ioq3quest/code
Ryan C. Gordon 6cea11c665 Renamed bot_developer to botDeveloper to prevent symbol clash.
qagame*.so has a variable named this too, and this confuses the Linux
 dynamic loader since we're not using -fvisibility=hidden.

 Fixes Bugzilla #3944.
2009-09-15 01:44:58 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
asm Don't define ELF, use __ELF__ instead 2007-11-06 16:41:57 +00:00
botlib Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
cgame fix overflow in CG_ParseTeamInfo 2009-01-13 07:57:03 +00:00
client Removed broken music fading code from snd_dma. 2009-09-15 00:53:02 +00:00
game SetTeam fix from Martin Doucha. 2009-09-14 15:45:52 +00:00
jpeg-6b * Update to jpeg-6b (only a decade old) 2008-08-21 23:29:09 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
libspeex Fixed use of alloca() in libspeex on Solaris, I think. 2009-09-14 16:41:48 +00:00
null * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
q3_ui Threw in a hack to fix rendering of credits menu in widescreen. 2009-09-14 21:08:08 +00:00
qcommon Fixed infinite recursion of writing crashlog because we're out of file handles. 2009-09-15 00:19:22 +00:00
renderer Try to catch some NaNs that are almost certainly a compiler optimization bug. 2009-09-14 23:01:49 +00:00
sdl Fix SGI systems choosing an inefficient 36-bit color visual. 2009-09-15 01:01:07 +00:00
SDL12/include * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
server When dropping bots, don't move to CS_ZOMBIE. Go straight to CS_FREE. 2009-09-15 01:11:09 +00:00
sys Fixed infinite recursion of writing crashlog because we're out of file handles. 2009-09-15 00:19:22 +00:00
tools Make q3asm's CodeError print to stderr. 2009-09-14 23:51:35 +00:00
ui * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00