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https://github.com/DrBeef/JKXR.git
synced 2025-01-19 06:51:06 +00:00
Configurable HUD scaling menu options
This commit is contained in:
parent
d2b1beab32
commit
89fb6f6887
10 changed files with 264 additions and 9 deletions
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@ -30,10 +30,10 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
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void CG_AdjustFrom640( float *x, float *y, float *w, float *h ) {
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if (cg.drawingHUD && !vr->cin_camera && !vr->using_screen_layer)
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{
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float screenXScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? 2.5f : 1.0f);
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float screenYScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? 2.5f : 1.0f);
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float screenXScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? cg_hudScale.value : 1.0f);
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float screenYScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? cg_hudScale.value : 1.25f);
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float xoffset = cg.drawingHUD == CG_HUD_SCALED ? -20 : 0;
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float xoffset = cg.drawingHUD == CG_HUD_SCALED ? -cg_hudStereo.value : 0;
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if (cg.stereoView == STEREO_LEFT) {
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xoffset *= -1;
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}
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@ -48,9 +48,10 @@ void CG_AdjustFrom640( float *x, float *y, float *w, float *h ) {
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}
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*x += (640 - (640 * screenXScale)) / 2.0f + xoffset;
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*y += (480 - (480 * screenYScale)) / 2.0f;
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*y += (480 - (480 * screenYScale)) / 2.0f - cg_hudYOffset.value;
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}
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}
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void CG_AdjustFrom640Int( int *x, int *y, int *w, int *h ) {
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float fx = (float)*x;
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float fy = (float)*y;
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@ -644,6 +644,10 @@ extern vmCvar_t cg_developer;
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extern vmCvar_t cg_timescale;
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extern vmCvar_t cg_skippingcin;
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extern vmCvar_t cg_hudScale;
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extern vmCvar_t cg_hudStereo;
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extern vmCvar_t cg_hudYOffset;
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extern vmCvar_t cg_pano;
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extern vmCvar_t cg_panoNumShots;
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@ -320,6 +320,11 @@ vmCvar_t cg_developer;
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vmCvar_t cg_timescale;
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vmCvar_t cg_skippingcin;
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vmCvar_t cg_hudScale;
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vmCvar_t cg_hudStereo;
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vmCvar_t cg_hudYOffset;
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vmCvar_t cg_pano;
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vmCvar_t cg_panoNumShots;
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@ -392,6 +397,10 @@ static cvarTable_t cvarTable[] = {
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{ &cg_footsteps, "cg_footsteps", "3", CVAR_ARCHIVE },//1 = sounds, 2 = sounds & effects, 3 = sounds, effects & marks, 4 = always
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{ &cg_saberEntMarks, "cg_saberEntMarks", "1", CVAR_ARCHIVE },
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{ &cg_hudScale, "cg_hudScale", "2.5", CVAR_ARCHIVE },
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{ &cg_hudStereo, "cg_hudStereo", "20", CVAR_ARCHIVE },
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{ &cg_hudYOffset, "cg_hudYOffset", "0.0", CVAR_ARCHIVE },
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{ &cg_draw2D, "cg_draw2D", "1", CVAR_ARCHIVE },
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{ &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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{ &cg_drawHUD, "cg_drawHUD", "1", 0 },
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@ -29,10 +29,10 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
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void CG_AdjustFrom640( float *x, float *y, float *w, float *h ) {
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if (cg.drawingHUD && !vr->cin_camera && !vr->using_screen_layer)
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{
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float screenXScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? 2.5f : 1.0f);
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float screenYScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? 2.5f : 1.25f);
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float screenXScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? cg_hudScale.value : 1.0f);
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float screenYScale = 1.0f / (cg.drawingHUD == CG_HUD_SCALED ? cg_hudScale.value : 1.25f);
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float xoffset = cg.drawingHUD == CG_HUD_SCALED ? -20 : 0;
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float xoffset = cg.drawingHUD == CG_HUD_SCALED ? -cg_hudStereo.value : 0;
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if (cg.stereoView == STEREO_LEFT) {
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xoffset *= -1;
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}
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@ -47,7 +47,7 @@ void CG_AdjustFrom640( float *x, float *y, float *w, float *h ) {
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}
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*x += (640 - (640 * screenXScale)) / 2.0f + xoffset;
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*y += (480 - (480 * screenYScale)) / 2.0f;
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*y += (480 - (480 * screenYScale)) / 2.0f - cg_hudYOffset.value;
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}
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}
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@ -640,6 +640,10 @@ extern vmCvar_t cg_developer;
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extern vmCvar_t cg_timescale;
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extern vmCvar_t cg_skippingcin;
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extern vmCvar_t cg_hudScale;
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extern vmCvar_t cg_hudStereo;
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extern vmCvar_t cg_hudYOffset;
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extern vmCvar_t cg_pano;
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extern vmCvar_t cg_panoNumShots;
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@ -315,6 +315,11 @@ vmCvar_t cg_developer;
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vmCvar_t cg_timescale;
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vmCvar_t cg_skippingcin;
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vmCvar_t cg_hudScale;
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vmCvar_t cg_hudStereo;
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vmCvar_t cg_hudYOffset;
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vmCvar_t cg_pano;
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vmCvar_t cg_panoNumShots;
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@ -381,6 +386,10 @@ static cvarTable_t cvarTable[] = {
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{ &cg_heightAdjust, "cg_heightAdjust", "0.0", CVAR_ARCHIVE },
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{ &cg_shadows, "cg_shadows", "3", CVAR_ARCHIVE },
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{ &cg_hudScale, "cg_hudScale", "2.5", CVAR_ARCHIVE },
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{ &cg_hudStereo, "cg_hudStereo", "20", CVAR_ARCHIVE },
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{ &cg_hudYOffset, "cg_hudYOffset", "0.0", CVAR_ARCHIVE },
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{ &cg_draw2D, "cg_draw2D", "1", CVAR_ARCHIVE },
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{ &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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{ &cg_drawHUD, "cg_drawHUD", "1", 0 },
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Binary file not shown.
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@ -3,7 +3,7 @@ CONFIG W:\bin\striped.cfg
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ID 100
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REFERENCE MENUS_VR
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DESCRIPTION "VR Menu Localizations"
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COUNT 136
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COUNT 142
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INDEX 0
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{
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REFERENCE COMMON_CONTROLS_ITEM
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@ -684,3 +684,33 @@ INDEX 135
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REFERENCE DIRECTORS_CUT_DESC
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TEXT_LANGUAGE1 "Various tweaks for better balance of VR gameplay."
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}
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INDEX 136
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{
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REFERENCE HUD_SCALE_ITEM
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TEXT_LANGUAGE1 "VR HUD Scale:"
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}
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INDEX 137
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{
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REFERENCE HUD_SCALE_DESC
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TEXT_LANGUAGE1 "Scale of the HUD in VR."
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}
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INDEX 138
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{
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REFERENCE HUD_STEREO_ITEM
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TEXT_LANGUAGE1 "VR HUD Stereo:"
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}
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INDEX 139
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{
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REFERENCE HUD_STEREO_DESC
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TEXT_LANGUAGE1 "Stereo depth of the HUD in VR."
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}
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INDEX 140
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{
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REFERENCE HUD_YOFFSET_ITEM
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TEXT_LANGUAGE1 "VR HUD Y-Offset:"
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}
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INDEX 141
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{
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REFERENCE HUD_YOFFSET_DESC
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TEXT_LANGUAGE1 "Y-Offset of the HUD in VR."
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}
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@ -1984,5 +1984,104 @@
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}
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}
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itemDef
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{
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name none
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group comfortcontrols
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type ITEM_TYPE_SLIDER
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text @MENUS_VR_HUD_SCALE_ITEM
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cvarfloat "cg_hudScale" 0.1 1.0 5.0
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rect 305 291 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText @MENUS_VR_HUD_SCALE_DESC
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight7
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}
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mouseexit
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{
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hide highlight7
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}
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}
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itemDef
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{
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name none
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group comfortcontrols
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type ITEM_TYPE_SLIDER
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text @MENUS_VR_HUD_STEREO_ITEM
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cvarfloat "cg_hudStereo" 1 1 30
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rect 305 311 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText @MENUS_VR_HUD_STEREO_DESC
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight8
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}
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mouseexit
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{
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hide highlight8
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}
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}
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itemDef
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{
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name none
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group comfortcontrols
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type ITEM_TYPE_SLIDER
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text @MENUS_VR_HUD_YOFFSET_ITEM
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cvarfloat "cg_hudYOffset" 1 -50 120
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rect 305 331 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText @MENUS_VR_HUD_YOFFSET_DESC
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight8
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}
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mouseexit
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{
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hide highlight8
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}
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}
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}
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}
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@ -1983,5 +1983,104 @@
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}
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}
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itemDef
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{
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name none
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group comfortcontrols
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type ITEM_TYPE_SLIDER
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text @MENUS_VR_HUD_SCALE_ITEM
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cvarfloat "cg_hudScale" 0.1 1.0 5.0
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rect 305 291 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText @MENUS_VR_HUD_SCALE_DESC
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight7
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}
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mouseexit
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{
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hide highlight7
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}
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}
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itemDef
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{
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name none
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group comfortcontrols
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type ITEM_TYPE_SLIDER
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text @MENUS_VR_HUD_STEREO_ITEM
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cvarfloat "cg_hudStereo" 1 1 30
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rect 305 311 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText @MENUS_VR_HUD_STEREO_DESC
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight8
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}
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mouseexit
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{
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hide highlight8
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}
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}
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itemDef
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{
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name none
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group comfortcontrols
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type ITEM_TYPE_SLIDER
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text @MENUS_VR_HUD_YOFFSET_ITEM
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cvarfloat "cg_hudYOffset" 1 -50 120
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rect 305 331 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText @MENUS_VR_HUD_YOFFSET_DESC
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight8
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}
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mouseexit
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{
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hide highlight8
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}
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}
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}
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}
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