ioq3quest/android
Simon c7d67820c5 Ensure that the two types of HUD and weapon wheel all render at the same depth
also set the precision of the shaders to use the default precision
2022-04-08 18:14:53 +01:00
..
app Ensure that the two types of HUD and weapon wheel all render at the same depth 2022-04-08 18:14:53 +01:00
gradle/wrapper Updated gradle version. 2020-09-06 14:42:06 +02:00
autoexec.cfg Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
build.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
deploy.bat Small spectator fixes 2022-03-05 19:26:39 +00:00
gradle.properties Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew.bat Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
run.bat Ensure that the two types of HUD and weapon wheel all render at the same depth 2022-04-08 18:14:53 +01:00
run.sh Linux build tweaks 2022-04-03 14:46:35 +02:00
settings.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00