ioq3quest/android
Simon 7fce284d93 Some small fixes
- Use FOV from the SDK to calculate the culling frustrum (so r_nocull can be turned off now, hopefully increasing framerate)
- I think I fixed thumbstick movement in second spectator follow mode
- Remove Gauntlet from weapon wheel because it is shit
- Some code refactoring
- Hopefully made the Chaingun accessible on the weapon wheel now
2022-03-18 22:21:22 +00:00
..
app Some small fixes 2022-03-18 22:21:22 +00:00
gradle/wrapper Updated gradle version. 2020-09-06 14:42:06 +02:00
autoexec.cfg Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
build.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
deploy.bat Small spectator fixes 2022-03-05 19:26:39 +00:00
gradle.properties Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew.bat Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
make.sh Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
run.bat Some small changes 2022-03-11 19:16:44 +00:00
run.sh Update linux build script 2022-03-14 17:36:35 +01:00
settings.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00