Lubos
501869a051
OpenXR motion tracking in game mode added
2022-04-22 17:56:14 +02:00
Lubos
b152d21ddc
OpenXR cylinder projection added
2022-04-22 16:14:36 +02:00
Lubos
3e9c80679e
Merge branch 'master' into feature_openxr
2022-04-22 14:13:18 +02:00
Lubos
0de4a0d196
OpenXR tracking added init, first working rendering
2022-04-22 13:45:22 +02:00
Lubos
8431b1aa83
OpenXR add missing foveation
2022-04-21 21:15:02 +02:00
Lubos
4ff90d8ba0
OpenXR renderer cleanup
2022-04-21 21:00:02 +02:00
Simon
623e8d91a4
Merge pull request #65 from lvonasek/feature_black_playermodel_fix
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Black player model texture in player menu fixed
2022-04-18 16:57:57 +01:00
Lubos
5966dd3f59
Black player model in player menu fixed
2022-04-17 10:04:24 +02:00
Petr Bartos
f28cd9f20b
When disabled weapon wheel control schema is used, assign ALT to grip instead of empty function
2022-04-14 21:45:46 +02:00
Petr Bartos
44b0d0317f
Ensure all weapon models are loaded on level load to prevent stutter on first opening of weapon wheel
2022-04-14 21:41:01 +02:00
Petr Bartos
f069383b31
Allow to use blank function to force thumbstick to 8-way mode without assigning any actual action to diagonals
2022-04-13 17:39:06 +02:00
Simon
168d86ec4e
Fixed overly large text on main menu for demo
2022-04-13 12:34:32 +01:00
Simon
8ae0630464
Merge branch 'master' of https://github.com/DrBeef/ioq3quest
2022-04-13 11:39:19 +01:00
Simon
9153db7a45
Some small tweaks
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including ensuring the HUD 3D icons are drawn by defualt
2022-04-13 11:39:17 +01:00
Simon
21046ac047
Merge pull request #62 from petr666/feature/control-tweaks
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Enable prev/next weapon switch only if weapon wheel is disabled
2022-04-12 22:08:40 +01:00
Petr Bartos
95736ffef9
Enable prev/next weapon switch only if weapon wheel is disabled
2022-04-12 22:34:42 +02:00
Petr Bartos
1bb0e8c6ad
Change arrows on server list to work as PAGEUP/PAGEDOWN
2022-04-12 22:00:08 +02:00
Petr Bartos
2a164bb1cb
Use thumbsticks as PAGEUP/PAGEDOWN in menus
2022-04-12 21:59:30 +02:00
Petr Bartos
efaf71eeea
Revert default gamma back to 1.0, limit max value to 1.2
2022-04-10 20:42:10 +02:00
Simon
3bceed66ab
Merge pull request #57 from petr666/feature/menu-update
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Menu update
2022-04-10 10:18:42 +01:00
Simon
d195ad212a
Merge pull request #58 from petr666/feature/various-fixes
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Do not draw weapon model with enabled weapon scope
2022-04-10 10:17:18 +01:00
Petr Bartos
52ca5d94db
Update default gamma
2022-04-09 21:49:40 +02:00
Petr Bartos
51ef5302e6
Fix overwriting of OpenArena autoexec
2022-04-09 21:47:29 +02:00
Petr Bartos
8498047b83
Fix parameter name
2022-04-09 21:22:59 +02:00
Petr Bartos
e4a2c9bd43
Lower maximum volume even more
2022-04-09 21:14:19 +02:00
Petr Bartos
e293d58aa9
Lower maximum volume (to work better with Quest maximum volume)
2022-04-09 21:08:59 +02:00
Petr Bartos
84984d30e7
Use custom config with weapon adjustment for OpenArena
2022-04-09 20:56:40 +02:00
Petr Bartos
e7cc0542f9
Fix Team Arena chain gun weapon adjustment
2022-04-09 18:47:56 +02:00
Petr Bartos
91406602f8
Do not draw weapon model with enabled weapon scope
2022-04-09 18:15:30 +02:00
Petr Bartos
aa7108be8c
Menu update
2022-04-09 16:30:30 +02:00
Petr Bartos
5033e84206
Remove fake 6DoF position realign from weapon change
2022-04-09 14:33:52 +02:00
Simon
e5d4bad2e2
Merge branch 'master' of https://github.com/DrBeef/ioq3quest
2022-04-08 18:15:15 +01:00
Simon
c7d67820c5
Ensure that the two types of HUD and weapon wheel all render at the same depth
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also set the precision of the shaders to use the default precision
2022-04-08 18:14:53 +01:00
Simon
5574f9adaa
Merge pull request #54 from petr666/feature/control-tweaks
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Weapon selector fixes
2022-04-08 18:14:09 +01:00
Petr Bartos
7c5815f3b1
Make name input in Team Arena menus inactive
2022-04-08 18:44:50 +02:00
Petr Bartos
caa14c81e7
Weapon selector fixes
2022-04-08 18:13:46 +02:00
Simon
3196c2b676
Remove background from APK for now
2022-04-07 22:56:35 +01:00
Simon
0652fba41b
Merge pull request #52 from petr666/feature/control-tweaks
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Controller mapping refactoring
2022-04-07 22:34:41 +01:00
Simon
481783d826
Merge pull request #53 from petr666/master
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Add pakQ3Q.pk3 to gitignore to prevent merge conflicts (as it is now automatically packaged)
2022-04-07 22:32:43 +01:00
Simon
f8987d408d
Use HUD depth for HMD weapon selector depth
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Also, ensure TA draws flags when picked up and ensure flag model is 1/10th size (so as not to obscure view)
2022-04-07 22:31:22 +01:00
Petr Bartos
83199b89e4
Add pakQ3Q.pk3 to gitignore to prevent merge conflicts (as it is now automatically packaged)
2022-04-07 18:22:32 +02:00
Petr Bartos
8b0f96fdfe
Controller mapping refactoring
2022-04-07 18:08:45 +02:00
Simon
6c637821b6
Several changes
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- Awesome custom Arena Gate Quest Home courtesy of ROBYER1
- Tweak to credits (to include ROBYER1)
- New menu background thanks to Artsmen
2022-04-06 23:19:44 +01:00
Simon
c5bcec3e05
Merge branch 'pr/51'
2022-04-06 22:31:53 +01:00
Petr Bartos
a88d864a65
New control schema - weapon wheel disabled
2022-04-06 20:17:58 +02:00
Petr Bartos
e91141c727
Do not grab thumbstick inputs by weapon wheel if not necessary
2022-04-06 19:34:38 +02:00
Petr Bartos
7eda51a3fc
Add show console messages to Team Arena menu
2022-04-06 19:00:28 +02:00
Petr Bartos
bb001197d8
Revert fix of spectator mode movement (was breaking more things than fixing)
2022-04-06 18:25:57 +02:00
Simon
652c226e20
Merge branch 'master' of https://github.com/DrBeef/ioq3quest
2022-04-05 23:05:07 +01:00
Simon
bfd6ba7744
Several fixes
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- Show console messages is now a menu toggle
- Rail gun scope now renders correctly
- Vignette now working correctly (again!)
- Movement of floaty HUD is a little snappier
- Floaty HUD will now not be occluded by the weapon (this does mean the weapon can now pass through things like walls etc, hopefully no-one will notice or care)
2022-04-05 23:05:05 +01:00