Commit Graph

76 Commits

Author SHA1 Message Date
sphere 0c8effe3a3 Clean up the project, revert hacky flat alignment, fix About menu and browser handling. 2021-02-21 14:59:33 +01:00
MascaraSnake 8e068aad5b Fixed some file browser regexps 2017-01-28 18:36:39 +01:00
MascaraSnake a1850cd82c On second thought, let's only delete BLOCKMAP and REJECT before nodebuilding. 2016-09-17 19:26:15 +02:00
MascaraSnake ad52e5de44 Clear out non-required lumps before nodebuilding to prevent outdated data from being used 2016-09-17 18:00:11 +02:00
MascaraSnake 6ad64c1cc0 Merged in GZDB r2497. 2016-04-07 19:31:06 +02:00
MascaraSnake 5bfb2790d4 Merged in GZDB r2495 (which fixes a bug introduced in GZDB r2493). 2016-04-07 16:06:02 +02:00
MascaraSnake f03de4a27a Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
MascaraSnake 8d48514ed2 Don't load temp file if it's identical to an already loaded file (because SRB2 is stupid and refuses to start in that case) 2016-03-02 22:10:41 +01:00
MascaraSnake 0c1ab582a7 Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
MascaraSnake c6c0df0fa1 Changed the way the skin parameter is passed, so that people don't have to change their program configurations 2016-01-30 17:35:21 +01:00
MascaraSnake fda0ec6e52 Replace the skill level option with skin and gametype options for SRB2 2016-01-30 16:55:15 +01:00
MascaraSnake e7ad3d4bb2 Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
MascaraSnake 36349268e2 Merged in GZDB r2484. 2016-01-25 17:04:07 +01:00
MascaraSnake 04527b3230 Merged in GZDB r2480. 2016-01-23 09:58:05 +01:00
MascaraSnake 2e4150b3b4 Merged in GZDB r2479. 2016-01-23 09:47:27 +01:00
MascaraSnake 287d1fe968 Merged in GZDB r2478. 2016-01-23 09:40:17 +01:00
MascaraSnake 9abe49ebb2 Merged in GZDB r2471. 2016-01-23 03:38:26 +01:00
MascaraSnake 2cb8570eec Merged in GZDB r2468. 2016-01-23 02:36:35 +01:00
MascaraSnake 04abc827f7 Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00
MascaraSnake 9acf74041c Made the number of file backups configurable 2016-01-10 20:10:35 +01:00
MascaraSnake df0d4e2e09 Actually, the "IWAD file dialog" is for adding general assets, so allow all files there too 2016-01-05 15:48:48 +01:00
MascaraSnake e8d7a324a0 Added "All files" filter for open/save map dialogs (not for choosing the IWAD though, because that's always .wad or .srb) 2016-01-05 14:31:30 +01:00
MascaraSnake bbfb569d0f Vertex slopes are now rendered in Visual Mode. 2016-01-02 14:21:15 +01:00
MascaraSnake 4540a9b59d Changed the version number. The revision number is now only used internally to indicate the GZDB revision number this is based on. 2016-01-01 23:45:22 +01:00
MascaraSnake 2df14e7fb9 Rebranded the editor from GZDoom Builder to Zone Builder 2015-12-31 16:44:28 +01:00
MascaraSnake e971586805 Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00