Commit graph

727 commits

Author SHA1 Message Date
Ludwig Nussel
95f67c2c3e fix incorrect use of strncpy
this function should really be removed or rewritten from scratch
2007-10-08 10:26:28 +00:00
Tim Angus
da8f451263 * Bug fix to collision optimisation (arQon) 2007-10-06 21:59:17 +00:00
Tim Angus
5692e30fa9 * Fix bug that prevented key up events getting to cgame/ui when not in game
* Use Key_[GS]etCatcher everywhere to set keycatcher
* Clear all key states when the catcher changes
2007-10-02 14:14:45 +00:00
Tim Angus
26641226a4 * Remove some C99isms (f0rqu3)
* Provide Q_snprintf wrapper for snprintf (f0rqu3)
2007-10-01 07:56:32 +00:00
Tim Angus
eb217f7364 * Add missing ) 2007-09-24 10:01:10 +00:00
Tim Angus
7562caa310 * Move the conditional compilation of bg_lib.c from the Makefile to cpp in
order to force dependency generation on bg_lib.*
* Make testing USE_ defines more consistent
2007-09-22 20:32:11 +00:00
Tim Angus
60260f1c60 * (bug 3318) Restrict color escape characters to alphanumerics 2007-09-21 12:33:50 +00:00
Tim Angus
da29118ae0 * Don't apply colour escape chars on input fields 2007-09-21 10:35:24 +00:00
Tony J. White =
e46fe24426 * rewrite of the win32 dedicated console:
1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting
     on input.
  2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not
     handled by signals on windows
  3) Added history support
  4) Added tab completion
  5) Removed automatic cursor/scroll adjustment (too problematic)
  6) Enable mousewheel scrolling
  7) Stop using the InputBuffer for editing

  This seems to work pretty well now, but I jumped the gun on a previous
  commit message by saying you can scroll now without locking up your server.
  That was only true up until the point that a server tried to print to
  the console, at that point it will hang until you release the scroll bar :(
  It may be possible to get around this by using a seperate thread for
  console output, but that's a whole new can of worms.
2007-09-15 02:22:58 +00:00
Tim Angus
2052b94adc * Remove redundant win32 code in LCC which drew -I flags from the "include"
environment variable
2007-09-15 00:02:50 +00:00
Tim Angus
c7c2ee1b84 * Improve Makefile startup time
+ Merge q3asm and q3lcc Makefiles into the core Makefile
  + Don't find .d files, create a list from .o
  + .asm files now depend on q3lcc
  + .qvm files now depend on q3asm
* IMPORTANT NOTE: do a "make distclean" if you have problems
2007-09-12 23:37:33 +00:00
Tim Angus
1d54a9ebe5 * Revert 1176 -- MinGW's headers are too old *sigh*
* Revert to using literal function pointers for GL extensions rather than PFN*
  typedefs as some platforms' headers are broken enough that they prevent
  SDL_opengl.h from fixing things up if the PFN* typedefs are missing
2007-09-12 18:02:38 +00:00
Tim Angus
4f4f0c0dab * Remove use of GL_ARB_multitexture since this has been part of the
core API for many years now
2007-09-10 22:28:58 +00:00
Tony J. White =
687b744166 * win32 dedicated console cleanup: drop silly predifined height and width,
scroll the command buffer to the right when typing long lines, restore
  the original color theme on CON_Shutdown().
2007-09-09 07:20:12 +00:00
Tony J. White =
e75c19b45d * Adds preliminary support for win32 dedicated server console.
Functionality is still quite limited (no tab completion, history, etc.),
  but at least with this console you can scroll without locking up
  your server.
2007-09-07 21:27:01 +00:00
Tim Angus
54ba74964a * Build dedicated server binary on Windows 2007-09-06 20:31:30 +00:00
Tim Angus
e56a151a97 * Compile time and runtime checks for SDL >= 1.2.7
* Modified versioning to play nice with the reverted Makefile change
2007-09-06 18:21:10 +00:00
Tim Angus
0951b69be5 * Fix for SMP hack on OS X 2007-09-06 02:16:07 +00:00
Tim Angus
c903576c59 * I R KNWOING HOW COMPUTARS WURK!!!!!!! lOL 2007-09-05 21:46:15 +00:00
Tim Angus
fb76f57887 * Obsolete files 2007-09-05 19:46:23 +00:00
Tim Angus
904cce6311 * Replace the ugliness in qgl.h with SDL_opengl.h 2007-09-05 18:56:39 +00:00
Tim Angus
672cfbf16f * Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Thilo Schulz
39abffeb3b clean up pak file checks + fixing stray error message when an unofficial pak9.pk3 exists 2007-08-30 23:27:16 +00:00
Thilo Schulz
2b33cf1dee fix potential buffer overflow 2007-08-30 23:26:29 +00:00
Tim Angus
0b3a077e15 * Merge win_net.c and unix_net.c
+ Move win32/win_net.c to qcommon/net_ip.c and make it portable
  + Remove unix_net.c, but incorporate its revision history into win_net.c
  + Remove all IPX support -- this remains compatible with existing mods
  + This change also inadvertently gets us SOCKS support on non-Windows
    platforms
2007-08-28 16:42:13 +00:00
Tim Angus
034e6e8f20 * Rewrite of R_LoadImage to make it more generic and data driven 2007-08-26 21:27:46 +00:00
Tim Angus
6993861080 * Demote input related console information to developer only so that it doesn't
spam the console every time input settings are changed
2007-08-24 13:54:23 +00:00
Tim Angus
5c66129790 * (bug 3054) sv_killserver not being set with TA UI 2007-08-24 11:10:41 +00:00
Tim Angus
3d107fe624 * ...And the other deliberate mistake 2007-08-24 00:23:37 +00:00
Tim Angus
4997c4764a * (bug 3112) Removal of QVM name obfuscation (TsT <tst2006@gmail.com>)
* Add developer warning when texture loading falls back on jpg from tga
* Remove uppercase extension hack from texture loading since the Q3 pk3
  file system is case insensitive anyway and you would likely want to
  know about the failures when loading images from the native FS
2007-08-24 00:04:08 +00:00
Tim Angus
1144f567e8 * PNG support from Joerg Dietrich <dietrich_joerg@t-online.de>
* Cleanup of tabulation in R_LoadImage
2007-08-23 17:23:15 +00:00
Tim Angus
8b5a40e2ed * Nuts. 2007-08-23 15:23:43 +00:00
Tim Angus
2ea6b8b512 * (bug 3324) Incorrect use of sizeof (beast <info@dbwatersports.com>)
* (bug 2946) Console scrolling broken (identified by misantropia)
  + Field_VariableSizeDraw contained a hack to ensure the cursor was always
    visible. Unfortunately this interfered with scrolling long lines. Move the
    hack to a different place
  + Removed commented code in the same function
  + Reworked Field_KeyDownEvent to use a switch( ... ) and set edit->scroll in
    every case, thereby avoiding scrolling issues when "Home" or "End" are
    pressed
2007-08-23 15:22:35 +00:00
Tim Angus
5e35d88b9b * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)
* (bug 3303) Removal of never compiled code from cgame drawing functions (beast 
  <info@dbwatersports.com>)
* (bug 3297) Add missing limit to Q3 UI server info (beast
  <info@dbwatersports.com>)
* (bug 3029) Fix to shader hash table being overpopulated (identified by
  Stefan "#@" Langer <raute_at@gmx.de>)
2007-08-23 00:22:20 +00:00
Ludwig Nussel
557bb5a1ce fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
Ludwig Nussel
3992f1a59c fix gcc 4.2 warnings about cast from pointer to integer (#3317) 2007-08-19 12:05:17 +00:00
Ludwig Nussel
686d365397 print the shader loading message if the cvar "developer" is set 2007-08-16 15:16:32 +00:00
Ludwig Nussel
9016006312 don't spam console with "loading..." messages when loading shaders 2007-08-16 14:52:29 +00:00
Ludwig Nussel
fbe65853e4 new x86_64 vm that doesn't use gas 2007-08-16 11:02:21 +00:00
Tim Angus
64239037e0 * Early out AABB collision optimisation from Robert Beckebans (Xreal) 2007-07-27 21:52:31 +00:00
Tim Angus
0c99c0c1d2 * Fix a few -pedantic warnings 2007-07-25 21:28:15 +00:00
Tony J. White =
e8bbb1f2d1 * (bug 3268) Replace Mac OS X Carbon API calls with native ones (thanks
to i3enedek).
* remove some spammy Mac OS X printf's regarding local network detection
* replaced a #warning for non-OS X PPC systems with a call to
  msync(..., MS_INVALIDATE).  This needs testing.
2007-07-20 14:34:44 +00:00
Ludwig Nussel
f3e1a64c04 the address of 'headModelName' will always evaluate as 'true' 2007-07-19 08:10:32 +00:00
Ludwig Nussel
a0316f9397 the address of 'classname' will always evaluate as 'true' 2007-07-19 08:05:50 +00:00
Tim Angus
2d5495d34b * Make make make less noise 2007-07-15 12:08:11 +00:00
Tim Angus
f988185439 * Replace horrendously long list of build rules with set of inference rules
* Remove unused DO_DEBUG_CC and DO_SHLIB_DEBUG_CC commands
* Fix various bits of trailing whitespace
* Remove vm_ppc.c and move vm_ppc_new.c into its place
* Rename winquake.rc to win_resource.rc
2007-07-14 23:57:04 +00:00
Tim Angus
c9171f9b63 * Fix compiler warning due to missing guard 2007-07-14 22:31:18 +00:00
Zachary Slater
3d70f2ccff OS X mouse hack, must remove when SDL adds it internally.
Please see bugzilla case:
http://bugzilla.icculus.org/show_bug.cgi?id=3206
and
http://bugzilla.libsdl.org/show_bug.cgi?id=445
2007-07-09 01:06:18 +00:00
Ludwig Nussel
20e71c7dff - fix OP_MODU and OP_MODI
- fix minor typos
2007-07-03 13:01:36 +00:00
Ludwig Nussel
8cb20658aa another attempt to fix the alignment, this time hopfully for real 2007-07-03 12:53:00 +00:00
Ludwig Nussel
beaf352463 fix stack alignment 2007-07-03 08:16:21 +00:00
Ludwig Nussel
1b1e30edd9 fix bg_lib.h compilation with lcc 2007-06-27 10:06:15 +00:00
Ludwig Nussel
da2f4341c2 use native stack for vm stack as well, frees one register 2007-06-25 10:01:40 +00:00
Ludwig Nussel
6a5908d444 check program counter on OP_CALL and OP_LEAVE 2007-06-25 09:45:18 +00:00
Zachary Slater
ecbb43c9b0 gcc 4.2 patch from nyhm of gentoo (thanks!) 2007-06-13 20:41:06 +00:00
Tony J. White =
5c4f7033ae (bug 3072) updated Mac OS X SDL .dylib file. still 1.2.11, but with a small
fix backported from SDL 1.3 related to fullscreen mode and minimize 
           buttons disapearing on existing windows on Mac OS X.
2007-06-07 03:10:29 +00:00
Tim Angus
2fe29575c4 * Remove silly MINGW_CFLAGS hack 2007-06-02 19:56:43 +00:00
Tim Angus
9030f1bdb1 * Whitespace :( 2007-05-29 19:24:11 +00:00
Tim Angus
4a82d86070 * Allow CC to be overridden externally to the Makefile
* Make cross-make-mingw.sh more generic using the above
* Update README to reflect changes
* Fix a couple of warnings in the Windows input layer
2007-05-29 19:22:24 +00:00
Tony J. White =
5aac275de2 * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
Tony J. White =
c1ed094e53 * (bug 2972) add r_swapInterval support to SDL client (if libSDL >= 1.2.10) 2007-05-22 03:42:32 +00:00
Tony J. White =
16a200d262 * (bug 3077) allow cURL to follow HTTP redirects (up to 5) 2007-05-22 02:24:10 +00:00
Thilo Schulz
1a381e7022 Adding a bit of commentary to the code. 2007-05-17 19:40:01 +00:00
Thilo Schulz
9597d684f9 Fix a potential crash bug on 64 bit systems in the botlib library. sizeof(bot_consolemessage_t) is different on 64 bit and 32 bit systems. 2007-05-17 19:30:02 +00:00
Tony J. White =
7d13d6cd3b * (bug 3066) rcon rate-limiting was not compatible with the eventual
integer overflow in Com_Milliseconds() (R1CH)
2007-05-10 01:39:58 +00:00
Tony J. White =
b5bf1280c1 * (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they
are being loaded to play a demo.  This restores the normal
             "timedemo" cvar behaviour.
* (bug 3054) The "demo" command works properly now when connected to
             the local server
2007-04-05 15:26:15 +00:00
Tim Angus
de364863be * Silly tab filter breaking things 2007-04-01 13:42:03 +00:00
Tim Angus
fb58d8f123 * Move storage of console history from a cvar to a file in order to alleviate
security concerns
2007-04-01 13:38:17 +00:00
Tony J. White =
f9bb47d9af * (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now defined
at 256 for mod compatability reasons.  ioq3-only mods may
             chose to use MAX_KEYS for checking binds in order to get full
             key support, but at the cost of breaking compatability with
             older clients.

* (bug 2741) remove some lingering 256-key hardcoding

* properly check bounds of keynum in Key_IsDown(), Key_SetBinding(),
  and Key_GetBinding()
2007-03-22 22:03:00 +00:00
Tony J. White =
dce62fbcb4 * (bug 3065) fixed non-SDL X11 client crash on certain keys (e.g. XK_egrave ) 2007-03-19 21:50:42 +00:00
Thilo Schulz
1de9a065bf Remove cvar s_alMaxSpeakerDistance for the same task can better be achieved with s_alMaxDistance. 2007-03-17 15:54:37 +00:00
Tony J. White =
2218a4ea67 * (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to
override user-defined cvar values for CVAR_CHEAT cvars that
             could be registered in cgame and ui.
2007-03-02 17:32:22 +00:00
Tony J. White =
ddc848dced * use the Win2k gamma clamp thing on Vista too (raynorpat) 2007-03-01 22:02:25 +00:00
Tony J. White =
c6249fcc25 * (bug 3019) use the operating system's random number generator if possible
when generating the qkey file
2007-02-16 23:50:37 +00:00
Tony J. White =
8801b06a1e * fix q3lcc warning message due to an extra ; that slipped in at rev 1023 2007-02-15 15:50:14 +00:00
Tony J. White =
d580c54e2d * (bug 2741) Adds support in the SDL client for many keys that were not
recognized.  For example, F13, F14, F15, WINDOWS, SCROLLLOCK, CAPSLOCK,
  WORLD_0 - WORLD_95, etc. (Christophe Cavalaria)

* (bug 2741) Adds the hard-coded toggleConsole bind Shift-Escape

* (bug 2741) Adds detailed explaination of SDL keyboard handling differences
  in the README file.
2007-02-14 23:29:19 +00:00
Tony J. White =
da75e9fda8 * (bug 3027) don't trust the "ip" value in the userinfo string since a client
could set this.  disconnect (or disallow connection for) a client that
  has a userinfo string that's too full for "ip" to be added properly.
  (Richard Stanway)
2007-02-14 23:14:25 +00:00
Tony J. White =
2cddf1208d * (bug 3019) adds the cvar cl_guidServerUniq (defaults to 1). When set to
non-zero, cl_guid will be unique for each server that the client
  connects to
2007-02-12 18:52:15 +00:00
Tony J. White =
046e86a925 * (bug 3014) my revision 935 broke the sending of the kick/clientkick message
since SV_DropClient() tried to set the client's state to CS_ZOMBIE prior 
  to sending the message.
2007-02-01 22:24:45 +00:00
Thilo Schulz
5dc3b35b49 - Fix loads of format string bugs
- Fix locally looping sounds, thanks to Timbo
2007-01-24 21:23:21 +00:00
Ludwig Nussel
4b9df8d9e9 fix wrong use of strncat 2007-01-23 10:39:49 +00:00
Tony J. White =
cf2875e771 * (bug 2977) use MSVC compatiable pre-processors and also include <io.h> for
int types
2007-01-19 19:31:19 +00:00
Zachary Slater
c586def044 One more icculus.org/quake3 purge, should be the last...
Also one minor change to the website's get it page.
2007-01-14 18:33:03 +00:00
Zachary Slater
40655712ce Updated urls. 2007-01-14 18:12:09 +00:00
Zachary Slater
37bda478f9 Fix window titles and crap, thanks woekele for pointing this out. 2007-01-14 18:05:15 +00:00
Thilo Schulz
c1875302c2 - Fix two non-C-standard variable declarations.
- Fix function name of vsnprintf for windows systems.
2007-01-07 16:03:19 +00:00
Ludwig Nussel
8ca8d84591 fix buffer overflow and format string bug in auth server response
processing
2006-12-31 15:36:42 +00:00
Ludwig Nussel
f6e0c6fd19 - also check for point release pak files
- make missing pak0 non fatal if fs_game != baseq3. This way total
  conversions like westernq3 work without Q3 data.
2006-12-30 16:16:25 +00:00
Ludwig Nussel
8e82c3d605 - tag more functions with gnu format attribute
- fix format string bugs. still some left
2006-12-30 12:32:54 +00:00
Ludwig Nussel
c3a713832c don't use intermediate array for sorting pakfiles. avoids the
MAX_PAKFILES limitation
2006-12-30 12:19:53 +00:00
Ludwig Nussel
1bc190caf1 include offending string in error message for varables that contain
blacklisted characters
2006-12-30 12:13:25 +00:00
Ludwig Nussel
91e54c01ed using the function pointer time() doesn't make any sense. Passing down
the variable instead looks like the obvious fix.
2006-12-30 11:17:17 +00:00
Ludwig Nussel
739409973a kick bots by client number instead of name to avoid problems with
weird names (reported by 'DD')
2006-12-29 11:41:35 +00:00
Ludwig Nussel
a9db8cc1f8 fix team orders menu 2006-12-28 17:46:10 +00:00
Tony J. White =
bb3b3be38a * replaced SPI_SCREENSAVERRUNNING with the newer SPI_SETSCREENSAVERRUNNING
since newer mingw dropped the older define.  Both are defined to 97
2006-12-27 23:20:33 +00:00
Thilo Schulz
15fe54a6e7 Fix annoying bug where transparent surfaces wouldn't draw over skyboxes. Thanks to Stefan Langer a.k.a. #@ for providing the fix. 2006-12-15 13:46:13 +00:00
Tony J. White =
f03d8857e8 * (bug 2863) allow DEL key to be binded again. I broke it for bug 2650
thanks to Ben Noordhuis for the fix.
2006-12-07 23:55:01 +00:00
Tim Angus
bd9e7c4b8f * Add r_customPixelAspect to support displays with non 1:1 pixel aspects (do
such things exist?)
* Remove r_customaspect as its value is implied through the other three
  r_custom cvars
2006-12-04 13:37:50 +00:00
Coyote
17c443a3fd Changes to build defines for Solaris on i86pc. Minor fix to q_platform.h for Solaris. 2006-11-30 08:01:43 +00:00
Ryan C. Gordon
879d07b461 Bugfix by committee. :/ 2006-11-29 06:52:18 +00:00
Ryan C. Gordon
5af41ec3eb Fixed debug error message on loki_setup's stdout. 2006-11-29 06:44:58 +00:00
Tim Angus
6872486e1b * Change trunk installer release name to 'svn'
* Fix tabulation in README
2006-11-28 16:20:23 +00:00
Tim Angus
4abd270a67 * Merge 954:955 from 1.34 branch 2006-11-28 14:03:27 +00:00
Thilo Schulz
4502f863d4 There's still a little bug in my recent change... 2006-11-26 11:12:35 +00:00
Thilo Schulz
26cf8f2987 - Add input sanitising to various sound playing functions called from MODs.
This fixes https://bugzilla.icculus.org/show_bug.cgi?id=2836
- Make searching through the knownSfx array a bit more efficient.
2006-11-25 13:35:23 +00:00
Thilo Schulz
3b046464e3 Remove unnecessary hack. Thanks to ensiform. 2006-11-25 11:03:30 +00:00
Thilo Schulz
5a195bdd7b Fix vsprintf bug, thanks to ensiform. 2006-11-25 10:54:41 +00:00
Thilo Schulz
d23e7a1521 Fix bug in parameter checking. Thanks to Neil Toronto for reporting. 2006-11-23 11:10:30 +00:00
Coyote
9563aec49b Changes to the Solaris build scripts.. 2006-11-22 13:55:22 +00:00
Coyote
1cd69be223 Minor changes to Solaris build scripts 2006-11-21 13:09:25 +00:00
Thilo Schulz
aea7262d86 Only stop demo on map change if it was started by autorecord. 2006-11-03 08:42:21 +00:00
Thilo Schulz
b57a970034 - Explicitly set distance attenuation model.
- Mute sounds that exceed a certain distance from the listener.
2006-11-03 08:22:38 +00:00
Thilo Schulz
90208be35a - Remove "server crashed" message on server shutdown caused by local client disconnect.
- Stop demo recording on a new gamestate packet so the demo won't end with a new level load.
2006-10-27 12:49:55 +00:00
Thilo Schulz
78e6b4a904 Fix weight interpolation thanks to cyrri 2006-10-25 21:20:55 +00:00
Tony J. White =
8b1b3464d7 * (bug 2758) Toggling the console while holding keys can put the cgame/ui
keycatchers in a bad place since they see a key press for a key that is
  already in a down state.  Simply clearing the down state of all keys as
  the console is toggled seems like a simple fix.
2006-10-23 15:18:05 +00:00
Ludwig Nussel
fe3e8ba879 fix readlink() for /bin/sh != bash 2006-10-18 19:11:19 +00:00
Tony J. White =
189e8b33f3 * (bug 2784) help to prevent reliable command overflow in cases when a slow
client is loading the map on a busy server. Specifically, hold back all
  configstring update commands while the client is CS_PRIMED.  Once the
  client goes from CS_PRIMED to CS_ACTIVE, send the cleint commands for
  updating each of the configstring indexes which were updated while the 
  client was CS_PRIMED.
2006-10-13 19:44:52 +00:00
Tony J. White =
41add6c01f * (bug 2893) OpenAL was not tracking one-shot sound effects to the entity's
position
2006-10-13 18:58:57 +00:00
Thilo Schulz
a88611d34e Revert partially incorrect fix and add a few more float casts. 2006-10-12 13:13:08 +00:00
Thilo Schulz
2977d001e4 Fix weight calculation in botlib, found by Andi Christ. (#2889) 2006-10-12 12:51:24 +00:00
Tony J. White =
338ca1689e * make-macosx-ub.sh script now creates an .app bundle 2006-09-26 03:12:54 +00:00
Tony J. White =
fbf09d64c5 * Increased the number of registers used for the opStack in the PPC vm from
12 to 16.  This is cannot be increased any further without major changes
  (there only 32 General Purporse Registers).  Anyway, his change allows the
  cgame.qvm from the excessiveplus mod to work with ioquake3 on a PPC.
2006-09-24 02:33:08 +00:00
Thilo Schulz
5568c9fcad Fix endian issue in MDR loading. 2006-09-22 12:53:03 +00:00
Thilo Schulz
6c95eb7991 Update the installer specific files for PPC and fix a few minor bugs. 2006-09-21 12:04:21 +00:00
Thilo Schulz
a2dffecfbe Remove shfolder.lib dependeny as since rev 909 it's not necessary anymore. 2006-09-21 12:03:35 +00:00
Tony J. White =
ea997b340e * (bug 2813) ioquake3 on win32 is no longer linked to SHFolder.dll. instead
it is dynamically loaded at run-time.  this means that win95/win98
  systems can fail the homepath detection gracefully if they don't have the
  dll installed (this dll is only provided by Internet Explorer updates
  on those systems)
2006-09-20 16:13:20 +00:00
Tony J. White =
ea0f646068 Bug 2813
* reverted my recent win95, win98, winme homepath change.  it turns out these
  systems can be configured to have multiple user directories afterall
2006-09-13 23:52:54 +00:00
Tony J. White =
307a4c037a Bug 2813
* Do not detect a seperate homepath on win95, win98, or winme since it's not
  truly a user-specific dir and therefore provides no advantage
* Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA.  This means that
  user-specific game data is now allowed to be part of a user's Roaming Profile
2006-09-13 22:55:53 +00:00
Tony J. White =
2af23e813d * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
Thilo Schulz
fa904ff235 Fix bug that wouldn't show 32 bit binaries on x86 arch .. d'oh! 2006-09-07 14:14:30 +00:00
Thilo Schulz
5d118e434f Fix a few text related bugs in the installer. 2006-09-05 14:29:07 +00:00
Thilo Schulz
4a084a46a8 - add TA patch pk3s to installation
- some cleanups in the installer UI
- reduce verbosiveness of preuninstall script
2006-09-05 14:21:06 +00:00
Thilo Schulz
4d062b1b84 - Remove arch name in resulting file as the file should contain all arches.
- Make sure to delete all files that don't get uninstalled automatically before uninstall process begins.
2006-09-05 13:24:34 +00:00
Thilo Schulz
c34c94294d Extend the installer to offer more options 2006-09-05 12:54:25 +00:00
Ludwig Nussel
cec7660885 looks like ALCchar is not available on older openal versions 2006-09-05 07:05:04 +00:00
Ludwig Nussel
b5ab8384ac icculus.org/quake3 -> ioquake3 2006-09-05 07:02:23 +00:00
Thilo Schulz
6e45169ddd Update splash image for unix installer. 2006-09-05 00:58:50 +00:00
Tony J. White =
bc4591b03e * renamed static function GetClipboardData to CL_GetClipboardData since it was causing compile errors in newer mingw 2006-08-30 15:16:36 +00:00
Tim Angus
9f42be5d6c * Disable video command when not playing back a demo 2006-08-29 19:30:33 +00:00
Thilo Schulz
01d057967f Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave as it was originally described. 2006-08-28 01:48:38 +00:00
Thilo Schulz
39d050b748 More fixes for the FS_Shutdown change. Declare qconsole.log as closed before FS_Shutdown
closes all files.
2006-08-28 01:10:46 +00:00
Thilo Schulz
fbfc886b22 Fix crash when recording to files and the map changes. Was caused by new, correct, behaviour of
FS_Restart() which would close the files before they'd be closed by the client.
2006-08-28 00:44:59 +00:00
Thilo Schulz
591e11e740 There are actually files that can have a length of 0 so this in-use-check was just wrong. 2006-08-27 15:34:44 +00:00
Thilo Schulz
57dbc7a79f - Fixed filehandle / filedescriptor leak in S_AL_StartBackgroundTrack introduced in rev. 832
- intro now plays correctly before looping sound.
2006-08-27 15:31:03 +00:00
Thilo Schulz
bea6fcff13 Correctly handle 0 timescale 2006-08-26 12:43:38 +00:00
Tony J. White =
1f8c2c56eb * moved SVN_VERSION #ifdef from client.h to q_shared.h so dedicated server
builds when svn version cannot be detected
2006-08-26 06:12:15 +00:00
Thilo Schulz
5ee7b5ed59 A few more timescale influences added 2006-08-26 02:45:59 +00:00
Thilo Schulz
fb18a4b2e4 - compensate sv_fps for timescale value.
- Add a non-dirty-hack fix for client hanging when unpausing a game.
2006-08-26 01:45:27 +00:00
Tony J. White =
90b35ec5c8 * Print the SVN version string in Com_Init() 2006-08-25 16:25:51 +00:00
Tim Angus
ba36526a5e * Revert version to 1.33 again 2006-08-22 18:47:59 +00:00