* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11

This commit is contained in:
Tony J. White = 2007-05-22 03:46:11 +00:00
parent c1ed094e53
commit 5aac275de2
40 changed files with 2571 additions and 609 deletions

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@ -1,47 +1,44 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL.h,v 1.8 2004/01/04 16:49:07 slouken Exp $";
#endif
/* Main include header for the SDL library */
#ifndef _SDL_H
#define _SDL_H
#include "SDL_main.h"
#include "SDL_types.h"
#include "SDL_getenv.h"
#include "SDL_error.h"
#include "SDL_rwops.h"
#include "SDL_timer.h"
#include "SDL_stdinc.h"
#include "SDL_audio.h"
#include "SDL_cdrom.h"
#include "SDL_joystick.h"
#include "SDL_cpuinfo.h"
#include "SDL_endian.h"
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_loadso.h"
#include "SDL_mutex.h"
#include "SDL_rwops.h"
#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_video.h"
#include "SDL_byteorder.h"
#include "SDL_version.h"
#include "begin_code.h"

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@ -1,35 +1,33 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_active.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
#endif
/* Include file for SDL application focus event handling */
#ifndef _SDL_active_h
#define _SDL_active_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus

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@ -1,42 +1,36 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_audio.h,v 1.9 2004/08/20 18:57:01 slouken Exp $";
#endif
/* Access to the raw audio mixing buffer for the SDL library */
#ifndef _SDL_audio_h
#define _SDL_audio_h
#include <stdio.h>
#include "SDL_main.h"
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_endian.h"
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "SDL_rwops.h"
#include "SDL_byteorder.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */

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@ -1,68 +1,24 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_byteorder.h,v 1.10 2005/09/08 06:49:20 icculus Exp $";
#endif
/* Macros for determining the byte-order of this platform */
#ifndef _SDL_byteorder_h
#define _SDL_byteorder_h
/* The two types of endianness */
#define SDL_LIL_ENDIAN 1234
#define SDL_BIG_ENDIAN 4321
#ifdef __linux__
# include <endian.h>
# if BYTE_ORDER == LITTLE_ENDIAN
# define SDL_BYTEORDER SDL_LIL_ENDIAN
# else
# define SDL_BYTEORDER SDL_BIG_ENDIAN
# endif
#else
/* Pardon the mess, I'm trying to determine the endianness of this host.
I'm doing it by preprocessor defines rather than some sort of configure
script so that application code can use this too. The "right" way would
be to dynamically generate this file on install, but that's a lot of work.
*/
#if (defined(__i386__) || defined(__i386)) || \
defined(__ia64__) || defined(WIN32) || \
(defined(__alpha__) || defined(__alpha)) || \
(defined(__arm__) || defined(__thumb__)) || \
(defined(__sh__) || defined(__sh64__)) || \
(defined(__mips__) && defined(__MIPSEL__)) || \
defined(__SYMBIAN32__) || \
defined(__x86_64__) || \
defined(__LITTLE_ENDIAN__)
#define SDL_BYTEORDER SDL_LIL_ENDIAN
#else
#define SDL_BYTEORDER SDL_BIG_ENDIAN
#endif
#endif /* __linux__ */
#endif /* _SDL_byteorder_h */
/* DEPRECATED */
#include "SDL_endian.h"

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@ -1,36 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_cdrom.h,v 1.8 2005/04/17 10:16:30 icculus Exp $";
#endif
/* This is the CD-audio control API for Simple DirectMedia Layer */
#ifndef _SDL_cdrom_h
#define _SDL_cdrom_h
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */

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@ -0,0 +1,45 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_h
#define _SDL_config_h
#include "SDL_platform.h"
/* Add any platform that doesn't build using the configure system */
#if defined(__AMIGA__)
#include "SDL_config_amiga.h"
#elif defined(__DREAMCAST__)
#include "SDL_config_dreamcast.h"
#elif defined(__MACOS__)
#include "SDL_config_macos.h"
#elif defined(__MACOSX__)
#include "SDL_config_macosx.h"
#elif defined(__WIN32__)
#include "SDL_config_win32.h"
#elif defined(__OS2__)
#include "SDL_config_os2.h"
#else
#include "SDL_config_minimal.h"
#endif /* platform config */
#endif /* _SDL_config_h */

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@ -0,0 +1,80 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_amiga_h
#define _SDL_config_amiga_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
#define SDL_HAS_64BIT_TYPE 1
/* Useful headers */
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_AHI 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#define SDL_CDROM_DUMMY 1
/* Enable various input drivers */
#define SDL_JOYSTICK_AMIGA 1
/* Enable various shared object loading systems */
#define SDL_LOADSO_DUMMY 1
/* Enable various threading systems */
#define SDL_THREAD_AMIGA 1
/* Enable various timer systems */
#define SDL_TIMER_AMIGA 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_CYBERGRAPHICS 1
#define SDL_VIDEO_DRIVER_DUMMY 1
/* Enable OpenGL support */
#define SDL_VIDEO_OPENGL 1
#endif /* _SDL_config_amiga_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_dreamcast_h
#define _SDL_config_dreamcast_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
typedef unsigned long uintptr_t;
#define SDL_HAS_64BIT_TYPE 1
/* Useful headers */
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRDUP 1
#define HAVE_INDEX 1
#define HAVE_RINDEX 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRICMP 1
#define HAVE_STRCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_DC 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#define SDL_CDROM_DC 1
/* Enable various input drivers */
#define SDL_JOYSTICK_DC 1
/* Enable various shared object loading systems */
#define SDL_LOADSO_DUMMY 1
/* Enable various threading systems */
#define SDL_THREAD_DC 1
/* Enable various timer systems */
#define SDL_TIMER_DC 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DC 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#endif /* _SDL_config_dreamcast_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_macos_h
#define _SDL_config_macos_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
#include <MacTypes.h>
typedef SInt8 int8_t;
typedef UInt8 uint8_t;
typedef SInt16 int16_t;
typedef UInt16 uint16_t;
typedef SInt32 int32_t;
typedef UInt32 uint32_t;
typedef SInt64 int64_t;
typedef UInt64 uint64_t;
typedef unsigned long uintptr_t;
#define SDL_HAS_64BIT_TYPE 1
/* Useful headers */
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_ITOA 1
#define HAVE_STRTOL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_SSCANF 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_SNDMGR 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#if TARGET_API_MAC_CARBON
#define SDL_CDROM_DUMMY 1
#else
#define SDL_CDROM_MACOS 1
#endif
/* Enable various input drivers */
#if TARGET_API_MAC_CARBON
#define SDL_JOYSTICK_DUMMY 1
#else
#define SDL_JOYSTICK_MACOS 1
#endif
/* Enable various shared object loading systems */
#define SDL_LOADSO_MACOS 1
/* Enable various threading systems */
#define SDL_THREADS_DISABLED 1
/* Enable various timer systems */
#define SDL_TIMER_MACOS 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_DRAWSPROCKET 1
#define SDL_VIDEO_DRIVER_TOOLBOX 1
/* Enable OpenGL support */
#define SDL_VIDEO_OPENGL 1
#endif /* _SDL_config_macos_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_macosx_h
#define _SDL_config_macosx_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
#define SDL_HAS_64BIT_TYPE 1
/* Useful headers */
/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
#define HAVE_ALLOCA_H 1
#endif
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_STDINT_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_UNSETENV 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRDUP 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRCASECMP 1
#define HAVE_STRNCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_COREAUDIO 1
#define SDL_AUDIO_DRIVER_SNDMGR 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#define SDL_CDROM_MACOSX 1
/* Enable various input drivers */
#define SDL_JOYSTICK_IOKIT 1
/* Enable various shared object loading systems */
#ifdef __ppc__
/* For Mac OS X 10.2 compatibility */
#define SDL_LOADSO_DLCOMPAT 1
#else
#define SDL_LOADSO_DLOPEN 1
#endif
/* Enable various threading systems */
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
/* Enable various timer systems */
#define SDL_TIMER_UNIX 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
#if TARGET_API_MAC_CARBON
#define SDL_VIDEO_DRIVER_TOOLBOX 1
#else
#define SDL_VIDEO_DRIVER_QUARTZ 1
#endif
/* Enable OpenGL support */
#define SDL_VIDEO_OPENGL 1
/* Enable assembly routines */
#define SDL_ASSEMBLY_ROUTINES 1
#ifdef __ppc__
#define SDL_ALTIVEC_BLITTERS 1
#endif
#endif /* _SDL_config_macosx_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_minimal_h
#define _SDL_config_minimal_h
#include "SDL_platform.h"
/* This is the minimal configuration that can be used to build SDL */
#include <stdarg.h>
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef unsigned int size_t;
typedef unsigned long uintptr_t;
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
#define SDL_CDROM_DISABLED 1
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
#define SDL_JOYSTICK_DISABLED 1
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
#define SDL_LOADSO_DISABLED 1
/* Enable the stub thread support (src/thread/generic/\*.c) */
#define SDL_THREADS_DISABLED 1
/* Enable the stub timer support (src/timer/dummy/\*.c) */
#define SDL_TIMERS_DISABLED 1
/* Enable the dummy video driver (src/video/dummy/\*.c) */
#define SDL_VIDEO_DRIVER_DUMMY 1
#endif /* _SDL_config_minimal_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_os2_h
#define _SDL_config_os2_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef unsigned int size_t;
typedef unsigned long uintptr_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
#define SDL_HAS_64BIT_TYPE 1
/* Use Watcom's LIBC */
#define HAVE_LIBC 1
/* Useful headers */
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STDLIB_H 1
#define HAVE_STDARG_H 1
#define HAVE_MALLOC_H 1
#define HAVE_MEMORY_H 1
#define HAVE_STRING_H 1
#define HAVE_STRINGS_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_STDINT_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_UNSETENV 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE_STRDUP 1
#define HAVE__STRREV 1
#define HAVE__STRUPR 1
#define HAVE__STRLWR 1
#define HAVE_INDEX 1
#define HAVE_RINDEX 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_ITOA 1
#define HAVE__LTOA 1
#define HAVE__UITOA 1
#define HAVE__ULTOA 1
#define HAVE_STRTOL 1
#define HAVE__I64TOA 1
#define HAVE__UI64TOA 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRICMP 1
#define HAVE_STRCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
#define HAVE_SETJMP 1
#define HAVE_CLOCK_GETTIME 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_DART 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#define SDL_CDROM_OS2 1
/* Enable various input drivers */
#define SDL_JOYSTICK_OS2 1
/* Enable various shared object loading systems */
#define SDL_LOADSO_OS2 1
/* Enable various threading systems */
#define SDL_THREAD_OS2 1
/* Enable various timer systems */
#define SDL_TIMER_OS2 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_OS2FS 1
/* Enable OpenGL support */
/* Nothing here yet for OS/2... :( */
/* Enable assembly routines where available */
#define SDL_ASSEMBLY_ROUTINES 1
#endif /* _SDL_config_os2_h */

View File

@ -0,0 +1,173 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_win32_h
#define _SDL_config_win32_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
#ifdef __GNUC__
#define HAVE_STDINT_H 1
#elif defined(_MSC_VER)
typedef signed __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#ifndef _UINTPTR_T_DEFINED
#ifdef _WIN64
typedef unsigned __int64 uintptr_t;
#else
typedef unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
#else /* !__GNUC__ && !_MSC_VER */
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
#ifndef _SIZE_T_DEFINED_
#define _SIZE_T_DEFINED_
typedef unsigned int size_t;
#endif
typedef unsigned int uintptr_t;
#endif /* __GNUC__ || _MSC_VER */
#define SDL_HAS_64BIT_TYPE 1
/* Enabled for SDL 1.2 (binary compatibility) */
#define HAVE_LIBC 1
#ifdef HAVE_LIBC
/* Useful headers */
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#ifndef _WIN32_WCE
#define HAVE_SIGNAL_H 1
#endif
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE__STRREV 1
#define HAVE__STRUPR 1
#define HAVE__STRLWR 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_ITOA 1
#define HAVE__LTOA 1
#define HAVE__ULTOA 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE__STRICMP 1
#define HAVE__STRNICMP 1
#define HAVE_SSCANF 1
#else
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#endif
/* Enable various audio drivers */
#ifndef _WIN32_WCE
#define SDL_AUDIO_DRIVER_DSOUND 1
#endif
#define SDL_AUDIO_DRIVER_WAVEOUT 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#ifdef _WIN32_WCE
#define SDL_CDROM_DISABLED 1
#else
#define SDL_CDROM_WIN32 1
#endif
/* Enable various input drivers */
#ifdef _WIN32_WCE
#define SDL_JOYSTICK_DISABLED 1
#else
#define SDL_JOYSTICK_WINMM 1
#endif
/* Enable various shared object loading systems */
#define SDL_LOADSO_WIN32 1
/* Enable various threading systems */
#define SDL_THREAD_WIN32 1
/* Enable various timer systems */
#ifdef _WIN32_WCE
#define SDL_TIMER_WINCE 1
#else
#define SDL_TIMER_WIN32 1
#endif
/* Enable various video drivers */
#ifdef _WIN32_WCE
#define SDL_VIDEO_DRIVER_GAPI 1
#endif
#ifndef _WIN32_WCE
#define SDL_VIDEO_DRIVER_DDRAW 1
#endif
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_WINDIB 1
/* Enable OpenGL support */
#ifndef _WIN32_WCE
#define SDL_VIDEO_OPENGL 1
#define SDL_VIDEO_OPENGL_WGL 1
#endif
/* Enable assembly routines (Win64 doesn't have inline asm) */
#ifndef _WIN64
#define SDL_ASSEMBLY_ROUTINES 1
#endif
#endif /* _SDL_config_win32_h */

View File

@ -1,27 +1,22 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_copying.h,v 1.5 2004/01/04 16:49:07 slouken Exp $";
#endif

View File

@ -1,36 +1,33 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_cpuinfo.h,v 1.5 2004/01/24 05:47:18 slouken Exp $";
#endif
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* CPU feature detection for SDL */
#ifndef _SDL_cpuinfo_h
#define _SDL_cpuinfo_h
#include "SDL_stdinc.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
@ -39,35 +36,35 @@ extern "C" {
/* This function returns true if the CPU has the RDTSC instruction
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC();
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
/* This function returns true if the CPU has MMX features
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX();
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
/* This function returns true if the CPU has MMX Ext. features
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt();
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void);
/* This function returns true if the CPU has 3DNow features
*/
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow();
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
/* This function returns true if the CPU has 3DNow! Ext. features
*/
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt();
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void);
/* This function returns true if the CPU has SSE features
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE();
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
/* This function returns true if the CPU has SSE2 features
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2();
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
/* This function returns true if the CPU has AltiVec features
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec();
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus

View File

@ -1,52 +1,48 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_endian.h,v 1.15 2005/03/30 12:38:03 pmandin Exp $";
#endif
/* Functions for reading and writing endian-specific values */
#ifndef _SDL_endian_h
#define _SDL_endian_h
/* These functions read and write data of the specified endianness,
dynamically translating to the host machine endianness.
#include "SDL_stdinc.h"
e.g.: If you want to read a 16 bit value on big-endian machine from
an open file containing little endian values, you would use:
value = SDL_ReadLE16(rp);
Note that the read/write functions use SDL_RWops pointers
instead of FILE pointers. This allows you to read and write
endian values from large chunks of memory as well as files
and other data sources.
*/
/* The two types of endianness */
#define SDL_LIL_ENDIAN 1234
#define SDL_BIG_ENDIAN 4321
#include <stdio.h>
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
#if defined(__hppa__) || \
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
(defined(__MIPS__) && defined(__MISPEB__)) || \
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
defined(__sparc__)
#define SDL_BYTEORDER SDL_BIG_ENDIAN
#else
#define SDL_BYTEORDER SDL_LIL_ENDIAN
#endif
#endif /* !SDL_BYTEORDER */
#include "SDL_types.h"
#include "SDL_rwops.h"
#include "SDL_byteorder.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -59,7 +55,8 @@ extern "C" {
static for compilers that do not support inline functions, this
header should only be included in files that actually use them.
*/
#if defined(__GNUC__) && defined(__i386__)
#if defined(__GNUC__) && defined(__i386__) && \
!(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
static __inline__ Uint16 SDL_Swap16(Uint16 x)
{
__asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x));
@ -186,23 +183,6 @@ static __inline__ Uint64 SDL_Swap64(Uint64 x)
#define SDL_SwapBE64(X) (X)
#endif
/* Read an item of the specified endianness and return in native format */
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src);
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src);
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src);
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src);
/* Write an item of native format to the specified endianness */
extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}

View File

@ -1,35 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_error.h,v 1.8 2004/11/15 23:30:07 slouken Exp $";
#endif
/* Simple error message routines for SDL */
#ifndef _SDL_error_h
#define _SDL_error_h
#include "SDL_stdinc.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
@ -43,11 +40,13 @@ extern DECLSPEC void SDLCALL SDL_ClearError(void);
/* Private error message function - used internally */
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
typedef enum {
SDL_ENOMEM,
SDL_EFREAD,
SDL_EFWRITE,
SDL_EFSEEK,
SDL_UNSUPPORTED,
SDL_LASTERROR
} SDL_errorcode;
extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);

View File

@ -1,36 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_events.h,v 1.11 2004/08/20 18:57:01 slouken Exp $";
#endif
/* Include file for SDL event handling */
#ifndef _SDL_events_h
#define _SDL_events_h
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_active.h"
#include "SDL_keyboard.h"
#include "SDL_mouse.h"
@ -43,8 +39,13 @@ static char rcsid =
extern "C" {
#endif
/* General keyboard/mouse state definitions */
#define SDL_RELEASED 0
#define SDL_PRESSED 1
/* Event enumerations */
enum { SDL_NOEVENT = 0, /* Unused (do not remove) */
typedef enum {
SDL_NOEVENT = 0, /* Unused (do not remove) */
SDL_ACTIVEEVENT, /* Application loses/gains visibility */
SDL_KEYDOWN, /* Keys pressed */
SDL_KEYUP, /* Keys released */
@ -74,14 +75,16 @@ enum { SDL_NOEVENT = 0, /* Unused (do not remove) */
It is the number of bits in the event mask datatype -- Uint32
*/
SDL_NUMEVENTS = 32
};
} SDL_EventType;
/* Predefined event masks */
#define SDL_EVENTMASK(X) (1<<(X))
enum {
typedef enum {
SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT),
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN)|
SDL_EVENTMASK(SDL_KEYUP),
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
@ -102,7 +105,7 @@ enum {
SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT)
};
} SDL_EventMask ;
#define SDL_ALLEVENTS 0xFFFFFFFF
/* Application visibility event structure */
@ -214,7 +217,7 @@ typedef struct SDL_SysWMEvent {
} SDL_SysWMEvent;
/* General event structure */
typedef union {
typedef union SDL_Event {
Uint8 type;
SDL_ActiveEvent active;
SDL_KeyboardEvent key;

View File

@ -1,30 +1,24 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
/* Not all environments have a working getenv()/putenv() */
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
#if defined(macintosh) || defined(_WIN32_WCE)
#define NEED_SDL_GETENV
#endif
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
#ifdef NEED_SDL_GETENV
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
Sam Lantinga
slouken@libsdl.org
*/
/* Put a variable of the form "name=value" into the environment */
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
#define putenv(X) SDL_putenv(X)
/* Retrieve a variable named "name" from the environment */
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
#define getenv(X) SDL_getenv(X)
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* NEED_GETENV */
/* DEPRECATED */
#include "SDL_stdinc.h"

View File

@ -1,36 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_joystick.h,v 1.7 2004/07/18 19:05:06 slouken Exp $";
#endif
/* Include file for SDL joystick event handling */
#ifndef _SDL_joystick_h
#define _SDL_joystick_h
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */

View File

@ -1,36 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_keyboard.h,v 1.7 2004/07/18 22:57:40 slouken Exp $";
#endif
/* Include file for SDL keyboard event handling */
#ifndef _SDL_keyboard_h
#define _SDL_keyboard_h
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_keysym.h"
#include "begin_code.h"
@ -88,6 +84,7 @@ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
* If 'delay' is set to 0, keyboard repeat is disabled.
*/
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
/*
* Get a snapshot of the current state of the keyboard.

View File

@ -1,30 +1,25 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_keysym.h,v 1.6 2004/01/04 16:49:07 slouken Exp $";
#endif
#ifndef _SDL_keysym_h
#define _SDL_keysym_h

View File

@ -1,30 +1,25 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_loadso.h,v 1.5 2004/01/04 16:49:07 slouken Exp $";
#endif
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines */
@ -46,6 +41,9 @@ static char rcsid =
#ifndef _SDL_loadso_h
#define _SDL_loadso_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus

View File

@ -1,38 +1,35 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_main.h,v 1.13 2005/09/27 09:00:42 icculus Exp $";
#endif
#ifndef _SDL_main_h
#define _SDL_main_h
#include "SDL_stdinc.h"
/* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
#if defined(WIN32) || defined(_WIN32) || \
#if defined(__WIN32__) || \
(defined(__MWERKS__) && !defined(__BEOS__)) || \
defined(macintosh) || defined(__APPLE__) || \
defined(__MACOS__) || defined(__MACOSX__) || \
defined(__SYMBIAN32__) || defined(QWS)
#ifdef __cplusplus
@ -57,10 +54,9 @@ extern C_LINKAGE int SDL_main(int argc, char *argv[]);
/* From the SDL library code -- needed for registering the app on Win32 */
#if defined(WIN32)
#include "SDL_types.h"
#include "begin_code.h"
#ifdef __WIN32__
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
@ -70,7 +66,7 @@ extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
/* This can also be called, but is no longer necessary */
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
/* This can also be called, but is no longer necessary (SDL_Quit calls it) */
extern DECLSPEC void SDLCALL SDL_UnregisterApp();
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
#ifdef __cplusplus
}
#endif
@ -78,9 +74,9 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp();
#endif
/* From the SDL library code -- needed for registering QuickDraw on MacOS */
#if defined(macintosh)
#include "begin_code.h"
#if defined(__MACOS__)
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif

View File

@ -1,36 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_mouse.h,v 1.9 2005/04/17 10:16:30 icculus Exp $";
#endif
/* Include file for SDL mouse event handling */
#ifndef _SDL_mouse_h
#define _SDL_mouse_h
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "begin_code.h"
@ -120,7 +116,7 @@ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
Button 4: Mouse wheel up (may also be a real button)
Button 5: Mouse wheel down (may also be a real button)
*/
#define SDL_BUTTON(X) (SDL_PRESSED << ((X)-1))
#define SDL_BUTTON(X) (1 << ((X)-1))
#define SDL_BUTTON_LEFT 1
#define SDL_BUTTON_MIDDLE 2
#define SDL_BUTTON_RIGHT 3

View File

@ -1,30 +1,25 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_mutex.h,v 1.7 2004/01/04 16:49:07 slouken Exp $";
#endif
#ifndef _SDL_mutex_h
#define _SDL_mutex_h
@ -33,8 +28,8 @@ static char rcsid =
These are independent of the other SDL routines.
*/
#include "SDL_main.h"
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -145,6 +140,7 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
/* Wait on the condition variable, unlocking the provided mutex.
The mutex must be locked before entering this function!
The mutex is re-locked once the condition variable is signaled.
Returns 0 when it is signaled, or -1 on error.
*/
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);

View File

@ -1,33 +1,30 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_opengl.h,v 1.10 2004/08/20 22:32:05 slouken Exp $";
#endif
/* This is a simple file to encapsulate the OpenGL API headers */
#ifdef WIN32
#include "SDL_config.h"
#ifdef __WIN32__
#define WIN32_LEAN_AND_MEAN
#ifndef NOMINMAX
#define NOMINMAX /* Don't defined min() and max() */
@ -37,9 +34,12 @@ static char rcsid =
#ifndef NO_SDL_GLEXT
#define __glext_h_ /* Don't let gl.h include glext.h */
#endif
#if defined(__APPLE__) && defined(__MACH__)
#if defined(__MACOSX__)
#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
#include <OpenGL/glu.h> /* Header File For The GLU Library */
#elif defined(__MACOS__)
#include <gl.h> /* Header File For The OpenGL Library */
#include <glu.h> /* Header File For The GLU Library */
#else
#include <GL/gl.h> /* Header File For The OpenGL Library */
#include <GL/glu.h> /* Header File For The GLU Library */
@ -79,7 +79,7 @@ extern "C" {
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc.
** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
@ -107,9 +107,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
/* glext.h last updated 2003/1/12 */
/* glext.h last updated 2005/06/20 */
/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
#define GL_GLEXT_VERSION 21
#define GL_GLEXT_VERSION 29
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
@ -306,7 +306,6 @@ extern "C" {
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
@ -412,7 +411,7 @@ extern "C" {
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_SAMPLES_PASSED 0x8914
#define GL_FOG_COORD_SOURCE GL_FOG_COORDINATE_SOURCE
#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
#define GL_FOG_COORD GL_FOG_COORDINATE
#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
@ -428,6 +427,93 @@ extern "C" {
#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
#endif
#ifndef GL_VERSION_2_0
#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_MAX_DRAW_BUFFERS 0x8824
#define GL_DRAW_BUFFER0 0x8825
#define GL_DRAW_BUFFER1 0x8826
#define GL_DRAW_BUFFER2 0x8827
#define GL_DRAW_BUFFER3 0x8828
#define GL_DRAW_BUFFER4 0x8829
#define GL_DRAW_BUFFER5 0x882A
#define GL_DRAW_BUFFER6 0x882B
#define GL_DRAW_BUFFER7 0x882C
#define GL_DRAW_BUFFER8 0x882D
#define GL_DRAW_BUFFER9 0x882E
#define GL_DRAW_BUFFER10 0x882F
#define GL_DRAW_BUFFER11 0x8830
#define GL_DRAW_BUFFER12 0x8831
#define GL_DRAW_BUFFER13 0x8832
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_POINT_SPRITE 0x8861
#define GL_COORD_REPLACE 0x8862
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_MAX_TEXTURE_COORDS 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GL_MAX_VARYING_FLOATS 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_SHADER_TYPE 0x8B4F
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC4 0x8B52
#define GL_INT_VEC2 0x8B53
#define GL_INT_VEC3 0x8B54
#define GL_INT_VEC4 0x8B55
#define GL_BOOL 0x8B56
#define GL_BOOL_VEC2 0x8B57
#define GL_BOOL_VEC3 0x8B58
#define GL_BOOL_VEC4 0x8B59
#define GL_FLOAT_MAT2 0x8B5A
#define GL_FLOAT_MAT3 0x8B5B
#define GL_FLOAT_MAT4 0x8B5C
#define GL_SAMPLER_1D 0x8B5D
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_3D 0x8B5F
#define GL_SAMPLER_CUBE 0x8B60
#define GL_SAMPLER_1D_SHADOW 0x8B61
#define GL_SAMPLER_2D_SHADOW 0x8B62
#define GL_DELETE_STATUS 0x8B80
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define GL_LOWER_LEFT 0x8CA1
#define GL_UPPER_LEFT 0x8CA2
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#endif
#ifndef GL_ARB_multitexture
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
@ -804,6 +890,14 @@ extern "C" {
#define GL_FLOAT_MAT2_ARB 0x8B5A
#define GL_FLOAT_MAT3_ARB 0x8B5B
#define GL_FLOAT_MAT4_ARB 0x8B5C
#define GL_SAMPLER_1D_ARB 0x8B5D
#define GL_SAMPLER_2D_ARB 0x8B5E
#define GL_SAMPLER_3D_ARB 0x8B5F
#define GL_SAMPLER_CUBE_ARB 0x8B60
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
@ -828,9 +922,11 @@ extern "C" {
#ifndef GL_ARB_fragment_shader
#define GL_FRAGMENT_SHADER_ARB 0x8B30
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#endif
#ifndef GL_ARB_shading_language_100
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#endif
#ifndef GL_ARB_texture_non_power_of_two
@ -841,6 +937,78 @@ extern "C" {
#define GL_COORD_REPLACE_ARB 0x8862
#endif
#ifndef GL_ARB_fragment_program_shadow
#endif
#ifndef GL_ARB_draw_buffers
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
#define GL_DRAW_BUFFER0_ARB 0x8825
#define GL_DRAW_BUFFER1_ARB 0x8826
#define GL_DRAW_BUFFER2_ARB 0x8827
#define GL_DRAW_BUFFER3_ARB 0x8828
#define GL_DRAW_BUFFER4_ARB 0x8829
#define GL_DRAW_BUFFER5_ARB 0x882A
#define GL_DRAW_BUFFER6_ARB 0x882B
#define GL_DRAW_BUFFER7_ARB 0x882C
#define GL_DRAW_BUFFER8_ARB 0x882D
#define GL_DRAW_BUFFER9_ARB 0x882E
#define GL_DRAW_BUFFER10_ARB 0x882F
#define GL_DRAW_BUFFER11_ARB 0x8830
#define GL_DRAW_BUFFER12_ARB 0x8831
#define GL_DRAW_BUFFER13_ARB 0x8832
#define GL_DRAW_BUFFER14_ARB 0x8833
#define GL_DRAW_BUFFER15_ARB 0x8834
#endif
#ifndef GL_ARB_texture_rectangle
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#endif
#ifndef GL_ARB_color_buffer_float
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
#define GL_CLAMP_READ_COLOR_ARB 0x891C
#define GL_FIXED_ONLY_ARB 0x891D
#endif
#ifndef GL_ARB_half_float_pixel
#define GL_HALF_FLOAT_ARB 0x140B
#endif
#ifndef GL_ARB_texture_float
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
#define GL_RGBA32F_ARB 0x8814
#define GL_RGB32F_ARB 0x8815
#define GL_ALPHA32F_ARB 0x8816
#define GL_INTENSITY32F_ARB 0x8817
#define GL_LUMINANCE32F_ARB 0x8818
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
#define GL_RGBA16F_ARB 0x881A
#define GL_RGB16F_ARB 0x881B
#define GL_ALPHA16F_ARB 0x881C
#define GL_INTENSITY16F_ARB 0x881D
#define GL_LUMINANCE16F_ARB 0x881E
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
#endif
#ifndef GL_ARB_pixel_buffer_object
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#endif
#ifndef GL_EXT_abgr
#define GL_ABGR_EXT 0x8000
#endif
@ -1171,6 +1339,10 @@ extern "C" {
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
#endif
#ifndef GL_SGIS_texture_border_clamp
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
#endif
#ifndef GL_EXT_blend_minmax
#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN_EXT 0x8007
@ -2714,6 +2886,11 @@ extern "C" {
#define GL_DRAW_BUFFER15_ATI 0x8834
#endif
#ifndef GL_ATI_pixel_format_float
#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#endif
#ifndef GL_ATI_texture_env_combine3
#define GL_MODULATE_ADD_ATI 0x8744
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
@ -2800,6 +2977,11 @@ extern "C" {
#ifndef GL_ATI_vertex_attrib_array_object
#endif
#ifndef GL_OES_read_format
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#endif
#ifndef GL_EXT_depth_bounds_test
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define GL_DEPTH_BOUNDS_EXT 0x8891
@ -2826,10 +3008,100 @@ extern "C" {
#define GL_YCBCR_MESA 0x8757
#endif
#ifndef GL_EXT_pixel_buffer_object
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#endif
#ifndef GL_NV_fragment_program_option
#endif
#ifndef GL_NV_fragment_program2
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#endif
#ifndef GL_NV_vertex_program2_option
/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
#endif
#ifndef GL_NV_vertex_program3
/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
#endif
#ifndef GL_EXT_framebuffer_object
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_STENCIL_INDEX1_EXT 0x8D46
#define GL_STENCIL_INDEX4_EXT 0x8D47
#define GL_STENCIL_INDEX8_EXT 0x8D48
#define GL_STENCIL_INDEX16_EXT 0x8D49
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#endif
#ifndef GL_GREMEDY_string_marker
#endif
/*************************************************************/
#include <stddef.h>
#ifndef GL_VERSION_2_0
/* GL type for program/shader text */
typedef char GLchar; /* native character */
#endif
#ifndef GL_VERSION_1_5
/* GL types for handling large vertex buffer objects */
typedef ptrdiff_t GLintptr;
@ -2843,13 +3115,17 @@ typedef ptrdiff_t GLsizeiptrARB;
#endif
#ifndef GL_ARB_shader_objects
/* GL types for handling shader object handles and characters */
/* GL types for handling shader object handles and program/shader text */
typedef char GLcharARB; /* native character */
typedef unsigned int GLhandleARB; /* shader object handle */
#endif
/* GL types for "half" precision (s10e5) float data in host memory */
#ifndef GL_ARB_half_float_pixel
typedef unsigned short GLhalfARB;
#endif
#ifndef GL_NV_half_float
/* GL type for representing NVIDIA "half" floating point type in host memory */
typedef unsigned short GLhalfNV;
#endif
@ -3173,6 +3449,198 @@ typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pn
typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
#endif
#ifndef GL_VERSION_2_0
#define GL_VERSION_2_0 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum);
GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *);
GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum);
GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint);
GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint);
GLAPI void APIENTRY glAttachShader (GLuint, GLuint);
GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *);
GLAPI void APIENTRY glCompileShader (GLuint);
GLAPI GLuint APIENTRY glCreateProgram (void);
GLAPI GLuint APIENTRY glCreateShader (GLenum);
GLAPI void APIENTRY glDeleteProgram (GLuint);
GLAPI void APIENTRY glDeleteShader (GLuint);
GLAPI void APIENTRY glDetachShader (GLuint, GLuint);
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint);
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint);
GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *);
GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *);
GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *);
GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *);
GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *);
GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *);
GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *);
GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *);
GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *);
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *);
GLAPI GLboolean APIENTRY glIsProgram (GLuint);
GLAPI GLboolean APIENTRY glIsShader (GLuint);
GLAPI void APIENTRY glLinkProgram (GLuint);
GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *);
GLAPI void APIENTRY glUseProgram (GLuint);
GLAPI void APIENTRY glUniform1f (GLint, GLfloat);
GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat);
GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glUniform1i (GLint, GLint);
GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint);
GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint);
GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint);
GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *);
GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *);
GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *);
GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *);
GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *);
GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *);
GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);
GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *);
GLAPI void APIENTRY glValidateProgram (GLuint);
GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble);
GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat);
GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort);
GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *);
GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *);
GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *);
GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *);
GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *);
GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *);
GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort);
GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *);
GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *);
GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
#endif
#ifndef GL_ARB_multitexture
#define GL_ARB_multitexture 1
#ifdef GL_GLEXT_PROTOTYPES
@ -3365,8 +3833,8 @@ typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type
#define GL_ARB_texture_env_dot3 1
#endif
#ifndef GL_ARB_texture_mirror_repeat
#define GL_ARB_texture_mirror_repeat 1
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_ARB_texture_mirrored_repeat 1
#endif
#ifndef GL_ARB_depth_texture
@ -3716,6 +4184,42 @@ typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj,
#define GL_ARB_point_sprite 1
#endif
#ifndef GL_ARB_fragment_program_shadow
#define GL_ARB_fragment_program_shadow 1
#endif
#ifndef GL_ARB_draw_buffers
#define GL_ARB_draw_buffers 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
#endif
#ifndef GL_ARB_texture_rectangle
#define GL_ARB_texture_rectangle 1
#endif
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glClampColorARB (GLenum, GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
#endif
#ifndef GL_ARB_half_float_pixel
#define GL_ARB_half_float_pixel 1
#endif
#ifndef GL_ARB_texture_float
#define GL_ARB_texture_float 1
#endif
#ifndef GL_ARB_pixel_buffer_object
#define GL_ARB_pixel_buffer_object 1
#endif
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#endif
@ -5742,6 +6246,13 @@ GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *);
typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
#endif
#ifndef GL_ATI_pixel_format_float
#define GL_ATI_pixel_format_float 1
/* This is really a WGL extension, but defines some associated GL enums.
* ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
*/
#endif
#ifndef GL_ATI_texture_env_combine3
#define GL_ATI_texture_env_combine3 1
#endif
@ -5931,6 +6442,10 @@ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index,
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
#endif
#ifndef GL_OES_read_format
#define GL_OES_read_format 1
#endif
#ifndef GL_EXT_depth_bounds_test
#define GL_EXT_depth_bounds_test 1
#ifdef GL_GLEXT_PROTOTYPES
@ -5959,6 +6474,74 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLen
#define GL_MESA_ycbcr_texture 1
#endif
#ifndef GL_EXT_pixel_buffer_object
#define GL_EXT_pixel_buffer_object 1
#endif
#ifndef GL_NV_fragment_program_option
#define GL_NV_fragment_program_option 1
#endif
#ifndef GL_NV_fragment_program2
#define GL_NV_fragment_program2 1
#endif
#ifndef GL_NV_vertex_program2_option
#define GL_NV_vertex_program2_option 1
#endif
#ifndef GL_NV_vertex_program3
#define GL_NV_vertex_program3 1
#endif
#ifndef GL_EXT_framebuffer_object
#define GL_EXT_framebuffer_object 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint);
GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint);
GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *);
GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *);
GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei);
GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *);
GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint);
GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint);
GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *);
GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *);
GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum);
GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint);
GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *);
GLAPI void APIENTRY glGenerateMipmapEXT (GLenum);
#endif /* GL_GLEXT_PROTOTYPES */
typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
#endif
#ifndef GL_GREMEDY_string_marker
#define GL_GREMEDY_string_marker 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
#endif
#ifdef __cplusplus
}

View File

@ -0,0 +1,104 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/* Try to get a standard set of platform defines */
#ifndef _SDL_platform_h
#define _SDL_platform_h
#if defined(_AIX)
#undef __AIX__
#define __AIX__ 1
#endif
#if defined(AMIGA) || defined(__AMIGA) || defined(__amigados__)
#undef __AMIGA__
#define __AMIGA__ 1
#endif
#if defined(__BEOS__)
#undef __BEOS__
#define __BEOS__ 1
#endif
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
#undef __BSDI__
#define __BSDI__ 1
#endif
#if defined(_arch_dreamcast)
#undef __DREAMCAST__
#define __DREAMCAST__ 1
#endif
#if defined(__FreeBSD__) || defined(__DragonFly__)
#undef __FREEBSD__
#define __FREEBSD__ 1
#endif
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
#undef __HPUX__
#define __HPUX__ 1
#endif
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
#undef __IRIX__
#define __IRIX__ 1
#endif
#if defined(linux) || defined(__linux) || defined(__linux__)
#undef __LINUX__
#define __LINUX__ 1
#endif
#if defined(__APPLE__)
#undef __MACOSX__
#define __MACOSX__ 1
#elif defined(macintosh)
#undef __MACOS__
#define __MACOS__ 1
#endif
#if defined(__NetBSD__)
#undef __NETBSD__
#define __NETBSD__ 1
#endif
#if defined(__OpenBSD__)
#undef __OPENBSD__
#define __OPENBSD__ 1
#endif
#if defined(__OS2__)
#undef __OS2__
#define __OS2__ 1
#endif
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
#undef __OSF__
#define __OSF__ 1
#endif
#if defined(__QNXNTO__)
#undef __QNXNTO__
#define __QNXNTO__ 1
#endif
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
#undef __RISCOS__
#define __RISCOS__ 1
#endif
#if defined(__SVR4)
#undef __SOLARIS__
#define __SOLARIS__ 1
#endif
#if defined(WIN32) || defined(_WIN32)
#undef __WIN32__
#define __WIN32__ 1
#endif
#endif /* _SDL_platform_h */

View File

@ -1,35 +1,33 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_quit.h,v 1.5 2004/01/04 16:49:07 slouken Exp $";
#endif
/* Include file for SDL quit event handling */
#ifndef _SDL_quit_h
#define _SDL_quit_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
/*
An SDL_QUITEVENT is generated when the user tries to close the application
window. If it is ignored or filtered out, the window will remain open.

View File

@ -1,40 +1,34 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_rwops.h,v 1.8 2004/08/20 18:57:01 slouken Exp $";
#endif
/* This file provides a general interface for SDL to read and write
data sources. It can easily be extended to files, memory, etc.
*/
#ifndef _SDL_RWops_h
#define _SDL_RWops_h
#ifndef _SDL_rwops_h
#define _SDL_rwops_h
#include <stdio.h>
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -68,10 +62,18 @@ typedef struct SDL_RWops {
Uint32 type;
union {
#ifdef __WIN32__
struct {
int append;
void* h;
} win32io;
#endif
#ifdef HAVE_STDIO_H
struct {
int autoclose;
FILE *fp;
} stdio;
#endif
struct {
Uint8 *base;
Uint8 *here;
@ -89,7 +91,9 @@ typedef struct SDL_RWops {
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode);
#ifdef HAVE_STDIO_H
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose);
#endif
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size);
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size);
@ -97,18 +101,39 @@ extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size
extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void);
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area);
#define RW_SEEK_SET 0 /* Seek from the beginning of data */
#define RW_SEEK_CUR 1 /* Seek relative to current read point */
#define RW_SEEK_END 2 /* Seek relative to the end of data */
/* Macros to easily read and write from an SDL_RWops structure */
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, SEEK_CUR)
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
#define SDL_RWclose(ctx) (ctx)->close(ctx)
/* Read an item of the specified endianness and return in native format */
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src);
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src);
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src);
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src);
/* Write an item of native format to the specified endianness */
extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* _SDL_RWops_h */
#endif /* _SDL_rwops_h */

View File

@ -0,0 +1,586 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/* This is a general header that includes C language support */
#ifndef _SDL_stdinc_h
#define _SDL_stdinc_h
#include "SDL_config.h"
#ifdef HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif
#ifdef HAVE_STDIO_H
#include <stdio.h>
#endif
#if defined(STDC_HEADERS)
# include <stdlib.h>
# include <stddef.h>
# include <stdarg.h>
#else
# if defined(HAVE_STDLIB_H)
# include <stdlib.h>
# elif defined(HAVE_MALLOC_H)
# include <malloc.h>
# endif
# if defined(HAVE_STDDEF_H)
# include <stddef.h>
# endif
# if defined(HAVE_STDARG_H)
# include <stdarg.h>
# endif
#endif
#ifdef HAVE_STRING_H
# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
# include <memory.h>
# endif
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#if defined(HAVE_INTTYPES_H)
# include <inttypes.h>
#elif defined(HAVE_STDINT_H)
# include <stdint.h>
#endif
#ifdef HAVE_CTYPE_H
# include <ctype.h>
#endif
#ifdef HAVE_ICONV_H
# include <iconv.h>
#endif
/* The number of elements in an array */
#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
#define SDL_TABLESIZE(table) SDL_arraysize(table)
/* Basic data types */
typedef enum SDL_bool {
SDL_FALSE = 0,
SDL_TRUE = 1
} SDL_bool;
typedef int8_t Sint8;
typedef uint8_t Uint8;
typedef int16_t Sint16;
typedef uint16_t Uint16;
typedef int32_t Sint32;
typedef uint32_t Uint32;
#ifdef SDL_HAS_64BIT_TYPE
typedef int64_t Sint64;
typedef uint64_t Uint64;
#else
/* This is really just a hack to prevent the compiler from complaining */
typedef struct {
Uint32 hi;
Uint32 lo;
} Uint64, Sint64;
#endif
/* Make sure the types really have the right sizes */
#define SDL_COMPILE_TIME_ASSERT(name, x) \
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
/* Check to make sure enums are the size of ints, for structure packing.
For both Watcom C/C++ and Borland C/C++ the compiler option that makes
enums having the size of an int must be enabled.
This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
*/
/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
#ifdef __MWERKS__
#pragma enumsalwaysint on
#endif
typedef enum {
DUMMY_ENUM_VALUE
} SDL_DUMMY_ENUM;
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
#ifdef HAVE_MALLOC
#define SDL_malloc malloc
#else
extern DECLSPEC void * SDLCALL SDL_malloc(size_t size);
#endif
#ifdef HAVE_CALLOC
#define SDL_calloc calloc
#else
extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
#endif
#ifdef HAVE_REALLOC
#define SDL_realloc realloc
#else
extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size);
#endif
#ifdef HAVE_FREE
#define SDL_free free
#else
extern DECLSPEC void SDLCALL SDL_free(void *mem);
#endif
#if defined(HAVE_ALLOCA) && !defined(alloca)
# if defined(HAVE_ALLOCA_H)
# include <alloca.h>
# elif defined(__GNUC__)
# define alloca __builtin_alloca
# elif defined(_MSC_VER)
# include <malloc.h>
# define alloca _alloca
# elif defined(__WATCOMC__)
# include <malloc.h>
# elif defined(__DMC__)
# include <stdlib.h>
# elif defined(__AIX__)
#pragma alloca
# elif defined(__MRC__)
void *alloca (unsigned);
# else
char *alloca ();
# endif
#endif
#ifdef HAVE_ALLOCA
#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*count)
#define SDL_stack_free(data)
#else
#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*count)
#define SDL_stack_free(data) SDL_free(data)
#endif
#ifdef HAVE_GETENV
#define SDL_getenv getenv
#else
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
#endif
#ifdef HAVE_PUTENV
#define SDL_putenv putenv
#else
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
#endif
#ifdef HAVE_QSORT
#define SDL_qsort qsort
#else
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
int (*compare)(const void *, const void *));
#endif
#ifdef HAVE_ABS
#define SDL_abs abs
#else
#define SDL_abs(X) ((X) < 0 ? -(X) : (X))
#endif
#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
#ifdef HAVE_CTYPE_H
#define SDL_isdigit(X) isdigit(X)
#define SDL_isspace(X) isspace(X)
#define SDL_toupper(X) toupper(X)
#define SDL_tolower(X) tolower(X)
#else
#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n'))
#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X))
#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X))
#endif
#ifdef HAVE_MEMSET
#define SDL_memset memset
#else
extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len);
#endif
#if defined(__GNUC__) && defined(i386)
#define SDL_memset4(dst, val, len) \
do { \
int u0, u1, u2; \
__asm__ __volatile__ ( \
"cld\n\t" \
"rep ; stosl\n\t" \
: "=&D" (u0), "=&a" (u1), "=&c" (u2) \
: "0" (dst), "1" (val), "2" ((Uint32)(len)) \
: "memory" ); \
} while(0)
#endif
#ifndef SDL_memset4
#define SDL_memset4(dst, val, len) \
do { \
unsigned _count = (len); \
unsigned _n = (_count + 3) / 4; \
Uint32 *_p = (Uint32 *)(dst); \
Uint32 _val = (val); \
switch (_count % 4) { \
case 0: do { *_p++ = _val; \
case 3: *_p++ = _val; \
case 2: *_p++ = _val; \
case 1: *_p++ = _val; \
} while ( --_n ); \
} \
} while(0)
#endif
#if defined(__GNUC__) && defined(i386)
#define SDL_memcpy(dst, src, len) \
do { \
int u0, u1, u2; \
__asm__ __volatile__ ( \
"cld\n\t" \
"rep ; movsl\n\t" \
"testb $2,%b4\n\t" \
"je 1f\n\t" \
"movsw\n" \
"1:\ttestb $1,%b4\n\t" \
"je 2f\n\t" \
"movsb\n" \
"2:" \
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
: "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \
: "memory" ); \
} while(0)
#endif
#ifndef SDL_memcpy
#ifdef HAVE_MEMCPY
#define SDL_memcpy memcpy
#elif defined(HAVE_BCOPY)
#define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
#else
extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
#endif
#endif
#if defined(__GNUC__) && defined(i386)
#define SDL_memcpy4(dst, src, len) \
do { \
int ecx, edi, esi; \
__asm__ __volatile__ ( \
"cld\n\t" \
"rep ; movsl" \
: "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
: "0" ((unsigned)(len)), "1" (dst), "2" (src) \
: "memory" ); \
} while(0)
#endif
#ifndef SDL_memcpy4
#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2)
#endif
#if defined(__GNUC__) && defined(i386)
#define SDL_revcpy(dst, src, len) \
do { \
int u0, u1, u2; \
char *dstp = (char *)(dst); \
char *srcp = (char *)(src); \
int n = (len); \
if ( n >= 4 ) { \
__asm__ __volatile__ ( \
"std\n\t" \
"rep ; movsl\n\t" \
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
: "0" (n >> 2), \
"1" (dstp+(n-4)), "2" (srcp+(n-4)) \
: "memory" ); \
} \
switch (n & 3) { \
case 3: dstp[2] = srcp[2]; \
case 2: dstp[1] = srcp[1]; \
case 1: dstp[0] = srcp[0]; \
break; \
default: \
break; \
} \
} while(0)
#endif
#ifndef SDL_revcpy
extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len);
#endif
#ifdef HAVE_MEMMOVE
#define SDL_memmove memmove
#elif defined(HAVE_BCOPY)
#define SDL_memmove(d, s, n) bcopy((s), (d), (n))
#else
#define SDL_memmove(dst, src, len) \
do { \
if ( dst < src ) { \
SDL_memcpy(dst, src, len); \
} else { \
SDL_revcpy(dst, src, len); \
} \
} while(0)
#endif
#ifdef HAVE_MEMCMP
#define SDL_memcmp memcmp
#else
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
#endif
#ifdef HAVE_STRLEN
#define SDL_strlen strlen
#else
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
#endif
#ifdef HAVE_STRLCPY
#define SDL_strlcpy strlcpy
#else
extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
#endif
#ifdef HAVE_STRLCAT
#define SDL_strlcat strlcat
#else
extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
#endif
#ifdef HAVE_STRDUP
#define SDL_strdup strdup
#else
extern DECLSPEC char * SDLCALL SDL_strdup(const char *string);
#endif
#ifdef HAVE__STRREV
#define SDL_strrev _strrev
#else
extern DECLSPEC char * SDLCALL SDL_strrev(char *string);
#endif
#ifdef HAVE__STRUPR
#define SDL_strupr _strupr
#else
extern DECLSPEC char * SDLCALL SDL_strupr(char *string);
#endif
#ifdef HAVE__STRLWR
#define SDL_strlwr _strlwr
#else
extern DECLSPEC char * SDLCALL SDL_strlwr(char *string);
#endif
#ifdef HAVE_STRCHR
#define SDL_strchr strchr
#elif defined(HAVE_INDEX)
#define SDL_strchr index
#else
extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c);
#endif
#ifdef HAVE_STRRCHR
#define SDL_strrchr strrchr
#elif defined(HAVE_RINDEX)
#define SDL_strrchr rindex
#else
extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c);
#endif
#ifdef HAVE_STRSTR
#define SDL_strstr strstr
#else
extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle);
#endif
#ifdef HAVE_ITOA
#define SDL_itoa itoa
#else
#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix)
#endif
#ifdef HAVE__LTOA
#define SDL_ltoa _ltoa
#else
extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix);
#endif
#ifdef HAVE__UITOA
#define SDL_uitoa _uitoa
#else
#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix)
#endif
#ifdef HAVE__ULTOA
#define SDL_ultoa _ultoa
#else
extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix);
#endif
#ifdef HAVE_STRTOL
#define SDL_strtol strtol
#else
extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base);
#endif
#ifdef HAVE_STRTOUL
#define SDL_strtoul strtoul
#else
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base);
#endif
#ifdef SDL_HAS_64BIT_TYPE
#ifdef HAVE__I64TOA
#define SDL_lltoa _i64toa
#else
extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix);
#endif
#ifdef HAVE__UI64TOA
#define SDL_ulltoa _ui64toa
#else
extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix);
#endif
#ifdef HAVE_STRTOLL
#define SDL_strtoll strtoll
#else
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base);
#endif
#ifdef HAVE_STRTOULL
#define SDL_strtoull strtoull
#else
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base);
#endif
#endif /* SDL_HAS_64BIT_TYPE */
#ifdef HAVE_STRTOD
#define SDL_strtod strtod
#else
extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp);
#endif
#ifdef HAVE_ATOI
#define SDL_atoi atoi
#else
#define SDL_atoi(X) SDL_strtol(X, NULL, 0)
#endif
#ifdef HAVE_ATOF
#define SDL_atof atof
#else
#define SDL_atof(X) SDL_strtod(X, NULL)
#endif
#ifdef HAVE_STRCMP
#define SDL_strcmp strcmp
#else
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
#endif
#ifdef HAVE_STRNCMP
#define SDL_strncmp strncmp
#else
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
#endif
#ifdef HAVE_STRCASECMP
#define SDL_strcasecmp strcasecmp
#elif defined(HAVE__STRICMP)
#define SDL_strcasecmp _stricmp
#else
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
#endif
#ifdef HAVE_STRNCASECMP
#define SDL_strncasecmp strncasecmp
#elif defined(HAVE__STRNICMP)
#define SDL_strncasecmp _strnicmp
#else
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen);
#endif
#ifdef HAVE_SSCANF
#define SDL_sscanf sscanf
#else
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
#endif
#ifdef HAVE_SNPRINTF
#define SDL_snprintf snprintf
#else
extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
#endif
#ifdef HAVE_VSNPRINTF
#define SDL_vsnprintf vsnprintf
#else
extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
#endif
/* The SDL implementation of iconv() returns these error codes */
#define SDL_ICONV_ERROR (size_t)-1
#define SDL_ICONV_E2BIG (size_t)-2
#define SDL_ICONV_EILSEQ (size_t)-3
#define SDL_ICONV_EINVAL (size_t)-4
#ifdef HAVE_ICONV
#define SDL_iconv_t iconv_t
#define SDL_iconv_open iconv_open
#define SDL_iconv_close iconv_close
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft);
#else
typedef struct _SDL_iconv_t *SDL_iconv_t;
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode);
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft);
#endif
/* This function converts a string between encodings in one pass, returning a
string that must be freed with SDL_free() or NULL on error.
*/
extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, char *inbuf, size_t inbytesleft);
#define SDL_iconv_utf8_ascii(S) SDL_iconv_string("ASCII", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_latin1(S) SDL_iconv_string("LATIN1", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* _SDL_stdinc_h */

View File

@ -1,35 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_syswm.h,v 1.18 2005/09/08 06:16:13 icculus Exp $";
#endif
/* Include file for SDL custom system window manager hooks */
#ifndef _SDL_syswm_h
#define _SDL_syswm_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_version.h"
#include "begin_code.h"
@ -48,23 +45,18 @@ struct SDL_SysWMinfo;
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
#else
/* This is the structure for custom window manager events */
#if defined(SDL_VIDEO_DRIVER_X11)
#if defined(__APPLE__) && defined(__MACH__)
// conflicts with Quickdraw.h
/* conflicts with Quickdraw.h */
#define Cursor X11Cursor
#endif
/* This is the structure for custom window manager events */
#if (defined(unix) || defined(__unix__) || defined(_AIX) || \
defined(__OpenBSD__) || defined(__NetBSD__) || \
(defined(__APPLE__) && defined(__MACH__))) && \
(!defined(DISABLE_X11) && !defined(__CYGWIN32__) && !defined(ENABLE_NANOX) && \
!defined(__QNXNTO__))
/* AIX is unix, of course, but the native compiler CSet doesn't define unix */
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#if defined(__APPLE__) && defined(__MACH__)
// matches the re-define above
/* matches the re-define above */
#undef Cursor
#endif
@ -108,7 +100,7 @@ typedef struct SDL_SysWMinfo {
} info;
} SDL_SysWMinfo;
#elif defined(ENABLE_NANOX)
#elif defined(SDL_VIDEO_DRIVER_NANOX)
#include <microwin/nano-X.h>
/* The generic custom event structure */
@ -123,7 +115,7 @@ typedef struct SDL_SysWMinfo {
GR_WINDOW_ID window ; /* The display window */
} SDL_SysWMinfo;
#elif defined(WIN32)
#elif defined(SDL_VIDEO_DRIVER_WINDIB) || defined(SDL_VIDEO_DRIVER_DDRAW) || defined(SDL_VIDEO_DRIVER_GAPI)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
@ -143,7 +135,7 @@ typedef struct SDL_SysWMinfo {
HGLRC hglrc; /* The OpenGL context, if any */
} SDL_SysWMinfo;
#elif defined(__riscos__)
#elif defined(SDL_VIDEO_DRIVER_RISCOS)
/* RISC OS custom event structure */
struct SDL_SysWMmsg {
@ -160,7 +152,7 @@ typedef struct SDL_SysWMinfo {
int window; /* The RISC OS display window */
} SDL_SysWMinfo;
#elif defined(__QNXNTO__)
#elif defined(SDL_VIDEO_DRIVER_PHOTON)
#include <sys/neutrino.h>
#include <Ph.h>
@ -190,7 +182,7 @@ typedef struct SDL_SysWMinfo {
int data;
} SDL_SysWMinfo;
#endif /* OS type */
#endif /* video driver type */
#endif /* SDL_PROTOTYPES_ONLY */

View File

@ -1,30 +1,25 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_thread.h,v 1.7 2004/08/20 18:57:01 slouken Exp $";
#endif
#ifndef _SDL_thread_h
#define _SDL_thread_h
@ -33,8 +28,8 @@ static char rcsid =
These are independent of the other SDL routines.
*/
#include "SDL_main.h"
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
/* Thread synchronization primitives */
#include "SDL_mutex.h"
@ -50,7 +45,52 @@ struct SDL_Thread;
typedef struct SDL_Thread SDL_Thread;
/* Create a thread */
#if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__)
/*
We compile SDL into a DLL on OS/2. This means, that it's the DLL which
creates a new thread for the calling process with the SDL_CreateThread()
API. There is a problem with this, that only the RTL of the SDL.DLL will
be initialized for those threads, and not the RTL of the calling application!
To solve this, we make a little hack here.
We'll always use the caller's _beginthread() and _endthread() APIs to
start a new thread. This way, if it's the SDL.DLL which uses this API,
then the RTL of SDL.DLL will be used to create the new thread, and if it's
the application, then the RTL of the application will be used.
So, in short:
Always use the _beginthread() and _endthread() of the calling runtime library!
*/
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
#ifndef _WIN32_WCE
#include <process.h> /* This has _beginthread() and _endthread() defined! */
#endif
#ifdef __OS2__
typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg);
typedef void (*pfnSDL_CurrentEndThread)(void);
#elif __GNUC__
typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *func)(void *), void *arg,
unsigned, unsigned *threadID);
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
#else
typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *func)(void *), void *arg,
unsigned, unsigned *threadID);
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
#endif
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread);
#ifdef __OS2__
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread)
#elif defined(_WIN32_WCE)
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL)
#else
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex)
#endif
#else
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data);
#endif
/* Get the 32-bit thread identifier for the current thread */
extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);

View File

@ -1,37 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_timer.h,v 1.7 2005/01/13 23:24:56 slouken Exp $";
#endif
#ifndef _SDL_timer_h
#define _SDL_timer_h
/* Header for the SDL time management routines */
#include "SDL_main.h"
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */

View File

@ -1,120 +1,24 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_types.h,v 1.13 2004/07/21 04:53:26 slouken Exp $";
#endif
/* General data types used by the SDL library */
#ifndef _SDL_types_h
#define _SDL_types_h
/* The number of elements in a table */
#define SDL_TABLESIZE(table) (sizeof(table)/sizeof(table[0]))
/* Basic data types */
typedef enum {
SDL_FALSE = 0,
SDL_TRUE = 1
} SDL_bool;
#ifdef H_MMBASIC /* mmbasic.h (Tru64 MME) */
/* Some of the basic types are already defined in mmbasic.h */
typedef signed char Sint8;
typedef signed short Sint16;
typedef signed int Sint32;
#else
typedef unsigned char Uint8;
typedef signed char Sint8;
typedef unsigned short Uint16;
typedef signed short Sint16;
typedef unsigned int Uint32;
typedef signed int Sint32;
#endif
/* Figure out how to support 64-bit datatypes */
#if !defined(__STRICT_ANSI__)
#ifdef __osf__ /* Tru64 */
#define SDL_HAS_64BIT_TYPE long
#elif defined(__GNUC__) || defined(__MWERKS__) || defined(__SUNPRO_C) || defined(__DECC)
#define SDL_HAS_64BIT_TYPE long long
#elif defined(_MSC_VER) /* VC++ */
#define SDL_HAS_64BIT_TYPE __int64
#endif
#endif /* !__STRICT_ANSI__ */
/* The 64-bit type isn't available on EPOC/Symbian OS */
#ifdef __SYMBIAN32__
#undef SDL_HAS_64BIT_TYPE
#endif
/* The 64-bit datatype isn't supported on all platforms */
#ifdef SDL_HAS_64BIT_TYPE
#ifndef H_MMBASIC
typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
#endif
typedef SDL_HAS_64BIT_TYPE Sint64;
#else
/* This is really just a hack to prevent the compiler from complaining */
typedef struct {
Uint32 hi;
Uint32 lo;
} Uint64, Sint64;
#endif
/* Make sure the types really have the right sizes */
#define SDL_COMPILE_TIME_ASSERT(name, x) \
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
/* Check to make sure enums are the size of ints, for structure packing.
For both Watcom C/C++ and Borland C/C++ the compiler option that makes
enums having the size of an int must be enabled.
This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
*/
/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
#ifdef __MWERKS__
#pragma enumsalwaysint on
#endif
typedef enum {
DUMMY_ENUM_VALUE
} SDL_DUMMY_ENUM;
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
#undef SDL_COMPILE_TIME_ASSERT
/* General keyboard/mouse state definitions */
enum { SDL_PRESSED = 0x01, SDL_RELEASED = 0x00 };
#endif
/* DEPRECATED */
#include "SDL_stdinc.h"

View File

@ -1,36 +1,31 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_version.h,v 1.16 2005/04/17 10:16:30 icculus Exp $";
#endif
/* This header defines the current SDL version */
#ifndef _SDL_version_h
#define _SDL_version_h
#include "SDL_types.h"
#include "SDL_stdinc.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -42,7 +37,7 @@ extern "C" {
*/
#define SDL_MAJOR_VERSION 1
#define SDL_MINOR_VERSION 2
#define SDL_PATCHLEVEL 9
#define SDL_PATCHLEVEL 11
typedef struct SDL_version {
Uint8 major;

View File

@ -1,39 +1,32 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
Lesser General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_video.h,v 1.19 2005/01/02 05:11:16 slouken Exp $";
#endif
/* Header file for access to the SDL raw framebuffer window */
#ifndef _SDL_video_h
#define _SDL_video_h
#include <stdio.h>
#include "SDL_types.h"
#include "SDL_mutex.h"
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_rwops.h"
#include "begin_code.h"
@ -168,6 +161,8 @@ typedef struct SDL_VideoInfo {
Uint32 UnusedBits3 :16;
Uint32 video_mem; /* The total amount of video memory (in K) */
SDL_PixelFormat *vfmt; /* Value: The format of the video surface */
int current_w; /* Value: The current video mode width */
int current_h; /* Value: The current video mode height */
} SDL_VideoInfo;
@ -218,7 +213,9 @@ typedef enum {
SDL_GL_ACCUM_ALPHA_SIZE,
SDL_GL_STEREO,
SDL_GL_MULTISAMPLEBUFFERS,
SDL_GL_MULTISAMPLESAMPLES
SDL_GL_MULTISAMPLESAMPLES,
SDL_GL_ACCELERATED_VISUAL,
SDL_GL_SWAP_CONTROL
} SDL_GLattr;
/* flags for SDL_SetPalette() */
@ -779,19 +776,15 @@ extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay);
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/*
* Dynamically load a GL driver, if SDL is built with dynamic GL.
* Dynamically load an OpenGL library, or the default one if path is NULL
*
* SDL links normally with the OpenGL library on your system by default,
* but you can compile it to dynamically load the GL driver at runtime.
* If you do this, you need to retrieve all of the GL functions used in
* your program from the dynamic library using SDL_GL_GetProcAddress().
*
* This is disabled in default builds of SDL.
*/
extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
/*
* Get the address of a GL function (for extension functions)
* Get the address of a GL function
*/
extern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc);
@ -829,7 +822,7 @@ extern DECLSPEC void SDLCALL SDL_GL_Unlock(void);
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/*
* Sets/Gets the title and icon text of the display window
* Sets/Gets the title and icon text of the display window (UTF-8 encoded)
*/
extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon);
extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);

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@ -31,43 +31,56 @@
#endif
#define _begin_code_h
/* Make sure the correct platform symbols are defined */
#if !defined(WIN32) && defined(_WIN32)
#define WIN32
#endif /* Windows */
/* Some compilers use a special export keyword */
#ifndef DECLSPEC
# ifdef __BEOS__
# if defined(__BEOS__)
# if defined(__GNUC__)
# define DECLSPEC __declspec(dllexport)
# else
# define DECLSPEC __declspec(export)
# endif
# else
# ifdef WIN32
# elif defined(__WIN32__)
# ifdef __BORLANDC__
# ifdef BUILD_SDL
# define DECLSPEC
# else
# define DECLSPEC __declspec(dllimport)
# define DECLSPEC __declspec(dllimport)
# endif
# else
# define DECLSPEC __declspec(dllexport)
# endif
# elif defined(__OS2__)
# ifdef __WATCOMC__
# ifdef BUILD_SDL
# define DECLSPEC __declspec(dllexport)
# else
# define DECLSPEC
# endif
# else
# define DECLSPEC
# endif
# else
# define DECLSPEC
# endif
# if defined(__GNUC__) && __GNUC__ >= 4
# define DECLSPEC __attribute__ ((visibility("default")))
# else
# define DECLSPEC
# endif
# endif
#endif
/* By default SDL uses the C calling convention */
#ifndef SDLCALL
#if defined(WIN32) && !defined(__GNUC__)
#if defined(__WIN32__) && !defined(__GNUC__)
#define SDLCALL __cdecl
#else
#ifdef __OS2__
/* But on OS/2, we use the _System calling convention */
/* to be compatible with every compiler */
#define SDLCALL _System
#else
#define SDLCALL
#endif
#endif
#endif /* SDLCALL */
/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
@ -89,7 +102,7 @@
#pragma nopackwarning
#endif
#pragma pack(push,4)
#elif (defined(__MWERKS__) && defined(macintosh))
#elif (defined(__MWERKS__) && defined(__MACOS__))
#pragma options align=mac68k4byte
#pragma enumsalwaysint on
#endif /* Compiler needs structure packing set */
@ -134,4 +147,4 @@
#define NULL ((void *)0)
#endif
#endif /* NULL */
#endif /* ! MacOS X - breaks precompiled headers */
#endif /* ! Mac OS X - breaks precompiled headers */

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@ -31,7 +31,7 @@
#ifdef __BORLANDC__
#pragma nopackwarning
#endif
#if (defined(__MWERKS__) && defined(macintosh))
#if (defined(__MWERKS__) && defined(__MACOS__))
#pragma options align=reset
#pragma enumsalwaysint reset
#else

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