mirror of
https://github.com/DrBeef/ioq3quest.git
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- Use FOV from the SDK to calculate the culling frustrum (so r_nocull can be turned off now, hopefully increasing framerate) - I think I fixed thumbstick movement in second spectator follow mode - Remove Gauntlet from weapon wheel because it is shit - Some code refactoring - Hopefully made the Chaingun accessible on the weapon wheel now |
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.. | ||
app | ||
gradle/wrapper | ||
autoexec.cfg | ||
build.gradle | ||
deploy.bat | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
make.sh | ||
run.bat | ||
run.sh | ||
settings.gradle |