7833cd0 Disable camera shake when charging a weapon's alt fire 2023-03-30 22:06:18 +01:00
Petr Bartos
6d49f87150 Do not check angle on non-facing triggers 2023-03-30 21:50:11 +01:00
Petr Bartos
926c64c691 Add angle check for triggers touched by hand 2023-03-30 21:50:11 +01:00
Simon
b899b99178 Removed the no-backface-culling for weapons as it is no longer needed
used only for hand models now
2023-03-30 21:45:10 +01:00
Simon
9877859676 Update to the VC+Elin weapons pack
includes a sweet new saber hilt
2023-03-30 21:44:36 +01:00
Simon
c4cc218f8b Turn the stun baton into an "always active" weapon
movement still triggers the sound, but it will always shock an enemy when it makes contact
2023-03-29 22:44:50 +01:00
Petr Bartos
94e82c2da3 Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 22:44:38 +01:00
Petr Bartos
40128567be Add help to menu 2023-03-28 22:43:42 +01:00
Simon
62b9a0bfab Hide force power aura when item selector is shown 2023-03-28 13:52:45 +01:00
Simon
f452b9cf06 Slight tweak to NPC Combat 2023-03-28 13:51:49 +01:00
Simon
3897531544 JKO - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:17 +01:00
Simon
134dec8264 Fix possible crash on JK2 2023-03-26 16:31:53 +01:00
Simon
858c5b7f31 Made stun baton a velocity triggered weapon 2023-03-22 20:34:12 +00:00
Simon
8a6e37b216 Fix crash with security camera on Artus Mine level 2023-03-19 10:53:12 +00:00
Simon
93efed3b24 Corrected logic error with saber-lock hilt rendering scenario 2023-03-13 19:37:13 +00:00
Simon
0d5162626d Realistic Saber (dismemberment) 2023-03-12 10:03:25 +00:00
Simon
c8fa750c6e Prevent random weapon position being stuck
pretty sure it is an uninit variable (vr.saberBlockDebounce)
2023-03-11 15:39:22 +00:00
Simon
80f4e9520a Improved font scaling 2023-03-07 22:52:55 +00:00
Simon
6d6b4cf3da Warning when force power too low to use selected force 2023-03-07 22:52:30 +00:00
Simon
3f869386a3 Off-hand-use-gesture-savegame-fix 2023-03-05 19:53:50 +00:00
Simon
ac8ac8f6d9 Update to credits (further changes pending)
also default gesture use to be on
2023-03-05 16:13:44 +00:00
Simon
911d89557d @MuadDib's Fix-security-cameras-with-single-view 2023-03-05 08:52:35 +00:00
Simon
9e00445947 @MuadDib's Improve-security-camera-controls 2023-03-05 08:51:50 +00:00
Simon
5ba176fced @MuadDib's Usable-objects-hint 2023-03-05 08:50:51 +00:00
Simon
b00d5053dd @MuadDib's Multi-hand-use-gesture 2023-03-05 08:48:31 +00:00
Simon
1597349f9d Prevent haptics triggering when an NPC is using the force 2023-03-01 22:59:45 +00:00
Simon
72ba9972d8 Renaming JKQuest to JKXR
Rename JKQuest -> JKXR

Renaming JKQuest to JKXR

Renaming JKQuest to JKXR

Renaming JKQuest to JKXR
2023-03-01 22:14:44 +00:00
Simon
eed4ea9e15 Allow demo assets map to be played
only register appropriate weapon models if playing the demo map
2023-02-26 15:08:31 +00:00
Simon
82ace54c07 Start of proper changes for JKA 2023-02-26 09:45:41 +00:00
Simon
773593c8bd Started on JKA
- First person view working
- Merged a lot of other changes from JKO
2023-02-01 21:11:04 +00:00
Simon
89fb6f6887 Configurable HUD scaling menu options 2023-01-31 21:45:13 +00:00
Simon
a83dfc7989 Added haptics for ATST 2023-01-29 08:36:46 +00:00
Simon
3b139bb537 ATST fixes
- Push muzzle flash away so it doesn't blind player
- Ensure ATST sounds play even though player is in first person (cg_players.cpp)
- Slight improvement to position of hand models
- Weapon selector shows the two Main/Side options for ATST
2023-01-28 23:36:26 +00:00