Simon
f6314a286d
Update ui_credits.c
2022-03-18 22:55:33 +00:00
Simon
cdb9e7ef8f
Update cg_view.c
2022-03-18 22:41:01 +00:00
Simon
1999c0f540
Update AndroidManifest.xml
2022-03-18 22:29:52 +00:00
Simon
58d51a9b47
Merge pull request #24 from petr666/feature/no-crosshair-mod
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Allow to disable crosshair by server via sending "no crosshair" string in server info to client
2022-03-18 22:25:35 +00:00
Simon
7fce284d93
Some small fixes
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- Use FOV from the SDK to calculate the culling frustrum (so r_nocull can be turned off now, hopefully increasing framerate)
- I think I fixed thumbstick movement in second spectator follow mode
- Remove Gauntlet from weapon wheel because it is shit
- Some code refactoring
- Hopefully made the Chaingun accessible on the weapon wheel now
2022-03-18 22:21:22 +00:00
Petr Bartos
eccea2469f
Allow to disable crosshair by server via sending "no crosshair" string in server info to client
2022-03-18 20:43:20 +01:00
Simon
9aef5b5d68
small fixes
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- 6DoF movement in follow mode seems right now
- Prevent surfaces being culled in follow modes (annoyingly I've not figured out what is culling models yet, so other players still vanish)
2022-03-17 23:30:43 +00:00
Simon
b3beeeef00
Merge pull request #22 from petr666/feature/switchable-thumbsticks-and-menu-update
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Switchable thumbsticks and menu update
2022-03-17 21:42:59 +00:00
Simon
63c284f1b9
Several changes
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- Additional credits screen for Quake3Quest
- Fix for world moving when weapon is moved on a multiplayer server
- Make player setup model move within a 90 degree arc so it always visible
2022-03-17 21:41:42 +00:00
Petr Bartos
0e6ee663be
Switchable thumbsticks and menu update
2022-03-17 18:18:51 +01:00
Simon
5fb823ad95
URL Update
2022-03-16 23:18:52 +00:00
Simon
f8fb5d0e1b
Revert "Soft keyboard support added"
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This reverts commit fdf2decde3
.
2022-03-16 23:07:20 +00:00
Simon
adaf21b98e
Merge pull request #21 from petr666/feature/turning-as-mappable-command
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Fix the issue of comfort vignette not working while smooth turning
2022-03-16 23:05:59 +00:00
Simon
726c9e1e95
Merge branch 'master' of https://github.com/DrBeef/ioq3quest
2022-03-16 23:03:44 +00:00
Simon
0772bc8c0b
Fix issue with multiple item pickup events playing
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This was causing horrible audio, as multiple item pickup events were all playing at the same time. This was because the predict player state was being called once per eye, and by the time it came to the right eye it had cleared the buffer and it would just allow server events to get played again. The actual fix is in cg_view.c, line 994, where we only predict if the eye being rendered is the left.
2022-03-16 23:03:37 +00:00
Petr Bartos
ead81a8886
Fix the issue of comfort vignette not working while smooth turning
2022-03-16 17:11:54 +01:00
petr666
4096dcd88c
Merge branch 'DrBeef:master' into feature/turning-as-mappable-command
2022-03-15 23:40:11 +01:00
Simon
b6896417cf
Merge branch 'master' of https://github.com/DrBeef/ioq3quest
2022-03-15 22:38:32 +00:00
Simon
83599b76ca
Some changes...
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- Make HMD weapon wheel use angles for weapon selection, allows selection immediately before show animation is complete
- Proper model scaling in the Player Setup menu
2022-03-15 22:38:26 +00:00
Petr Bartos
a6b6046e74
Fix issue with non-working mapping of smooth turn on buttons
2022-03-15 23:37:54 +01:00
Simon
0e0e9db07b
Merge pull request #19 from lvonasek/master
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Soft keyboard support added
2022-03-15 22:36:55 +00:00
Lubos
fdf2decde3
Soft keyboard support added
2022-03-15 16:33:17 +01:00
Petr Bartos
bebce8bfa6
Add "blank" command to allow explicit blocking of fallback from empty ALT mapping
2022-03-14 22:57:39 +01:00
Petr Bartos
bc88c1a6b6
WIP: Turning as mappable command
2022-03-14 22:20:53 +01:00
Petr Bartos
7cc87f9fe3
Weapon selector tweaks
2022-03-14 17:37:00 +01:00
Petr Bartos
53b60ca372
Update linux build script
2022-03-14 17:36:35 +01:00
Simon
18e4778d48
Move menu stuff to the left, still looks crap, need to change text I think
2022-03-13 19:39:34 +00:00
Simon
64132b114b
Merge branch 'master' of https://github.com/DrBeef/ioq3quest
2022-03-13 19:04:00 +00:00
Simon
ce6e74ed0f
Update ui_controls3.c
2022-03-13 19:03:47 +00:00
Petr Bartos
e82c52f6e6
Fix some menu items
2022-03-13 19:13:57 +01:00
Petr Bartos
9afde6e694
Fix Team Arena menu crash
2022-03-13 18:44:20 +01:00
Simon
edee441e7a
Merge pull request #14 from petr666/feature/control-tweaks
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Control tweaks
2022-03-13 16:14:00 +00:00
Petr Bartos
fb9c7c40f0
Add support for control schemas; make u-turn configurable
2022-03-13 17:11:53 +01:00
Simon
107c36ed9d
Merge pull request #13 from petr666/feature/team-arena-menus
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Update of in-game menu for Team Arena
2022-03-13 16:11:50 +00:00
Petr Bartos
fc0c79df59
Support auto-close also for standard selector (to allow mapping on thubmstick)
2022-03-13 16:48:54 +01:00
Petr Bartos
3ad4931b94
Do not fallback to non-alt function (to allow have turning via alt)
2022-03-13 14:44:20 +01:00
Petr Bartos
e49ae98fd3
Auto-close HMD weapon selector if triggered by thumbstick axis
2022-03-13 14:24:46 +01:00
Simon
b451a6f7d2
Fix small issue with death cam thumbstick movement
2022-03-13 11:11:43 +00:00
Simon
3fb6a4945a
Second Spectator Mode
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- Looks same as deathcam
- Player can also now fly about the map in deathcam/spectator mode 2 using the off hand thumbstick
2022-03-13 11:01:26 +00:00
Simon
e3ec4191f7
Allow pushing of A button to skip full server search
2022-03-13 09:57:05 +00:00
Petr Bartos
f998fd17d7
Update of in-game menu
2022-03-12 23:07:39 +01:00
Simon
1727aae218
Merge pull request #12 from petr666/feature/team-arena-menus
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Update of main menu for Team Arena
2022-03-12 20:20:35 +00:00
Simon
123691503c
Small fixes to weapon selector
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- Better angle selection for weapons (make use of 3/9/6 o'clock points)
- Smaller radius for the controller wheel, easier to select items
2022-03-12 20:02:21 +00:00
Petr Bartos
5f751e542b
Update of main menu
2022-03-12 17:28:41 +01:00
Simon
e16f625db0
Overhaul of Weapon Selector
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- Now provides a HMD locked weapon wheel option controlled with thumbstick
- Selector type can be chosen in the controls menu
2022-03-12 12:01:59 +00:00
Simon
8939a4f959
Keep selector position relative to controller
2022-03-11 23:09:21 +00:00
Simon
b5e1628dbf
Fix issue with weapon wheel cursor locking to one side or other
2022-03-11 20:34:13 +00:00
Simon
4eda77649f
cvar changes suggested by Bummser
2022-03-11 19:56:13 +00:00
Simon
fdbc101841
Some small changes
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- draw selection beam on weapon selector
- Change direction weapons, weakest start at the bottom (with gauntlet) and then increase clockwise
- small change to menu footer text
- Increased size of Quake III Arena logo on main screen
- Build batch file will create vr_version.h to include in the menu
2022-03-11 19:16:44 +00:00
Simon
217a6fa2b7
Weapon Wheel
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prevent cursor overshooting
added ability to colourise the beam in code
2022-03-11 00:02:23 +00:00