MascaraSnake
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9c9e64c9dd
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Added a shortcut for disabling colormap rendering
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2016-05-22 12:44:10 +02:00 |
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MascaraSnake
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2dba78a3d2
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Merged in GZDB r2499.
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2016-04-07 22:54:11 +02:00 |
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MascaraSnake
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6ad64c1cc0
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Merged in GZDB r2497.
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2016-04-07 19:31:06 +02:00 |
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MascaraSnake
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7a82022239
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Merged in GZDB r2494.
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2016-04-07 16:14:31 +02:00 |
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MascaraSnake
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f03de4a27a
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
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MascaraSnake
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cd54edc410
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Added availability check and fixed preview image lookup for sprites of custom Things.
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2016-04-06 12:52:47 +02:00 |
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MascaraSnake
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e501646989
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Sprites for custom Things can be supplied with a "#$Sprite" comment.
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2016-04-06 12:08:14 +02:00 |
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MascaraSnake
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ed578eab72
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Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
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2016-03-18 17:32:31 +01:00 |
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MascaraSnake
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658e349f95
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Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
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2016-03-03 01:25:27 +01:00 |
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MascaraSnake
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649f5595dd
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Add options to save screenshots in PNG format and to disable the infobox in the top right corner. No menu entries for these options because I'm lazy and most people probably won't need these settings anyway.
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2016-03-01 22:48:15 +01:00 |
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MascaraSnake
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0c1ab582a7
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Added support for SRB2's Thing type "parameter" property.
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2016-02-29 11:41:17 +01:00 |
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MascaraSnake
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bf291bbe5e
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Fixed a crash in LinedefActionInfo.Get3DFloorFlags()
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2016-02-01 17:47:07 +01:00 |
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MascaraSnake
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fda0ec6e52
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Replace the skill level option with skin and gametype options for SRB2
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2016-01-30 16:55:15 +01:00 |
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MascaraSnake
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677b218ae5
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Updater? What updater?
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2016-01-30 01:10:49 +01:00 |
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MascaraSnake
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7f08137025
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Merged in GZDB r2490
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2016-01-30 00:44:51 +01:00 |
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MascaraSnake
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e7ad3d4bb2
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Merged in GZDB r2488
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2016-01-30 00:04:41 +01:00 |
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MascaraSnake
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52b6bf1445
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Peg Midtextures flag is now recognized in Visual Mode
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2016-01-28 19:29:07 +01:00 |
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MascaraSnake
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04abc827f7
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Merged in GZDB r2465.
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2016-01-23 01:30:20 +01:00 |
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MascaraSnake
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cea009484e
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Removed some unused exception variables
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2016-01-20 21:31:52 +01:00 |
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MascaraSnake
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a03d5c5291
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Allow angle/flags/parameter descriptions to be changed per Thing type
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2016-01-15 19:34:02 +01:00 |
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MascaraSnake
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89b6b878e8
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Changed the way slopes are set up in the config
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2016-01-15 15:21:53 +01:00 |
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MascaraSnake
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057a5b16c3
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3D floor types are now handled via the config, including changes when certain linedef flags are set
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2016-01-15 14:40:36 +01:00 |
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MascaraSnake
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cbb210e1ae
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Slope types are now handled via the config
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2016-01-15 00:47:32 +01:00 |
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MascaraSnake
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16d8bb39c6
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Centered hitboxes are now handled via the config
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2016-01-14 23:44:00 +01:00 |
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MascaraSnake
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e29f7af427
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Unflippable Thing types and Thing types where the Z position is ignored are now handled via the config
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2016-01-14 23:33:17 +01:00 |
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MascaraSnake
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23f7be610a
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Things that float when the Ambush flag is checked are now handled via the config
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2016-01-14 23:13:34 +01:00 |
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MascaraSnake
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6dd3635a38
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Allow linedef flags text to be changed per type (config isn't updated yet)
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2016-01-14 20:31:27 +01:00 |
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MascaraSnake
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f3a756c7d4
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Allow Thing flags text to be changed per type
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2016-01-14 19:31:21 +01:00 |
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MascaraSnake
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4e043b510f
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Made the precision with which the NiGHTS circles are drawn configurable
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2016-01-12 10:54:23 +01:00 |
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MascaraSnake
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4611851122
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Added capability for rendering the NiGHTS path
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2016-01-12 00:26:00 +01:00 |
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MascaraSnake
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368d0ce1bd
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Added option to extend the crosshair in classic modes to the map boundaries
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2016-01-11 20:33:37 +01:00 |
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MascaraSnake
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9acf74041c
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Made the number of file backups configurable
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2016-01-10 20:10:35 +01:00 |
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MascaraSnake
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bbfb569d0f
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Vertex slopes are now rendered in Visual Mode.
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2016-01-02 14:21:15 +01:00 |
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MascaraSnake
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2df14e7fb9
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |
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MascaraSnake
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e971586805
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
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