MaxED
75f0f91a88
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2023-01-04 14:04:43 +01:00
MaxED
a4fe857710
Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
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Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources.
Updated ZDoom_DECORATE.cfg (A_Chase flags).
2023-01-04 13:47:31 +01:00
MaxED
9cb14fc80b
Fixed: alpha-based texture picking wasn't implemented for 3d floor inner sides.
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Game configurations: added 2 secret Sector_Set3dFloor flags. Shhh! Don't tell anybody!
2023-01-04 13:44:56 +01:00
spherallic
2a2780dc4f
more fixes
2023-01-04 13:43:08 +01:00
MaxED
f489abba63
Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet.
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Updated SharpCompress library to 0.11.5.
Updated ScintillaNET library to 3.6.3.
2023-01-04 13:39:13 +01:00
MaxED
a82102a611
Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape.
Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again.
Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory.
Changed: official IWADs can no longer be saved.
Changed: disabled lump ranges/duplicate entries checks for official IWADs.
Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs).
Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself.
Updated ZDoom_DECORATE.cfg (A_Blast).
Updated documentation.
2023-01-04 13:30:21 +01:00
MaxED
f37fc2c662
Added, Tag Explorer plugin, UDMF: added multiple tags support.
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Changed, cosmetic: elapsed time is now displayed after resources loading finishes.
Changed, internal: changed Clock.CurrentTime type to long.
Fixed, Tag Statistics window: in some cases the map view was not updated after selecting items in Sectors/Linedefs/Things columns.
Fixed, cosmetic: Draw Curve mode icon was missing a shadow.
2023-01-04 13:15:34 +01:00
spherallic
1dbc431aeb
Fix to SRB2Type
2023-01-04 13:09:34 +01:00
MaxED
a6d99339ce
Fixed, Map Analysis mode: fixed a crash when running "Check Polyobjects" check on a map without lines using "Polyobj_StartLine" action.
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Updated ZDoom_linedefs.cfg (Line_SetPortalTarget).
Updated ZDoom_ACS.cfg (Line_SetPortalTarget).
2023-01-04 13:05:24 +01:00
MaxED
16e476f02e
Added, Map Analysis mode: added "Check Polyobjects" checker.
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Changed, Game configurations: "Polyobject Anchor" things should not trigger "Thing outside the map geometry" error in the Map Analysis mode.
Updated ZDoom_DECORATE.cfg (A_SetScale).
2023-01-04 13:04:52 +01:00
spherallic
41e4b26d79
Add degree symbol to base angle of angle selector
2023-01-04 12:44:41 +01:00
spherallic
e3b78324d6
Fix spacing in increment/decrement tag text
2022-12-30 21:01:29 +01:00
spherallic
a772edc820
Fix typo in vertex slope handling
2022-12-30 20:55:41 +01:00
spherallic
6b21d45fac
Fix thing/linedef label text for dark mode
2022-12-21 19:33:23 +01:00
spherallic
dbdb8bc931
Add quick sector/linedef tag increment/decrement actions
2022-12-21 02:21:30 +01:00
spherallic
b45861bb39
Expand angle loop settings, clean up thing info panel
2022-12-20 18:05:03 +01:00
spherallic
feea30f759
Merge branch 'thingproperties'
2022-12-20 00:25:03 +01:00
spherallic
2715e8d50d
Don't add 1 to loop numbers
2022-12-20 00:22:57 +01:00
spherallic
44159ebbd4
Count vertices without any attached lines as non-essential
2022-12-19 23:06:01 +01:00
spherallic
eb28b2aa70
Add some more safeguards to Visual Mode
2022-12-19 21:57:31 +01:00
spherallic
515df9c1e9
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
spherallic
bed5298a3f
Update 2.2 config to current state of next
2022-12-06 00:26:05 +01:00
spherallic
c063986e00
Add toggle for displaying invisible SRB2 FOFs
2022-12-06 00:20:42 +01:00
sphere
ef8473bd99
Merge branch 'unofficial-port' into 'master'
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Zone Builder Unofficial 2.10 backport
See merge request STJr/ZoneBuilder!5
2022-12-05 23:17:50 +00:00
spherallic
c71ff97b3e
Fix resource mess
2022-11-25 21:02:56 +01:00
spherallic
4a582c81d5
Merge branch 'master' into unofficial-port
2022-11-25 19:05:46 +01:00
spherallic
69b2faa96e
Add safeguards to prevent crashes from invalid flat alignment lines
2022-11-25 18:39:58 +01:00
spherallic
ccd15d6f94
Ignore dgVoodoo files that I need to make ZB usable on this shitty fucking Intel Iris Xe
2022-11-25 18:19:26 +01:00
sphere
051de4579f
Merge branch 'gzdb-merge2016-part1' into 'master'
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GZDB merging - part 1
See merge request STJr/ZoneBuilder!11
2022-11-25 17:14:35 +00:00
sphere
095aa9bb68
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
spherallic
655b6b6c5e
Disable linedef action 96 support, as it may cause crashes in Visual Mode
2022-10-12 13:57:09 +02:00
spherallic
c3027c0d9b
Allow searching for thing height
2022-10-12 13:56:41 +02:00
sphere
c09774d9f6
Merge branch 'splitfix' into 'master'
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Fix linedefs not being split in certain situations
Closes #20
See merge request STJr/ZoneBuilder!10
2022-09-14 09:44:17 +00:00
sphere
fe4e8f1e5f
Merge branch 'fix-visual-mode-crash' into 'master'
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Fixes a (so I'm told) prominent crash related to undoing
See merge request STJr/ZoneBuilder!8
2022-08-28 10:50:13 +00:00
spherallic
ccbd11a114
Remove unneeded stuff
2022-08-22 23:06:37 +02:00
spherallic
4673fec95a
Fixed linedefs sometimes not being split in certain situations. (Backported from UDB)
2022-08-22 20:25:37 +02:00
biwa
40f8a5ac16
Stair Sector Builder Mode: fixed a crash when trying to build geometry from linedefs without sidedefs. Fixes #569
2022-08-22 19:40:35 +02:00
Ashnal
2f662d2dca
Fixes a (so I'm told) prominent crash related to undoing
...
and looking towards some 3D floors that may not be
updated in the proper order
2022-08-20 22:31:30 -04:00
spherallic
c813106ec5
Update version number to 2.14
2022-03-07 10:04:26 +01:00
spherallic
25ded2b07a
Merge branch 'master' into unofficial-port
2022-03-05 13:18:05 +01:00
spherallic
953312482d
Fix mistake in non-essential linedef check.
2022-03-04 21:13:27 +01:00
spherallic
f3e9210a5c
Config updates for 2.2.10.
2022-03-04 21:11:51 +01:00
spherallic
ad0805a6a0
Merge branch 'master' into unofficial-port
2022-01-11 23:49:48 +01:00
spherallic
04dec4663b
Config updates.
2022-01-11 23:44:23 +01:00
spherallic
a8f158f25a
Merge branch 'master' into unofficial-port
2022-01-11 23:24:16 +01:00
sphere
9745e802dc
Merge branch 'blentran-support' into 'master'
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Blentran support
See merge request STJr/ZoneBuilder!6
2022-01-11 22:17:10 +00:00
Jonas Sauer
c5a1aef1bd
Some config updates
2021-12-28 23:46:56 +01:00
sphere
cafa42dccd
fix
2021-12-05 02:44:25 +01:00
justburner
9ff08fe97b
Rewrote unofficial 2.10 over latest official commit
2021-12-05 02:44:25 +01:00
spherallic
de4a8445d3
Config updates for 2.2.10.
2021-12-05 02:26:13 +01:00