ioq3quest/android
Simon 0772bc8c0b Fix issue with multiple item pickup events playing
This was causing horrible audio, as multiple item pickup events were all playing at the same time. This was because the predict player state was being called once per eye, and by the time it came to the right eye it had cleared the buffer and it would just allow server events to get played again. The actual fix is in cg_view.c, line 994, where we only predict if the eye being rendered is the left.
2022-03-16 23:03:37 +00:00
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app Fix issue with multiple item pickup events playing 2022-03-16 23:03:37 +00:00
gradle/wrapper Updated gradle version. 2020-09-06 14:42:06 +02:00
autoexec.cfg Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
build.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
deploy.bat Small spectator fixes 2022-03-05 19:26:39 +00:00
gradle.properties Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew.bat Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
make.sh Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
run.bat Some small changes 2022-03-11 19:16:44 +00:00
run.sh Update linux build script 2022-03-14 17:36:35 +01:00
settings.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00